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Meo, can you imagine what +5 to scouting is like?
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Meo, can you imagine what +5 to scouting is like?
and what about the artifact that ignores defense? Gurney might become more powerful than Luna.
If changes are to be made, they must be total—carried out to the end, with everything fully thought through for a specific project (mod, etc.), which is what was done with VT and continues to be done with HotA. Half-measures will lead to the creation of more "new games" (as some call them), which is not good at all. It's better if SoD remains SoD, HotA remains HotA, and VT remains VT.
I suffered from the same problem, and my list was much more comprehensive and balanced than the one the topic starter created. It covered all aspects of the game, not just skills/artifacts/abilities. In the end, I came to the same conclusion as Lizard.
By the way, do you know what happened to all those WT and 3.5 projects in the end?
The VT developers have stopped development. All the work, as far as I know, has been shared – at least, some time ago, someone, like Mafia, received all the codes.
But why isn't anyone playing? Did the developers fail to achieve playability?
- bugs?
- imbalance between factions/strategies?
- poor gameplay due to an overload of new features?
Just checked – the ballista already ignores defense!! ))
Hmm.
The WT developers have stopped development. All the work, as far as I know, has been shared – at least, some time ago, someone, like Mafia, received all the code.
If that were the case, it would deal the same damage to peasants and Azure Dragons, which is obviously absurd.
Please clarify, I checked. And why is it nonsense?