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ГСК means RMG - Random Map Generator.
@TheEternal - Regarding templates - you can create an XXXXL map for 8 players and disable 6 of them in the menu. Generated maps are homogeneous, so it is equally fair at every starting location (except some random picks may have bad luck with shooters or mages).
I did a little calculation for Iron Lord and siege engineers at level 30.
- Demon lord with "Iron Lord" specialization (Attack + Knowledge is gained 60% of the levels)
- Fortress Engineer for "Siege engineer" (Attack + Knowledge is gained 55% of the levels)
Skill set - Both have:
- Expert War machines
- Triple Ballista
Iron lord balista damage = (4 + 18)*5 min, (4+ 18)*6 max, average 121; At level 30 Iron lord fireball will do 20 + 20(-1 + 30/3) = 200
Siege engineer balista damage = (2 + 16.5 )*5 min, (2 + 16.5)*6 max, average ~ 102
Iron lord total damage = 3*(121*(1 + 18*0.03) + 200 magic) = 1159
Siege engineer = 3x (102*(1 + 48*0.03)) ~ 747
Against Titan (30 defense):
Iron lord - 832
Siege engineer - against titan ~ 471
Considerations:
- Iron Lord is doing splash damage; damage output is reduced (or completely negated) by enemy magic proof or resistance.
- Siege engineer - can be stacked with Flaming arrows for even higher single unit damage output.
If we just look at the numbers Iron Lord is stronger but inconvenient in some cases (For example fireball heals golems and does zero damage for some creatures).
Siege engineer does less damage but is more reliable + you also get a little bonus if you go for a siege.
Overall Balista heroes are very strong. The player using them can get very fast ahead of other players as he can fight creatures easier.
Other heroes with good late game specializations on the other hand struggle in the early phase.
Regarding the Death Knight + Balista. I believe it will give quite an edge for a PvP early game. Death knights get very strong attack and defense skills with the time which stacks very well combined with Necropolis high creature numbers.
As you may notice the only 2 Death knight heroes that start with Necromancy have one of the least useful specializations early game (zombies and wraiths).
"Bag of Gold" artifact generates gold when it's in the hero's inventory. It does not need to be equipped. The bonus gold from the "Bag of Gold" is not displayed in the gold income tab due to code issues.
How to see how much gold you receive?
In the governance section, it is stated how much bonus gold the selected hero generates.
You say that the slot under the bag of gold is not active? Can you show me a picture? I've never seen such an issue (or I don't understand the question).
