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Posts from Round table

5.0 (2 ratings)
9 years ago
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Vikk, well, take your 10-15%, adjust for your personal high moral principles, and the fact that "everyone" judges by their own standards, and you'll get my third. :D

Added 6 minutes later
Okay. Let's also adjust for your faith in humanity and my "faith in humanity" - and we'll find the truth somewhere in the middle - a quarter.
https://www.twitch.tv/grando__
In reply to Aiwe
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9 years ago
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Aiwe
It's interesting to know what percentage of players cheated in saves without passwords, and what is the percentage now? How often are streams reported?

In my opinion, after the introduction of passwords, the number of accusations of maphacking has significantly decreased. The question is: is it because maphackers have stopped maphacking, or because passwords have given players more confidence, and they have become less suspicious of their opponents.
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9 years ago
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It’s interesting, though, if they’re already talking about such great features, perhaps we could ask if there’s a way to make the best possible moves in a specific situation. In other words, is there a button you can press that will make your heroes spread out across the map in the most optimal way and fight battles perfectly?
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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9 years ago
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Heroes are not chess!


In reply to Gomunguls
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9 years ago
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Gomunguls
It's interesting, though, if they're already talking about such cool features, perhaps we can ask – is there a way to make the best possible moves in a specific situation? In other words, is there a button you can press that will make your heroes spread out across the map in the most optimal way and fight battles perfectly?

Well, for that, you'd need to write something like an analog of Stockfish, right? The built-in AI isn't exactly brilliant.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
In reply to KobRa_RR
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9 years ago
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KobRa_RR
Heroes isn't chess.

Yes, Heroes isn't like Scrabble, where you can pay money and press a button to get the best possible arrangement... but I'm not asking just for fun; I had some doubts. There was an opponent who took literally 2 minutes per turn and made good moves, as it turned out later. Which was very strange for such a quick pace.
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
In reply to Gomunguls
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9 years ago
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Gomunguls
Yes, heroes aren't like the game Scrabble, where you can get the best possible outcome by pressing a button and paying money... but I'm not asking just for fun; I had some doubts. There was a rather strong opponent who took literally 2 minutes per turn and made good moves, as it turned out later. Which was very strange for such a short time.

If I hadn't seen how Vanya FTS and Yuri played, I wouldn't have believed that it's possible to move so quickly.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
In reply to Noom
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9 years ago
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Noom
If I hadn't seen Vanya FTS and Yuri play, I wouldn't have believed that it's possible to move so quickly.

There's a huge difference between "moving quickly" (by making only useful clicks) and simply "clicking the mouse quickly."
http://ru.twitch.tv/lizard_wt
9 years ago
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Why not, for fun, allow diplomacy with the Hrulz plugin (i.e., only the monster of the week's offspring can join)? I see some advantage for demonologists, but they aren't that common in games anyway.
+ Simplification of the rules. Theoretically, because you still have to specify the need for Hrulz.
648050691
9 years ago
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For the 6lm10a, a non-functional two-way monolith is generated for the second time in two days, in addition to a bunch of existing problems. Is there a way to fix this, at least in theory?
9 years ago
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I've generated about 100 maps and haven't seen any drowned spawn points on this template. Or is it not related to that?
648050691
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9 years ago
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And why is it that angels take more damage than zombies?
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Осень-Зима 2013-14.
9 years ago
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If I understand the mechanics of the walls correctly, then when shooting at angels, they don't provide a bonus because they are destroyed right in front of them. But they do provide a bonus to zombies. Correct me if I'm wrong.
9 years ago
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Yeah, that's right. When calculating whether walls obstruct, the battlefield is distorted, and the hexes are transformed into squares. Apparently, after that, it turned out that the broken wall was located right between the angels and the eyes. Or there's a bugged hole there (there are several such holes where there's no penalty even with a whole wall).
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9 years ago
I had to speak again about those oneway portals. I understood that there are opinions about their utility, please tell me what good things can bring those portals to the game. It happends to often that a unique road to end in a oneway portal and if it is an exit it is very painfull. And this also happends very often on sand, swamp, snow or rough and the other part of the portal is very far (maybe days to reach it). This most of the time is a lost game and not only for players of the same skill.
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