Skip to content

Posts from The importance of water on the map.

No ratings yet — be the first to rate!
User Avatar
Auto-translated
I think that water only hinders normal gameplay, and the developers added it just to make the gameplay more realistic. What is it even needed for?:smile50:
User Avatar
Auto-translated
You are wrong! Playing only random maps (if that's what you're judging by) makes it impossible to fully appreciate the importance of water! In scenarios created for, say, offline tournaments, it serves as an additional obstacle, an interesting plot twist. And running exclusively on land can get boring sometimes. Water is a significant part of the game, despite the initial negative impressions about it.
Клан"Yan-luo-Wan"

Зло летает на крыльях, добро ползает как черепаха.
In reply to BotINKi
User Avatar
Auto-translated
When I start building ships, my economy immediately collapses.
User Avatar
Auto-translated
Well, you need to organize the economy in such a way that building ships doesn't ruin it, instead of shouting "Oh, this is complete nonsense!!!" just because you can't manage it. If you can't do it, then let's just say "Heroes is a stupid game!" because you don't know how to play it.
Im Herzen der Stille
Im Herzen der Nacht
Wie oft hab ich mich schon gefragt
Wo Du gerade bist
Wie oft hab ich mich schon gefragt
Ob Dir gerade Liebe widerfahrt...
User Avatar
Auto-translated
In the final mission of "Blood of the Dragon," you had to cross a small strait to reach the castle. There was also a one-way portal along the way, so the gameplay boiled down to making one trip with a large army, after which you could only receive reinforcements twice. If the castle contained the "Flood Ship" spell, it was, of course, easier, but otherwise, the water became a very serious obstacle.
Просто еще один
In reply to SandroXXL
User Avatar
Auto-translated
And if there’s water on a random map, but no shipyards nearby, and I’m playing as Barbarians, how do I get to the other side?!
User Avatar
Auto-translated
in a random map, a situation arises where you need to sail to another island... but when there are islands in the random map, all the main islands have a shipyard separate from the castle (in general, in a random map, shipyards that can be built in a castle are useless, since the castle is located in the center of the island)...
in other cases, the absence of a shipyard is a bug.
Клан"Yan-luo-Wan"

Зло летает на крыльях, добро ползает как черепаха.
User Avatar
Auto-translated
Usually, in a random map, there are thousands of portals scattered around. It's impossible for the situation to be hopeless.
Просто еще один
User Avatar
Auto-translated
Every random event is based on a template, and random events are generated based on this template. There is a finite number of these templates, and they are all created by people, so there should be no impassable areas on the map. If there are, it is either a bug (in the random event generation) or a deliberate design choice by the map author, which needs to be figured out (in fixed locations).
Сначала было слово...
FizMiG v.2.0 *** Очередное обновление справочника! *** http://vk.com/fizmig

User Avatar
Auto-translated
Once, on a random map, the AI-controlled Barbarian was surrounded by mountains. Luckily, I had a teleport spell. I don't really like water maps, but sometimes I want something different.

Be strong. Believe
User Avatar
Auto-translated
Vegas;98372
I think that water only hinders normal gameplay, and the developers added it for the sake of making the gameplay more realistic. What is it needed for?:smile50:
Without water, it would be uninteresting. For example, you could complete the entire map in one go, but with water, you have to put in some effort:smile26:
In reply to Arandor
User Avatar
Auto-translated
Arandor;98428
Once, on a random map, the AI-controlled Barbarian was surrounded by mountains.
Luckily, I had a teleport spell.

I also don't like water, but sometimes I want some variety.


By the way, I had a similar situation on an online battle random map, where the AI-controlled Swamp was surrounded by mountains, and there were no necessary spells, only a small piece of land with 2 mines. And it was only possible to teleport into it from the outside in one place, and only for 1 square, but I had a huge space for development. :) Of course, this is not about water, i.e., it's off-topic... :o
Im Herzen der Stille
Im Herzen der Nacht
Wie oft hab ich mich schon gefragt
Wo Du gerade bist
Wie oft hab ich mich schon gefragt
Ob Dir gerade Liebe widerfahrt...
User Avatar
Auto-translated
I had a lot of development options available. It's just that I wasn't lucky with magic.

Be strong. Believe
User Avatar
Auto-translated
If there were no water, creating large maps would be a very, very long and tedious process.
Подмосковный рейнджер, не ведающий стаха
In reply to Мугайс
User Avatar
Auto-translated
Mugais;98832
If there were no water, creating large maps would be a very, very long and tedious process.
Ha, you hit the nail on the head! You're absolutely right, water allows you to leave large areas without penalty, and that's why it deserves respect. And in general, water is an indispensable part of the Heroes gameplay.
Просто еще один

Statistics

Welcome our newest member: Emil