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What makes you ignore HotA?
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In reply to Palach HP
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7 years ago
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Palach HP
Meo, can you imagine what +5 to scouting is like?
And artillery that ignores defense? That way, Gurini might become more powerful than Luna. But, unlike "gods of war," to play Luna effectively, you need to demonstrate considerable skill.
In reply to sir Davos Seaworth
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7 years ago
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sir Davos Seaworth
and what about the artifact that ignores defense? Gurney might become more powerful than Luna.
I just checked - the ballista already ignores defense!! ))
Hmm.
In reply to =Lizard=
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7 years ago
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=Lizard=
If changes are to be made, they must be total—carried out to the end, with everything fully thought through for a specific project (mod, etc.), which is what was done with VT and continues to be done with HotA. Half-measures will lead to the creation of more "new games" (as some call them), which is not good at all. It's better if SoD remains SoD, HotA remains HotA, and VT remains VT.
I suffered from the same nonsense myself, and my list was much more serious and balanced than the topic starter's; it touched upon all aspects of the game, not just skills/artifacts/abilities. In the end, once I finished, I came to the same conclusion as Lizard
In reply to cost
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7 years ago
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cost
I suffered from the same problem, and my list was much more comprehensive and balanced than the one the topic starter created. It covered all aspects of the game, not just skills/artifacts/abilities. In the end, I came to the same conclusion as Lizard.
By the way, do you know what happened to all those WT and 3.5 lists in the end?
In reply to Meo
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7 years ago
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Meo
By the way, do you know what happened to all those WT and 3.5 projects in the end?
The developers of WT stopped development. All the work, as far as I know, was shared – at least, some time ago, someone, like Mafia, received all the codes.
In reply to MerlinTheMagician
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7 years ago
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MerlinTheMagician
The VT developers have stopped development. All the work, as far as I know, has been shared – at least, some time ago, someone, like Mafia, received all the codes.
But why isn't anyone playing? Did the authors fail to achieve a playable game?
- bugs?
- imbalance between factions/strategies?
- unplayable gameplay due to an overload of new features?
In reply to Meo
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7 years ago
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Meo
But why isn't anyone playing? Did the developers fail to achieve playability?
- bugs?
- imbalance between factions/strategies?
- poor gameplay due to an overload of new features?
Unresolved critical bugs and incomplete compatibility with the HD mod, as I understand it.
In reply to Meo
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7 years ago
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Meo
Just checked – the ballista already ignores defense!! ))
Hmm.
If that were the case, it would deal the same damage to peasants and Azure Dragons, which is obviously absurd.
In reply to MerlinTheMagician
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7 years ago
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MerlinTheMagician
The WT developers have stopped development. All the work, as far as I know, has been shared – at least, some time ago, someone, like Mafia, received all the code.

That's correct – I contacted the WT developers and, with their permission, posted links to the source code in the simultaneous turn section for SoD (on this portal). The source code was used to implement simultaneous turns for SoD, which Baratorch has already done for us. But it may be useful for implementing other interesting features. First and foremost, this should be of interest to plugin, mod, and addon developers. But for now, we don't have many people who can and want to create what we want for online multiplayer. Therefore, we can discuss things among ourselves for a long time, but if there is no one to do it, there will be little point. And if someone wants to learn how to create plugins for the HD mod or make changes to Heroes, I can help find that information. But be prepared for a long learning process.
In reply to Dirty_Player
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7 years ago
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Dirty_Player
If that were the case, it would deal the same damage to peasants and Azure Dragons, which is obviously absurd.
I must have imagined it.
In reply to Meo
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7 years ago
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Meo
Please clarify, I checked. And why is it nonsense?

I simulated the situation: a hero with a ballista and archers attacks green dragons with Guard Shield. The archers protect the ballista in the first round so that the dragons don't burn it, and then you just watch the ballista's damage against the greens and the golds. Christian, level 1, deals 3-5 damage to the golds and 5-7 damage to the greens. Both figures are for a direct shot. I simulated it on lava.

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