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Posts from NHF – new heroes for Heroes V 3.1.

4.9 (16 ratings)
#3343
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In short, I understand that there will be no more updates.
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#3344
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Is the idea submission box still active?
In reply to Angel347
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#3345
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Angel347
Is the idea collection still active?
Right now, there are a lot of specializations. But if there's something truly worthwhile and feasible to implement with scripts, we'll do it ;)
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#3346
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I have an idea for a hero – a "Reaper" hero. I have no idea how to implement it with scripts, but I really hope it can be done somehow. The essence of such a hero is that when attacking, he deals additional damage that guarantees the death of a creature in the stack. The number of creatures killed increases by 1 for every 10 levels of the hero (so that it's not too overpowered against high-level creatures). It would be nice if this also applied to specific creatures (for example, a Haven hero with this bonus for "evil" and neutral creatures).
In reply to Shadowsback
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#3347
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Shadowsback
Basically, I understand that there will be no more updates.

Why such a verdict all of a sudden?! :eek:
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
#3348
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Syrus

On the map and in battle... The carpet is animated. Thanks to Ment for the tip!!! I thought the mentor's scale wouldn't work.
Added chess to keep him entertained... There's a real game on the board, checkmate in seven moves, playing as white. I'll try to make different games for everyone.
Should I leave the flag like this?
In reply to Роман RRR
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#3349
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The RRR map
Cyrus
Both on the map and in battle... the carpet is animated. Thanks to Ment for the tip!!! I thought the mentor's scale wouldn't work.
I added chess to keep things interesting... There's a real game on the board, checkmate in seven moves, playing as white. I'll try to make different games for everyone.
Should I leave the flag like this?
Creative (I mean the chess), but IMO it's better without it. The flag's behavior during animation isn't clear - if it levitates with the other stuff, then it's probably okay.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to Роман RRR
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#3350
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The RRR map

On the map and in battle... the carpet is animated. Thanks to Ment for the tip!!! I thought the mentor's scale wouldn't work.
I added chess so he wouldn't get bored... There's a real game on the board, checkmate in seven moves, playing as white. I'll try to make different games for everyone.
Should I leave the flag like this?

Very cool and creative!

The flag should definitely stay! :smile13:
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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#3351
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I wish we could try out this kind of mage in the game!
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Angel347
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#3352
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Angel347
I have an idea for a hero – a reaper. I have no idea how to implement it with scripts, but I really hope it can be done somehow. The essence of such a hero is that when attacking, he deals additional damage that guarantees the death of a creature in the stack. The number of creatures that can be killed increases by 1 for every 10 levels of the hero (so that it is not too overpowered against high-level creatures). It would be nice if this also applied to specific creatures (for example, a Haven hero with this bonus for "evil" and neutral creatures).
Point 3: Answers to questions from the header.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to SRD
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#3353
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SRD
http://forum.heroesworld.ru/showpost.php ... unt=3309 For now, there are 5 icons for Lesser Elementals.
psatkha, do we accept these and all subsequent icons?
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
User Avatar
#3354
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As long as there's an idea, I'll jot it down:
If we're going to give additional bonuses based on factions, let's keep it as simple as possible, for example, by distributing initial stats or adding to the initial stats. Let's give +3 Knowledge to the Genies, +3 Defense to Humans (both living and undead) and Dwarves, and +3 Attack to Elves (both dark and light) and Demonic factions (Demons and Orcs).
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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#3355
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Dyrman
psatkha, are we accepting these and all subsequent icons?

I haven't had a chance to look at them in the game yet!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to psatkha
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#3356
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psatkha
I haven't had a chance to check them out in the game yet!
Here's what they look like.
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... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
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#3357
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SRD
this is what it looks like

The Aeris icon needs to be redone, as the approximation of the curvilinear contour resulted in a stepped appearance! :smile24:

P.S. Here's a link to a manual on creating icons using Adobe Photoshop in the style of Nival for the game "Heroes of Might and Magic V" (using the "Acolyte" creature as an example, a joint project with the respected comrade Lokken).
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1

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