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Posts from "Two Seasons: Winter-Spring 2017". Online games for rating (reports, discussions).

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Winter-Spring 2017 Seasons.


Rules. We play according to the Rules for online games in Heroes III and the seasonal Rating tournament.
Difference: a system of subjective restarts "totaling 2 days" is in effect:
4.3. Subjective restarts:
each player has the right to take a restart/restarts no later than the end of their turn on the corresponding day, meaning starting a new game with map regeneration. It is possible to take either 2 restarts on the first day of the game (111+111), or one restart on the second day (112).
Naturally, by mutual agreement, you may play according to standard tournament rules "totaling 3 days".

Automatic report entry. Only reports written using the automatic report entry system count toward the rating. To gain the ability to enter reports, you must first register for the tournament. Players who have played at least 5 games with different opponents on the HW forum may participate in the tournament (links to detailed reports must be provided).
Before writing reports, it is mandatory to familiarize yourself with the Report Writing Rules.
If a parameter is entered incorrectly, you must notify the tournament judges: Pit for LM - icq 471401475 or Dirty_Player - icq 408-722-873 or Nitro icq 627769385 for correction or annulment.

Judges. If problems or disputes arise during the game, contact the leads and judges immediately; since there are many of them, it is very likely that someone will be on ICQ:If no one is available, simply save and postpone the game. Then write Private Messages to the judges - in the upper right corner of any forum page there are the words Private Messages, click them, select the menu on the left - New Message, enter the recipients' names:
Dirty_Player ; Pit for LM ; Nitro ; Mizrael ; Redwhait HP ; злой_романтик ; Amiloo ;
and explain your problem.

Off-topic.
Here - only seasonal games - reports and discussion of game situations that occurred within them.
It is forbidden to criticize players for:
- writing reports with first week dates (111, 112, 113...),
- refusing to provide autosaves and hum rests,
- playing against weaker opponents, etc.
In this thread, such discussions will be considered off-topic and trolling and will be deleted without explanation.

P.S.: PLEASE NOTE
If you have unconfirmed reports at the time of registration for this tournament, your registration will be denied.
You can check your debts via this link: http://heroes3stat.tk/unconfirmed/xxxx by replacing xxxx with your nickname. Thank you for your attention!
ICQ 627769385
In reply to Ihromant
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Zawulon
Started in the middle, didn't see any newbies, but saw hives + a conserve. Mullich also showed up. Didn't recruit. Received a lot of crypts, so there shouldn't be any problems with gold. I ran around with Mullich, gained momentum, took 3 hives and a level 1 castle. Then I made a stupid move - I got Mullich killed in chains. It helped a little, but I was still planning to develop Ignissa, who got the land. Then I got 2 boxes for experience, and the leveling was perfect. The road to the Grail was long, but I thought, "Whatever, I'll enter on day 124 with a developed Ignissa." But that wasn't the case. The Grail turned out to be a quarter-point, which is impossible to rush. I started hitting upgraded bears, and used up all my mana there. As a result, I had to run around for 2 days until my mana regenerated. The ballista with the Titan's Gladius helped a lot. On day 126, I settled in a castle to regenerate mana. Then I decided to run to the center, but scouting showed Galtran rushing, preparing to come out. Without hesitation, I killed him. However, there were no artifacts there. On the 3rd week, I ran to the center and saw that my opponent had bought Galtran and was rushing towards me with very high magic stats. I ran and settled in a castle, collecting everything along the way. He attacked, and I immediately saw Armageddon. Luckily, I had a shoulder pad with 10% resistance, so only 3 angels survived. He had many skeletons and 1 angel survive. I threw a chain to finish off the angel, the catapult, and thin out the skeletons. Then I wondered what to do. As a result, I summoned air elementals. They survived Armageddon, while his skeletons didn't. My opponent killed an angel with lightning. I had already summoned 2 pairs of elementals and ran towards him. He summoned water elementals, but I took them out with 2 hits from my air elementals (my attack stat was 30, and his combat stat was less than 10). Then I didn't understand why he wasn't surrendering. It turned out that he didn't have enough gold. He fled when he realized that on his next turn, I would kill his skeletons with elementals. Ignissa appeared in the tavern, and then it was a grind until the 4th week. I replaced the quest artifact with 15 power liches and collected the remaining crypts with Gunnarr. My opponent was also accumulating his resources. On day 141, I killed his hero with artifacts and collected enough gold to upgrade archons. On day 142, I took a level 3 utopia with 2 archons and ran to the well to jump to the center later. The utopia didn't give anything special, but it gave me Knowledge of the Spheres, which neutralized the problem with his magic. On day 143, I saw that he was hitting Galtran, taking 2 boxes with 100-249 manticores. I thought he would have archons or angels. But he didn't reach the boxes. Without hesitation, I jumped, collected the boxes, and killed him immediately (since there were 3 archons and 60 pikemen). But even with those boxes, I would have had to kill him under Knowledge of the Spheres and with significantly higher stats.

