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9 years ago
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TOURNAMENT "FULL RANDOM - III"


This tournament is an official rated tournament.
Tournament dates will be determined based on the number of registrants, taking into account that 14 days are allocated for games with a single opponent + 4 days for force majeure circumstances.


Please report all difficulties or delays immediately in this thread.

Map generation is carried out using the current version of IRMG 1.8.0, huge size template.
Settings for IRMG:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for which a player is excluded from the tournament:
- failure to comply with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

:smile10: If the following conditions are not met, the tournament participant will be excluded after:
- 1/2 of the tournament term by 05.06.2017, having played less than 1/3 of games (participant replacement is possible)
- 4/5 of the tournament term by 31.07.2017, having played less than 3/4 of games (participant replacement is impossible, game results are annulled).

The result of the excluded participant is passed as an "inheritance" to the newly joined tournament participant.

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; the Tournament Edition mod is used in this tournament. The game can be played via Hamachi, Remobo, COMODO EasyVPN, GameRanger and similar programs.

2. Since there is an autosave in the game - it is recommended to save once every 3 days.

3. THE TOURNAMENT IS HELD IN A ROUND-ROBIN FORMAT. Each participant plays 2 games against everyone else.

1st game.
COLOR CHOICE: one of the following options (by mutual agreement of players, or by drawing lots, or the color is determined by the tournament judge).
TEMPLATE CHOICE: random. List of templates for map generation: crown, letos, m3, mask, labyrinth, rainbow, spider, sun.
FACTION CHOICE: random

2nd game.
COLOR CHOICE: players swap colors.
TEMPLATE CHOICE: same as in the 1st game.
FACTION CHOICE: players swap factions.

It is possible to play ahead for the entire tournament if available opponents are present.

4. Use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the TE mod itself (and programs creating virtual networks).

5. In case of connection loss or game crash, the last autosave is loaded; players are obliged to exactly repeat all their moves up to the moment of connection loss or crash. In case of connection loss or crash on the first day of the game, heroes are randomly assigned again.

6. In the event of battles between players, a stalemate situation may arise (when neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then in case of a stalemate, the battle should be finished in AutoCombat mode.

7. Each player has the right to 1 restart with map regeneration for each opponent (templates and factions are random) and 1 restart for each 2nd game with each opponent (template and factions are set according to tournament rules for the 2nd game between players), no later than the second day of the first week of the first month (the end of the day is considered as pressing the turn transfer button, regardless of whether the opponent has completed their current turn or not).

Simultaneous turn disconnection or desync in week 1 - technical restart (except cases where both players are ready to continue).
Simultaneous turn disconnection or desync in week 2 and later - game continues (except cases where both players are ready to start over).

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle.
Goblins who joined the army after "Betrayal" triggers may remain in the army.

10. It is prohibited to use the world spell "Astral Gates" to jump from any zone into the opponent's starting zone if the portal/garrison connecting them has not been breached. It is also prohibited to use the world spell "Astral Gates" to jump to an adjacent zone of the opponent and enter the opponent's starting zone in the same turn.

11. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is allowed against neutrals.

12. Three points are awarded for a win, one for a draw.
Reports and logs are written in the thread Reports and logs of TOURNAMENT "FULL RANDOM - III"

13. When determining a player's position in the tournament table in case of equal points, the following criteria apply:
- Berger coefficient;
- result of head-to-head meeting;
- number of wins;
- number of draws;
- number of losses;
- additional game.

14. Attention! LOADS are PROHIBITED in this tournament!!
Exception: a mutual agreement on the number of loads has been reached by both players. If, despite the agreed number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

