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#9
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Every random event is based on a template, and random events are generated based on this template. There is a finite number of these templates, and they are all created by people, so there should be no impassable areas on the map. If there are, it is either a bug (in the random event generation) or a deliberate design choice by the map author, which needs to be figured out (in fixed locations).
Сначала было слово...
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