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Posts from The blitz has ended. What are your thoughts?

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Which stage of the Blitz Tournament did you enjoy the most?
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19 years ago
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Well, the first series of games for the HMM III Blitz Tournament has come to an end. It lasted one and a half months and brought together more than three dozen players. Five maps, many quests, ideas, discussions, and emotions… Now is the time to share your thoughts about what you found most interesting and important. The organizers need to know this in order to take player feedback into account when preparing future assignments. After all, we all hope that the Blitz Tournament will find its sincere followers and fans. Therefore, vote for the maps that you think are the best. You can cast your vote for several maps at once. Comments on your choice in the topic are not required but highly desirable. So, let's begin…
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19 years ago
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I voted for stages 1 and 5; they just seemed the most suitable for a blitz tournament, as they are relatively short.
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19 years ago
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I will personally share my opinion only after the fifth stage is completed – I think a lot can change...
P.S. and fanat is great – he appears rarely, but always with valuable input. Good luck, man...
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19 years ago
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I rushed to vote, and then I saw that I could choose multiple options at once. Undoubtedly, the fifth stage is the best, followed by the first, and I would award the bronze medal to the second stage.
In reply to Kamikaze
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19 years ago
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I liked the 5th stage the most – it was the easiest of the three stages I tried, and that’s why I voted for it. But in reality, Galtran is more interesting...
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19 years ago
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Hi! I liked all the stages... 1 and 5 left a pleasant impression—true blitzes! The 2nd one really taught me a lot—and even though I played it extremely poorly, I consider it perhaps the most educational... I rushed through "Galtrana"—I think if I had more time and attempts, it would have been more interesting! But overall, considering that I don't know how to collect skeletons, this stage still seemed successful to me! And the 4th—that's a separate conversation! In my opinion, the longest one to complete... Well, I've concluded that I need to be more attentive ;)

Anyway, I'll be voting for 1 and 5 as true blitzes... But in the future, I'd like to see maps focused on both logistics (they develop skills great!) and battles—to learn new tactics... This is just a suggestion ;)

And overall—huge thanks once again to the organizers!!!! A magnificent thing! I liked it much more than any offline tournament even! We must definitely continue!!! Just let's get some rest—and then back into battle!!! ;)
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19 years ago
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I liked them all... especially the first one, and I don't know why, but I also liked Galtran, even though I don't really like undead creatures, especially collecting them... I learned a lot of new things in the second one... I missed out on the fourth one because I wasn't paying attention... the fifth one is the easiest, but there's always a catch in something "easy" =).
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19 years ago
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For me, the second stage was the most memorable, and I also really enjoyed the fifth stage. I wouldn't say it was easy, but rather fast, and those are different things. Overall, I prefer these two stages, and of course, "Galttran" was also memorable.

Many thanks to the organizer, Kyle, for everything being done on time and in a professional manner. Also, thanks to AmberSoler for the excellent tips and wonderful maps he created; there's a lot to learn from him! Thank you!
Sincerely, Don Carlos Chezarro Ley.
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19 years ago
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Although I participated in the BLITZ TOURNAMENT with 4 stages, I also completed the first 3 for myself to compare my result with the best (thanks for the advice, AmberSoler). In my opinion, the 5th stage is the most successful, and that's why I voted for it.
In reply to Dark Mon@rch
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19 years ago
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The Tournament turned out to be interesting. Thanks to the organizers!
I voted for the 2nd and 5th stages of the blitz.
- on the second, I liked that I didn't know the trick of how to move a unit across terrain without a penalty using a neutral. But the idea was clear that you had to reach the prison to win this blitz. I racked my brain for a long time, looking at an old version of physMig, and it seemed like that wasn't in there, and I didn same-time as didn't get around to downloading the new one :) But still, I reached the prison, collected all the money, and my jaw dropped when I still didn't have enough money to pass through the quest gates :D Because in my Walkthrough variant, I had to kill ALL the pikeman squads; accordingly, when exchanging creatures for money, I fell short of the required amount :)
- on the fifth, I liked counting the numbers, especially if you don't look at the map—you get one thing, although in reality it's something else :)
In reply to IronAxe
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19 years ago
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IronAxe;97930
In the second one, I liked that I didn't know the trick of moving a unit across terrain that would normally incur a penalty without taking damage, by using a neutral creature.
Actually, it was the opposite :) The neutral creature (Nomad) was moved across the swamp without penalty using the Serpent... :)
In reply to AmberSoler
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19 years ago
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AmberSoler and Kyle, respect!
Everything was great:smile54:
I voted for stages 1 and 3, although all stages were excellent.
I mainly voted for the variety, and in that regard, I think stage 3 is unmatched (stage 4 also has many options, but there are advantages to version 3.0, which I didn't have time to find and install).
Overall, it's a great idea, and I hope it continues.
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19 years ago
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Undoubtedly, #3!!! It's interesting, captivating, and always about the heroes!!! Unlike the 5th one, where the whole point is working with a calculator...
#1 - not bad, but it's too blitz-like, and it only required knowledge of a couple of aspects and a program that I dislike.
#2 - solid, solid, it made many people laugh... interesting, entertaining, but nothing more....
#3 - Variability, brain-teasing:) and overall, a pleasant stage.
#4 ---
#5 - as I already said, a calculative stage, I don't see anything great in terms of heroes...
IMHO! My vote is for #3.
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19 years ago
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I voted for stages 3 and 4 because they offer a greater number of possible solutions, unlike the others.
In reply to AmberSoler
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19 years ago
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AmberSoler;97931
Just the opposite was true :) A neutral (Nomad) was pulled across the swamp without penalty using the Serpent... :)
Yeah, I figured as much, I just made a typo last night, I'm just glitching now - my vacation has started :) - I'm just relaxing before I leave :p

Added after 27 minutes
Alex_R;97944
I've only seen stages 2 and 3, but I didn't like them... it's strange that no one else is criticizing...
:) If there was something to criticize, I would. I just don't agree with all the rules. But overall, it's fine. I liked that you didn't have to spend a lot of real time on a single map, for example, as you would for a full Tournament map. + you could learn something new, fill in some gaps in your knowledge of Heroes 3. For me, these were some of the main points:
Stage 1. More detailed familiarization with Logistics.
Stage 2. Carrying neutral creatures across terrain without penalty.
Stage 3. I practiced collecting skeletons with the same success as before, but I drew some conclusions.
Stage 4. I learned about sea bonuses on land - conclusion - if the rules allow playing on 3.0 in future Tournaments, it's better to play on it if there are seas and the Captain's Hat on the map ;) + I will now remember well the ability of the whip-wielding men to resurrect fallen horned demons.
Stage 5. I still don't understand - whether it is possible to use the "clear pockets" quest reward in standard Tournaments or not, but the fact that I know this is already good + a battle with a wedge of Archons.
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Overall conclusion: in theory, if there is a lack of time, you could just read the topics and reports of the participants instead of running these Tournaments. But if everyone did that, there would be no one to write and nothing to read, and when you go through it yourself, you perceive everything better and understand it better. Therefore, I will say my opinion again - such Tournaments should be encouraged and participants should be given a rating for 5 blitzes as for one standard official Tournament - based on what they achieve in 5 blitzes. I spent about 5-7 days, not full days, on completing 5 blitzes. Completing standard Tournaments takes me much more time.

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