The application for registration in the tournament is made using the automated system by clicking the "sign up for tournament" button, after which the automatically created message should be sent.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to Davnii11
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9 years ago
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Ayaks77 and Davnii11, please clarify the results of your games. Two reports confirm Ayaks77 won both games, and one report indicates a draw. Please be careful before submitting reports.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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9 years ago
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KillAndAction
Ayaks77 and Davnii11, please clarify the results of your games.
Two reports have been confirmed, with Ayaks77 winning both, and one draw.
Please be careful before submitting reports.
Ayaks has two wins. I think I confirmed that. But for some reason, one of them was still pending. I wrote "thanks for the game" without looking. I don't know why it was pending. The last report is incorrect.
«Не важно, как медленно ты продвигаешься, главное, что ты не останавливаешься.» (Брюс Ли)
twitch.tv/davnii11
In reply to Davnii11
9 years ago
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It was my mistake; I initially reported a draw in the report, then corrected it to a victory. It seems the old report was confirmed before I could fix it.
In reply to Davnii11
9 years ago
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Opponent has disconnected.
Thank you for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Random
  • Start Hero: Ирбет / Yrbeth
  • Main Hero: Ирбет / Yrbeth
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Random
  • Start Hero: Марбас / Marbas
  • Main Hero: Марбас / Marbas
Map Template
маска / mask
Game Length
134 days
Game Date
2/24/2017
Reported
2/24/2017 3:49 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/24/2017 7:13 PM

In reply to Davnii11
9 years ago
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battle in the wizard's castle, the black faction won...
thanks for the game!
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Random
  • Start Hero: Лукреция / Lucretia
  • Main Hero: Лукреция / Lucretia
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Random
  • Start Hero: Нархиз / Narxes
  • Main Hero: Рутгер / Rutger
Map Template
паук / spider
Game Length
144 days
Game Date
2/24/2017
Reported
2/24/2017 5:12 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/24/2017 9:00 PM

In reply to Stefandmy
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9 years ago
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Stefandmy
Opponent rage quit.
Thanks for the game.
He was boxed in by the tent and didn't get a single offer to trade for it, even though he was level 18. He also didn't get any magic offers. He died trying to attack the golden guard.
Thanks for the game. Good luck in the tournament.
In reply to Davnii11
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9 years ago
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The opponent remade the first map with an Elven stronghold.
For the second map, he decided to play as Anwen with a starting hero + Osia, an Elven stronghold, and the map generated a decent amount of wood. In the first two weeks, things didn't go too well: there was no regeneration, and he only managed to build 5 towns. As a result, leveling was slow. He somehow managed to break through the treasure in the middle of week 4. The opponent lost three stacks. Each stack had one load.
Thanks for the game!
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Random
  • Main Hero: Оссир / Ossir
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Random
  • Main Hero: Инга / Inga
Map Template
маска / mask
Game Length
144 days
Game Date
2/24/2017
Reported
2/24/2017 7:52 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/24/2017 8:11 PM

In reply to KillAndAction
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9 years ago
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We restarted and decided to rely on luck. We took positions 2, 3, and 7. On turn 112, I captured a Cyclops dwelling with minor losses and headed towards Kigan's castle. They didn't give me a bonus resource point for a long time, so I checked a bunch of portals – everywhere on the other side, there was some trash like blue archers and yellow druids. Eventually, I broke through the gate to the desert, and with the Path of War, I quickly reached the opponent on turn 135. The Dwarf returned home, but couldn't reach me by a few steps. Kigan, with the Path of War, easily escaped Erling by using his secondary skill and collected some potions along the way. On turn 142, the opponent decided to go through the center towards me, but couldn't break through the passage (we shaved him with regeneration and resurrection) and surrendered. Thanks for the game.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Киган / Kilghan
  • Main Hero: Киган / Kilghan
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Ибба / Ebba
  • Main Hero: Эрлинг / Erling
Map Template
маска / mask
Game Length
142 days
Game Date
2/24/2017
Reported
2/24/2017 7:55 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/24/2017 8:01 PM

In reply to Noom
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9 years ago
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Noom
We restarted and went for a lucky strategy. We chose lairs 2, 3, and 7. On turn 112, I took the cyclops lair with minor losses and headed towards Kigan. They didn't give me the bonus for a long time, so I checked a bunch of portals – everywhere on the other side, there was some trash like blue archers and yellow druids. In the end, I broke through the gate to the sand, and with the path of war, I quickly reached the opponent on turn 135. The gnome returned home and didn't manage to reach me by a couple of steps. Kigan, with the path of war, easily escaped from Erling on his secondary path, collecting potions along the way. On turn 142, the opponent decided to go to me through the center, couldn't break through the passage (we shaved him with regeneration and resurrection), and surrendered. Thanks for the game.

