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Posts from Heroes of Hexaluga

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In reply to Ment
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Memes and Pirates of the Caribbean – not a very promising project.
Tomorrow holds no promises
Except the ones we've made
In reply to Wistrit
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Wistrit
Memes and Pirates of the Caribbean, not a very encouraging project.
While some are thinking, others are updating the graphics, yo ho ho.
I think I'll finish with the graphics for now and start writing the code for moving around the map so that I can kick monsters and collect chests. And then I'll start building castles.





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Now, the intro reminds me of the loading screen in Skyrim, with that fog and 3D model. But overall, I like it; it's already creating a nice atmosphere! It would just be good to play around with the fonts (a bright green, for example, isn't very appealing).
 

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In reply to Ment
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Ment
Now, the loading screen reminds me of Skyrim, with that fog and 3D model.
But overall, I like it; it's already atmospheric! Just need to play around with the fonts (bright green, for example, isn't very good).

I took The Witcher 3 as a basis, using brown and green, but if not green, then what? There should be some kind of highlight color. I haven't even played Skyrim; I'm going to check out their UI and design, maybe I'll take something from them. They really have good loading screens :smile20:
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but if not green, then what color?
Perhaps yellow-gold or white. Green is also an option, but not such a bright shade: it contrasts too much with everything else.
 

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Yesterday, I bought a couple of units, including a dragon; I think it looks great.


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Wow, he's huge... But he still only blocks two squares? And what if two dragons are standing next to him?
 

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In reply to Ment
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Ment
Wow, he's huge... But he still only occupies two squares? What if two dragons are standing next to each other?

Actually, he does occupy 2 squares; I just happened to capture a screenshot during the wing-spreading animation, but the dragon with its wings folded isn't that big.

The screenshot of the shop shows that he's the same height as regular units.
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Actually, it occupies 2 cells; I just happened to capture a screenshot during the wing-spreading animation, but the dragon itself isn't that big when its wings are folded.
Still, the head and tail stick out.
 

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In reply to Ment
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Ment
The head and tail are still sticking out.
Well, no one is stopping him from making the area larger; I had a test unit with 8 cells, and the heroes of the latest games had 4, and considering that the size of the field I generate is not static, I can make it 200 cells.
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That's good, because the very fact that there's a unit of extremely large size creates a positive impression; now it just needs some polishing in terms of implementation!
 

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Yes, I also think that the unit should be larger. I remember, sorry, Rasilion, the third Disciples game; the various super-duper-mega-giga-awesome dragons were very funny, trying to carefully fit all four of their paws onto the hex assigned to them and awkwardly spreading their wings and tails across the entire field.
I think that a rhombus shape of 4 hexes would be a good size for this.
А, вот почему.

??+⛓️♿=?
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And it would be better to make the palm trees more upright, because right now they are blocking useful tiles and the units standing on them, which isn't very good, in my opinion. And yes, Sky has a nice design, but a terrible default inventory. I have a mod installed for a decent inventory, and it's just wonderful.
А, вот почему.

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In reply to Драккошка
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Drakkoska
It would be better to make the palm trees straighter, because right now they are blocking useful cells and the units standing on them, which isn't very cool, in my opinion.

And yes, Sky has a nice design, but a terrible default inventory. I have a mod for a good inventory installed; it's just wonderful.

The palm trees will automatically remove leaves if they interfere with the units' view; I just haven't coded that yet. Right now, I'm trying to get through the Greenlight process, and I don't have much time for minor improvements. I'm mainly working on new content.

By the way, here are a couple of screenshots of building a castle.

You can build whatever you want; different buildings will give different bonuses. You can even fill your island with chairs or statues. But monsters will come and attack.


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