Skip to content

Posts from "ПОЛНЫЙ RANDOM - III"

No ratings yet — be the first to rate!
Announcement
User Avatar
9 years ago
Auto-translated
TOURNAMENT "FULL RANDOM - III"


This tournament is an official rated tournament.
Tournament dates will be determined based on the number of registrants, taking into account that 14 days are allocated for games with a single opponent + 4 days for force majeure circumstances.


Please report all difficulties or delays immediately in this thread.

Map generation is carried out using the current version of IRMG 1.8.0, huge size template.
Settings for IRMG:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for which a player is excluded from the tournament:
- failure to comply with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

:smile10: If the following conditions are not met, the tournament participant will be excluded after:
- 1/2 of the tournament term by 05.06.2017, having played less than 1/3 of games (participant replacement is possible)
- 4/5 of the tournament term by 31.07.2017, having played less than 3/4 of games (participant replacement is impossible, game results are annulled).

The result of the excluded participant is passed as an "inheritance" to the newly joined tournament participant.

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; the Tournament Edition mod is used in this tournament. The game can be played via Hamachi, Remobo, COMODO EasyVPN, GameRanger and similar programs.

2. Since there is an autosave in the game - it is recommended to save once every 3 days.

3. THE TOURNAMENT IS HELD IN A ROUND-ROBIN FORMAT. Each participant plays 2 games against everyone else.

1st game.
COLOR CHOICE: one of the following options (by mutual agreement of players, or by drawing lots, or the color is determined by the tournament judge).
TEMPLATE CHOICE: random. List of templates for map generation: crown, letos, m3, mask, labyrinth, rainbow, spider, sun.
FACTION CHOICE: random

2nd game.
COLOR CHOICE: players swap colors.
TEMPLATE CHOICE: same as in the 1st game.
FACTION CHOICE: players swap factions.

It is possible to play ahead for the entire tournament if available opponents are present.

4. Use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the TE mod itself (and programs creating virtual networks).

5. In case of connection loss or game crash, the last autosave is loaded; players are obliged to exactly repeat all their moves up to the moment of connection loss or crash. In case of connection loss or crash on the first day of the game, heroes are randomly assigned again.

6. In the event of battles between players, a stalemate situation may arise (when neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then in case of a stalemate, the battle should be finished in AutoCombat mode.

7. Each player has the right to 1 restart with map regeneration for each opponent (templates and factions are random) and 1 restart for each 2nd game with each opponent (template and factions are set according to tournament rules for the 2nd game between players), no later than the second day of the first week of the first month (the end of the day is considered as pressing the turn transfer button, regardless of whether the opponent has completed their current turn or not).

Simultaneous turn disconnection or desync in week 1 - technical restart (except cases where both players are ready to continue).
Simultaneous turn disconnection or desync in week 2 and later - game continues (except cases where both players are ready to start over).

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle.
Goblins who joined the army after "Betrayal" triggers may remain in the army.

10. It is prohibited to use the world spell "Astral Gates" to jump from any zone into the opponent's starting zone if the portal/garrison connecting them has not been breached. It is also prohibited to use the world spell "Astral Gates" to jump to an adjacent zone of the opponent and enter the opponent's starting zone in the same turn.

11. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is allowed against neutrals.

12. Three points are awarded for a win, one for a draw.
Reports and logs are written in the thread Reports and logs of TOURNAMENT "FULL RANDOM - III"

13. When determining a player's position in the tournament table in case of equal points, the following criteria apply:
- Berger coefficient;
- result of head-to-head meeting;
- number of wins;
- number of draws;
- number of losses;
- additional game.

14. Attention! LOADS are PROHIBITED in this tournament!!
Exception: a mutual agreement on the number of loads has been reached by both players. If, despite the agreed number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

The application for registration in the tournament is made using the automated system by clicking the "sign up for tournament" button, after which the automatically created message should be sent.
In reply to BOLIVAR
User Avatar
9 years ago
Auto-translated
It was going very well, and I was training with the first hero.
I was practically running two heroes in parallel.
But very unexpectedly, a Deleb emerged from the garrison in two turns from the castle.
And cut off Iris from the castle. I thought I had lost.
But the Deleb didn't reach the portal, and I managed to reclaim all the troops right under her nose.
And I finished training the monks.
I almost didn't have enough money to buy the Angels.
But it turned out that the Deleb had no magic.
That's what saved me.
She didn't attack the castle. I took +1 initiative from the Well and risked attacking myself.
I barely managed to push her back; only 10 monsters were left from all the troops.

Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Ласло / Laszlo
  • Main Hero: Айрис / Irina
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Дэлеб / Deleb
  • Main Hero: Дэлеб / Deleb
Map Template
M3
Game Length
135 days
Game Date
3/9/2017
Reported
3/9/2017 5:40 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/13/2017 6:11 PM

In reply to Vip.rus
9 years ago
Auto-translated
I'll write again, maybe Y11 can't find our report because he can't confirm it... Dwell 4.7. Lucra arrived on the second day, and on the second week, I found a stash of shamans, liches, and undead. In the middle of week 3, I broke through the first portal to the Treasury; out of the two Dwellings, only the one with the -initiative staff was good, and I picked up some decent artifacts on the ground. On the third day, I was going to break out, go home for reinforcements and a portal, and run to visit, but my opponent resigned. I don't know how I managed to beat a dark-summoning Lucra with mass dark spells, speed stone, shield, and fan, with almost a hundred vampires.
Thanks for the game.
Battle Report Discarded
  • Color: Красный / Red
  • Faction: Некрополис / Necropolis
  • Start Hero: Наадир / Naadir
  • Main Hero: Лукреция / Lucretia
Победа / Def Победа / Def
Y11
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Ингвар / Ingvar
  • Main Hero: Ингвар / Ingvar
Map Template
корона / crown
Game Length
143 days
Game Date
3/10/2017
Reported
3/10/2017 10:31 AM

Discarded by organizer on 4/2/2017 9:26 AM

In reply to s_e_r_e_g_a
User Avatar
9 years ago
Auto-translated
s_e_r_e_g_a

I'll write again, maybe Y11 can't find our report because he can't confirm it...
All links to the reports are on the first page of the thread. Your report for this game has just appeared there.
In reply to Noom
9 years ago
Auto-translated
Noom
All links to the reports are on the first page of the thread. Your report for this game appeared there just now.
This is a duplicate report from 02/23; I can write report #3 if needed.
In reply to s_e_r_e_g_a
User Avatar
9 years ago
Auto-translated
s_e_r_e_g_a
This is a duplicate report from 02/23; I can write a third one if needed.
Let's not create unnecessary reports.
In reply to Stefandmy
9 years ago
Auto-translated
Stefandmy
The opponent forfeited, refusing to continue the game.
The situation was good, but I've had even better ones. :smile10:
Thanks for the game.

It happened. I messed up the initial setup, and everything went wrong. I got an Ibbu, somehow forgot about its tactics, wanted a BBhu and wasps. I took machines, and a Balik tent. I got a BB, and then I realized there was no more space... There was also a decent Razak-Machiner, but I didn't want to use it; if there had been a hiding spot, it might have been worth it... It was a tough week, +50 damage, something really wore me out, the cats from the camp couldn't hold out. My opponent had Ilfina under a single hiding spot. Considering all the factors, I gave up.
Thanks for the game!
In reply to KillAndAction
9 years ago
Auto-translated
It was a generous distribution; Gilraen immediately got two hideouts and a ranged hideout. From the start, it was a battle. Loga was on the main account. But that's where all the good things ended. No regeneration was given, and I couldn't even defeat the defender with two or three bases. In the castle, I had Revenge, and the loaded spell didn't help me change the spell. On the third attempt, I couldn't break through to the main town; there were yellow druids behind the portal. I leveled up in the gold mine, defended the shop without a single useful artifact. On day 141, I gathered the entire army and went to the treasure with oaks, deafening, offensive unit, evasion, and almost a hundred archers. In principle, everything should have been defeatable without regeneration or resurrection. But then I received a message from my opponent that they were surrendering; the plan didn't work out.

Thank you for the game!
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Гильраэн / Gilraen
  • Main Hero: Гильраэн / Gilraen
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Ора / Jhora
  • Main Hero: Ора / Jhora
Map Template
солнце / sun
Game Length
141 days
Game Date
3/11/2017
Reported
3/11/2017 2:39 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/11/2017 4:14 PM

In reply to Ayaks77
9 years ago
Auto-translated
Ayaks77
He gave out resources generously; Guilden immediately got two resource nodes and a ranged unit node. From the start, it was a free-for-all. I played with the Loga on my main hero. But that's where all the good things ended. I didn't get regeneration, and I couldn't even defeat the unit that grants defense with two or three bases. In the castle, I had Revenge, and the loaded artifact didn't help me change the spell. On the third day, I couldn't break through to the main town; there were yellow druids behind the portal. I leveled up in the gold mine and defended the shop without getting a single useful artifact. On day 141, after gathering all my army, I went to the treasure room with oaks, a deafening spell, offensive units, evasion, and almost a hundred archers. In principle, everything should have been defeatable, even without regeneration or resurrection spells. But then I received a message from my opponent that he was surrendering; he didn't like the situation.