Thanks for the game!
The moral of this story is, don't show off with Armageddon if you don't know if there's resistance. I planned to kill him in one turn in the Fortress, and that's what I paid for in the end.
Thanks for the game!
Смотри только вперед, не оглядываясь. :smile14:
In reply to yan_vas
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yan_vas
Thank you for the game!
Thank you for the game!
Смотри только вперед, не оглядываясь. :smile14:
In reply to Nitro
Thanks for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Нила / Neela Start Hero Нила / Neela
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Jebus Cross
Game Length
115 days
Game Date
3/22/2017
Reported
3/22/2017 12:28 AM
Rating Impact Archived
Zodmund 1461 1473 +12 ↑
muunis 1388 1376 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/22/2017 12:28 AM

In reply to Zodmund
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Zodmund
Thanks for the game!

Thanks for game.
693606911
In reply to PaTRioT
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Thank you for playing.
ICQ 31-34-85-264
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Zen
Синий / Blue
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Jebus Cross
Game Length
135 days
Game Date
3/22/2017
Reported
3/22/2017 12:47 AM
Rating Impact Archived
positive 1535 1547 +12 ↑
Zen 1457 1445 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/25/2017 9:56 AM

In reply to PaTRioT
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It's difficult for Nilu with the red orb to kill on such a turn.

Thank you for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Нила / Neela Start Hero Нила / Neela
Нила / Neela Main Hero Нила / Neela
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Нагаш / Nagash Main Hero Нагаш / Nagash
Map Template
8mm6a
Game Length
237 days
Game Date
3/22/2017
Reported
3/22/2017 2:24 AM
Rating Impact Archived
Piterius 1494 1514 +20 ↑
Ihromant 1634 1614 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/22/2017 8:44 AM

In reply to PaTRioT
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Both got dealt a double. On 115 I took mine, and on 116 a return hit came from the opponent — due to a misclick, I gave away when taking the Citadel.

Thanks for the game.
icq 354381510
Battle Report Accepted
Random Faction Random
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
8mm6a
Game Length
116 days
Game Date
3/22/2017
Reported
3/22/2017 2:54 AM
Rating Impact Archived
bmay 1460 1469 +9 ↑
krag 1311 1302 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/22/2017 3:15 AM

In reply to bmay
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bmay
Both of us were dealt a double. At 115 I took mine, and at 116 my opponent's surrender came in — I gave up the Citadel on a misclick while capturing it.

Thanks for the game.
gg, thanks for the game
шаблон по договоренности
683982185
In reply to mda
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mda
opponent took a risk and died in the max crypt... thanks for the attempt)
Thanks for the game...:D
ICQ - 663742541
Discord - DreadKnight#5515
In reply to Nitro
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A brutal negotiation down to -9100, but it paid off — the map generated objectively gave me half the map in the literal sense: 5 Griffin Conservatories, 3 external Angel dwellings, nearly 10 Dragon Fly Hives and about 6 Zeppelin towers, Naga Banks and Crypts I’ve already lost count. A few Utopias. A third of the map was allocated to the central treasure zone, and the other 3 respawns, including my opponent’s — that’s everything else, meaning less than half for 3 respawns!!!! My opponent got 2 Griffin Conservatories for 4 Angels, 1 Zeppelin tower for 6 Cyclopes, and 2 Naga Banks, 1 Manor, 3-4 Crypts! That’s it))) And the Inferno respawn was the smallest overall, roughly enough for 2 Scout Towers! That’s the kind of area! That’s the kind of imbalance. Thanks for the game.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
Jebus Cross
Game Length
114 days
Game Date
3/22/2017
Reported
3/22/2017 8:02 AM
Rating Impact Archived
Izgoy 1565 1571 +6 ↑
o1dboy79 1326 1320 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/22/2017 8:07 AM