Yes, that's exactly how it happened.
Thanks for the game.
In reply to KillAndAction
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9 years ago
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KillAndAction
My opponent rescued the 1st card from the external dwelling of elves.
Decided to play the 2nd: Anwen from the starting hand + Ossa, an external dwelling of druids, the tree dealt a decent hand. First 2 weeks didn't go too well: no regeneration, and also grabbed as many as 5 bases. As a result, slow leveling. Somehow in the middle of the 4th I broke through to tier 3. The opponent lost three stacks. Each had one load.
Thanks for the game!
A good start. The external dwelling isn't great though. Cleared my own zones in the first 2 weeks. On the 3rd gold. Built a Mage Guild and rushed into the Castle. Found regeneration in the 2nd adjacent zone, but resurrection wasn't given. In the end, the black horses scared the tanks, so I lost 10 of them. Decided to head into the unknown with the remaining units. There were adepts there, and with their cleansing they ruined the whole picture. I also had spears but didn't set them up for battle. In the end, dragons, bears, and a bunch of berserkers remained in the castle. Decided not to continue.
Thanks for the game! It was interesting)))
«Не важно, как медленно ты продвигаешься, главное, что ты не останавливаешься.» (Брюс Ли)
twitch.tv/davnii11
In reply to alijvit
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9 years ago
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alijvit
battle in the wizard's castle, the dark-skinned faction won...
thanks for the game!
and thank you too!
In reply to Davnii11
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9 years ago
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Dwell 3. I gained a lot of knowledge at the respawn point and managed to catch the bald hero early, along with a log. At level 141, I was in the treasure area. I took a light spell with regeneration as well. The treasure area was huge, with mountains and a forest in the middle, and the shape of the zone was like a horseshoe. I captured one artifact from the dwarves and took a Utopia, which gave me a light book. I was planning to teleport home, but Dima died on the neutral creatures.
Thanks for the game, good luck in the tournament.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лига Теней / Dungeon
  • Start Hero: Эрин / Eruina
  • Main Hero: Эрин / Eruina
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Грол / Grawl
  • Main Hero: Грол / Grawl
Map Template
маска / mask
Game Length
146 days
Game Date
2/24/2017
Reported
2/24/2017 9:49 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/25/2017 9:28 AM

In reply to Davnii11
9 years ago
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It turned out to be a fun game.
I failed in 10 games in a row.
It took me a long time to adjust to playing as Rutger.
In the end, on the 4th week, I barely managed to get out of the second tier and into another one. I found a passage to the gold mine, but since I didn't have the Chain of Fate, I decided to go home through the gold mine, but I made a mistake with the portal and ended up at the opponent's spawn point. GG.
Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Академия Волшебства / Academy
  • Start Hero: Джалиб / Galib
  • Main Hero: Рутгер / Rutger
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Ильфина / Ylthin
  • Main Hero: Ильфина / Ylthin
Map Template
маска / mask
Game Length
147 days
Game Date
2/24/2017
Reported
2/24/2017 10:06 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/24/2017 11:56 PM

In reply to Vip.rus
9 years ago
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Vip.rus
It turned out to be a fun game.
I failed in 10 games in a row.
It took me a long time to adjust to playing as Rootger.
In the end, on the 4th week, I barely managed to get out of the second-tier castle and into another one. I spotted a passage to the Golden Castle, but since I didn't have the Chain spell, I decided to go home through the Golden Castle, but I made a mistake with the portal and ended up at the opponent's spawn point. GG.
Thanks for the game.

Great start, with an Elf and a focus on ranged units. However, the starting locations were simply terrible, all in different corners of the map. In the first two weeks, I had to split up my army three times because traveling such distances on foot was not an option. Nevertheless, the game dragged on, and with regeneration, I was naturally at a disadvantage. I spent a long time wandering aimlessly. In the end, I finally managed to get into the Treasure Castle towards the end of the fourth week, but then the opponent approached my castle, and my Chain spell was only half-built, so I didn't have time to react.

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