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Posts from Ghost Mode

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18 years ago
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The connection is now working perfectly. The problem is that, in my opinion, it significantly slows down the game. And it's already not a slow game. And, in my opinion, allowing the best ghost to move, the one who completed their turn faster, is just silly.
18 years ago
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This mode has become completely irrelevant since simultaneous turns were introduced. Initially, it was unplayable due to the large number of bugs.
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18 years ago
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Hmm... But everyone should try it at least once (except for drugs), so let's give this mode a try; it's really interesting to see how it works. How about tomorrow evening?
18 years ago
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I once played in ghost mode with Vaishan. It was a while ago, though. If I remember correctly, it was still on version 2.0. However, our ghost mode wasn't entirely complete. We agreed not to directly harass the heroes. Their main purpose in our game was to scout the territory. We also practiced capturing neutral creatures. However, it didn't really help, as the captured neutrals were too weak to cause any significant damage.

But in general, if you're interested, give it a try. You'll get new sensations. Just play without restrictions; it's more fun.
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18 years ago
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What do you mean, without any restrictions? Are there no contractual limitations, or can I place any restrictions on the ghosts?
18 years ago
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As far as I know, the ghost setting in the game doesn't have any limitations... Of course, I meant a pre-arranged limitation.
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18 years ago
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We did play against the Ghost. Nothing outstanding, but it takes a lot of time. Overall, I would only recommend playing if you have plenty of time and patience. Otherwise, you'll just end up arguing. And it's impossible to play hot-seat with the Ghost.
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18 years ago
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Nah, ghost mode exists precisely so that players can take turns faster. For example, even in simultaneous turn mode, someone finishes their turn earlier. And you just have to wait, but with ghost mode, you can still do something. Since you're kicked out of this mode as soon as the opponent finishes their turn, the time spent is essentially the same, but it's spent productively. My friend Major and I used to play using modems at 28 kilobits per second, and we didn't notice any glitches. Although, I wonder how it works in 3.0, but the fact remains: people didn't embrace this mode for some reason.
In reply to Vayshan
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17 years ago
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I would gladly play in ghost mode; I really want to, but my old computer can't handle it, and it lags with it. :(
In reply to Нэйко
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9 years ago
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question... where can I find the icons/textures for ghosts? if anyone knows...
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8 years ago
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To be honest, ghost mode is new to me. A separate thank you to the remix – thanks to it, I learned that this feature even exists.

Added 1 minute ago
I wonder, can this mode be used in tournaments?
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7 years ago
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Ghost mode offers many interesting possibilities that make the game more engaging: - scouting the territory, - setting traps, - capturing neutral creatures from mines, - the ability to reclaim a captured mine, - the ability to enhance captured mines.
6 years ago
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Where is the link to the mod? Where can I download it?
In reply to Alnorok
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6 years ago
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Alnorok
Question: Where is the link to the mod? Where can I download it?!

This is a special game mode, not a mod. You can play online with someone and enable or disable this mode with a checkbox.

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