Thank you for the game!
It was.
Thank you for the game.
In reply to KillAndAction
9 years ago
Auto-translated
Saw two Hydra nests and got upset. Dugal started right away and headed straight for them; luckily, we were given logs. The industrial zone was all sand; I broke through to the resource zone, which was also sand. Then I ran to the center, where it was snow. I found 3 treasures at the end... there was sand again, but with War and Boots, I could move normally, so I decided to level up Summoning with a Runic Shield. At the end of level 4, I died (which was risky, but it would have taken too long to run back through the sand to the treasure), and at the beginning of level 5, I passed through and attacked the Castle. There, an Irka with 40 spell power was throwing cold spells, and I couldn't find a cold resistance weapon anywhere, but I equipped shields and managed to kill everyone.
Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Дугал / Dougal
  • Main Hero: Дугал / Dougal
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Иранна / Yrwanna
  • Main Hero: Иранна / Yrwanna
Map Template
лабиринт / maze
Game Length
214 days
Game Date
3/11/2017
Reported
3/11/2017 6:00 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/11/2017 6:11 PM

In reply to s_e_r_e_g_a
9 years ago
Auto-translated
s_e_r_e_g_a
I saw two Hydra nests and got upset. I started with a Dug and went straight for them, luckily I got a Log. The industrial zone was all sand, I made my way to the resource zone, which was also sand, ran to the center, which was snow, and found 3 treasures at the end... there was sand again, but with War and Boots, I could move normally, so I decided to level up Summoning with a Runic Shield. At the end of level 4, I died (which was risky, but it would have taken too long to run back through the sand to the treasure), and at the beginning of level 5, I passed the Gate and attacked the Castle. There, an Irka with 40 Spell Power was throwing Cold spells, and I couldn't find a Cold Resistance weapon anywhere, but I equipped shields and managed to kill everyone.
Thanks for the game.

It happened. I died a day later than my opponent. I saw that he immediately rushed for the Gate. And I had just appeared in the Castle with no moves. And since I was red, I didn't risk trying to trick him, let alone reaching the Outpost. No upgrades were given.

Thanks for the game!
In reply to s_e_r_e_g_a
9 years ago
Auto-translated
Necro was evil, but perished in Dragon Utopia
Thx for the game
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Анвэн / Anwen
  • Main Hero: Анвэн / Anwen
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Некрополис / Necropolis
  • Start Hero: Дейдра / Deirdre
  • Main Hero: Дейдра / Deirdre
Map Template
паук / spider
Game Length
141 days
Game Date
3/11/2017
Reported
3/11/2017 7:19 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/11/2017 8:58 PM

In reply to Vip.rus
User Avatar
9 years ago
Auto-translated
Vip.rus
Necro was evil, but perished in Dragon Utopia
Thx for the game
Deidra was the starter, but Zoltan is the main one. I messed up the Phoenix placement. The fights wiped out the vamps and the hero. :)
Thanks for the game.
In reply to KillAndAction
User Avatar
9 years ago
Auto-translated
Hidden for 2.5 turns.
The opponent surrendered on neutral ground.
Thank you for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Виторрио / Vittorio
  • Main Hero: Виторрио / Vittorio
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Соргалл / Sorgal
  • Main Hero: Соргалл / Sorgal
Map Template
солнце / sun
Game Length
211 days
Game Date
3/11/2017
Reported
3/11/2017 9:42 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/12/2017 9:44 AM

In reply to KillAndAction
User Avatar
9 years ago
Auto-translated
the opponent took a risk somewhere
and lost
thanks for the game
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Виторрио / Vittorio
  • Main Hero: Виторрио / Vittorio
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Академия Волшебства / Academy
  • Start Hero: Фаиз / Faiz
  • Main Hero: Ласло / Laszlo
Map Template
радуга / rainbow
Game Length
126 days
Game Date
3/12/2017
Reported
3/12/2017 7:22 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/12/2017 10:15 AM

In reply to BOLIVAR
9 years ago
Auto-translated
BOLIVAR
Hiding spots 2, 5.
Opponent surrendered on neutral ground.
Thanks for the game.
You're welcome!

Statistics

Welcome our newest member: recijeb