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Each race is strong in its own way; each has its own drawbacks and advantages.
1)Haven:+stunning defense,-magic is poorly developed
2)Inferno:+wonderful ability to call reinforcements on the battlefield, mana absorption (for imps),-again, magic is lacking
3)Necromancer:+ability to raise fallen troops after battle, developed dark magic,-low-level creatures are absolutely useless (zombies, skeleton warriors).
4)elves:excellent archers, ability to deal double, and sometimes triple damage to the enemy thanks to the Avenger's Guild, developed magic,-it's even hard to name any:)
5)Warlock:excellent attack spells, chaos magic works better than for other races,-very small mana pool
6)mages:+summoning magic (banishment is just super),-low-level creatures (gremlins, golems) provide no benefit. otherwise, everything seems ok for mages)