In reply to Izgoy
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Izgoy
Brutal bidding down to -9100, but it paid off - the map generated with objectively half the map for me in the literal sense: 5 Griffin Conservatories, 3 Angel external dwellings, around 10 Dragon Fly Hives and about 6 Zealot dwellings, Naga banks, crypts I don't even count anymore. Several Sunken Ships (Sunken Temples?). A third of the map was allocated to the central treasure zone, and another 3 respawns including the opponent's - everything else, that is less than half for 3 respawns!!!! The opponent got 2 Griffin Conservatories for 4 Angels, 1 Zealot dwelling for 6 Cyclopes, and 2 Naga banks, 1 Mansion (estate?), 3-4 crypts! That's it))) And the Inferno respawn was the smallest one, roughly for 2 view ranges (scouting radius)! That's the area! Such imbalances. Thanks for the game.
gg

HotA is a bug-ridden piece of shit - there's no balance, that's obvious
ICQ 694248141

In reply to Piterius
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Piterius
It's difficult for Nilu to kill with a red orb at that stage of the game.

Thanks for the game!
She could have been killed, as I had 3.5k upgraded skeletons, 26 archangels, and speed artifacts, but I messed up and gave control of the wrong towns, which led to further disaster. Also, the map was practically divided into 2 parts due to one-way paths, and in my part, I only found 2 water elementals (and I stole one from my opponent's respawn point), so I had almost no stats; everything I accumulated was from the shops.

Thanks for the game!
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи
ICQ:5676388
In reply to o1dboy79
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o1dboy79
even though this is buggy garbage - the balance is clearly off
Dude, the random map generator is basically buggy garbage, and the balance is non-existent. However, complaining about external factors after losing is not a reason to sympathize with the author of these rants, but rather a reason to tell him to go to hell. Which is what I regularly do.

Nevertheless, complaints about the generator are accepted if they are statistical in nature, that is, they repeat regularly and in a significant volume.

Regarding the size of the zones on Jebb, yes, I noticed that in HotA they have a higher variance than in SoD. I don't know why this is the case, but I have some ideas on how to try to correct this.

But even in the case of successful correction, the generator will remain buggy and unbalanced garbage (especially on Jebb), because that's its fate.
In reply to PaTRioT
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111 took the scouting tree, see a gold mine with weak guards and two crypts, plus Ivor came up as random, let's pull for 112; I decide to hang around the respawn and fully clear it; 113 I head to the crypts collecting upgrades; 114 in one day I take both crypts, both pre-max, lose half the centaurs, barely save the shooters; also, judging by the tavern, my opponent has two towns, Kyrre makes herself known; 115 I build a Citadel, I have gold, most likely I'll try to build a Castle as well; 116 I took Necro; 121 I upgrade archers, prepare to break into the gold mines in Necro, build GM1; the slow units don't reach; 123 I break through the GO, lose all centaurs, see 3 horsemen of my opponent; the armies are roughly equal, but I'm higher in stats; also see two Pandora's boxes; I must go through the Pandora's boxes or there's a chance I won't survive a clash with the opponent; the opponent disconnected twice, during the last disconnect they were noticed exiting mid-battle; 124 I open two Pandora's boxes, 45 Gogs and 30 Magogs — a significant army advantage, I prepare for the finale; the opponent prepares to break through the GO; 125 my opponent tries to trick the GO but loses the horsemen and the core; from the opponent, GG, thanks for the game

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