It's an Almira, not a Mirai.
Posts from Shadowverse

Cost 8, body 3/3. Upon entering the game, deals 1 damage to a random enemy (important: enemy, not follower) as many times as there are cards in your hand. Most likely a legendary.

Cost 7, body 1/6. Ward. When a friendly follower dies, gains +1 attack. Maybe a gold card.

Cost 4, enhance - 9. 3-3. Without enhance, transforms an enemy follower/amulet into a Golem if a Sigil is present. With enhance, transforms all enemy followers and amulets into Golems. Legendary (I just want a Golem-themed card).

Cost 3, enhance 8, body 3-1. Without enhance, it's just a Knight (maybe with Storm), with enhance it transforms into a Dragon, has stats 7-4, and upon entering, deals 7 damage to all followers. Alternatively, it could be turned into a Dragon after evolving, but then the enhance is not needed; let them hold onto the evolves until round 8. Or Olive. With evolve - gold. With enhance - legendary, but then the non-enhanced version needs to have Storm.

Cost 6, stats 2-2. Summons skeletons until the arena is full. With this much Necromancy (usually 6), evolves all skeletons. Gold. Or legendary.

Cost 5, body 5/3. Rush. When played with other followers, deals 1 damage to both leaders. Gold.

Cost 8-10, body 4-4. When entering the game, fully restores the health of all allies. Legendary.
🏹🎪+⛓️♿=💕
Cost: 7, Body: 1/6. Ward. When a friendly follower dies, gains +1 to Attack.
🏹🎪+⛓️♿=💕
The same as the Almiraj.
Flylord
Cost 8, body 3/3. Upon entering the game, deals 1 damage to a random enemy (important: enemy, not follower) as many times as there are cards in your hand. Most likely a legendary.
Cost 7, body 1/6. Ward. When a friendly follower dies, gains +1 attack. Maybe a gold card.
With Enhance, it transforms into a dragon, has stats of 7-4, and upon entering, deals 7 damage to all followers.
With this much necromancy (standard 6), it evolves all skeletons.
Well, overall, I like it, Kosh.
🏹🎪+⛓️♿=💕
I would give Erika something like "Cost 8, 4/4, commander, fanfare: give a friendly officer an extra turn. At the beginning of your turn, give a random friendly officer an extra turn." Maybe with different numbers for OD and stats.
🏹🎪+⛓️♿=💕
I would give Erika something like "Cost 8, 4/4, commander, fanfare: give a friendly officer an extra turn. At the beginning of your turn, give a random friendly officer an extra turn." Maybe with different numbers for OD and stats.
Added 3 minutes later
And Isabel can be given the ability to spellboost cards in her hand for each opponent (or ally) on the battlefield.
I wanted to suggest that it could spellboost a selected map once without an enhance, and 5-10 times with an enhance, but it will all end up being about Dashkas and dis-shift again.
🏹🎪+⛓️♿=💕
I was thinking of suggesting that it should grant Assault to all officers on the battlefield.

Where were you before, you rascal? If I had known, I would have crafted a third Ancient Elf; anyway, I don't play with swords in ranked matches.
🏹🎪+⛓️♿=💕