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9 years ago
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Favorites, to Battle! - 9


It is time to hold another tournament in the "Favorites, to Battle!" series, which is so beloved on our site.

I. General questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game version SoD 3.2 (4.0) + HD mod + HW_rules_mod patch. The latest stable version is current: ???
3. Bidding is used for the right to choose the Color.
4. The template choice is made by crossing out from a list of 11 templates: 2SM4d(3), Balance (L-U, 130%), skirmish (200%), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to cross out a template first is determined by a coin toss. The player who "wins the coin" chooses who will cross out first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Balance (L-U, 130%), skirmish (200%), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, bidding is used for the right to choose the starting hero. Players take turns (first the one who won the bid for color, then their opponent) crossing out one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The one who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess, with parameters as specified in the rules.
Mage Guild rebuild is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules are permitted by mutual consent of the players, except for changing the Favorite Castle and the Fair Play rule.
Additional rules per template:
Mini-Nostalgia. The tournament participant who received the blue color as a result of bidding begins the selection of computer secondary castles.
Diamond. The participant who received the red color as a result of bidding removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; upon a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
Skirmish Difficulty 200%. Starting heroes and bonus - random, color for the first generation is chosen by coin toss; upon a subjective restart - change of color. Played without Mage Guild rebuild.

II. Organizational questions.
1. The tournament is official and regular.
2. Tournament goals:
- to play as the favorite castle and attempt to prove its strength,
- to gain valuable experience, improve one's level of play.
3. The tournament is conducted according to the Rules for organization, conduct, and participation in tournaments.
4. Players listed in the Blacklist and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leaders and judges:
Tournament leader: Dirty_Player (ICQ: 408722873).
Tournament judges: Злой_романтик (ICQ: 296524052), skd (ICQ: 593626431), Diabler (ICQ: 360429834) , Dark (ICQ: 303751774)
If a disputed issue cannot be resolved independently, the judges will seek help from the AK.
The leader has the right to make any changes to the regulations and rules during the tournament if necessary.
6. Maximum number of tournament participants - 128; if there are more than 128 applicants, qualification games will be held. The organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each played match, participants must submit a report and confirmation in this thread, created automatically.
Saves of all matches must be kept until the end of the tournament and presented upon the first request of the tournament leader or any member of the AK.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner earns the right to participate in the "Final Battle 11" tournament
11. The tournament winner and players who took 2nd and 3rd place will be awarded Medals under their avatar:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly adhere to the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary agreement on games. To agree means to reach an accord after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leaders.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the leader interprets the absence of a game result in favor of their opponent.

Registration - October 31 - November 24, 2016.
Approval of the participants list - November 24-25, 2016.
Draw - November 25, 2016. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - November 26, 2016.

IV. Regulations.
1. Group stage. 32 groups of 4 people. Mini-double system. 2 people advance from the group. Estimated timeframe: 5-6 weeks.
2. Group stage. 16 groups of 4 people. Mini-double system. 2 people advance from the group. Estimated timeframe: 5-7 weeks.
3. Play-offs. Single-elimination for 32 people. Two rounds of BO1, starting from the quarterfinals and beyond BO3. Estimated timeframe: 15-16 weeks.
Total tournament duration from start to finish is about 28 weeks. Thus, the tournament should be finished by the beginning of summer.

Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History

In the application, you must specify the castle you will be playing.
In reply to Dark30
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9 years ago
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Dark30
Both of us were struggling, but I managed to lose to Galtran after 2 days in the third week, using a wait strategy in the Nagashnik, lol.

Thanks for the game.
Both of us were not doing well, both in the third week, but the guards were tough, and we had to hang around and choose what we could handle! And although the Miner was leveling up very well, he ended up with almost no mana in the third week, which prevented him from casting Mass Slow. He was heading towards the castle that was right in front of him, but the reds took it. He was wondering what to do next when he received news about the GG! Thanks for the game!
In reply to wariator
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9 years ago
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In the Blitz vs R@sIM game, an ODD (Overtime Deathmatch) is scheduled for Sunday, February 5, 2017, at 15:00. The waiting time is 30 minutes. The minimum game duration is 5 hours. Good luck.
In reply to Dirty_Player
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9 years ago
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Dirty_Player
We picked almost all the restarts. I liked Shakti with 3 stacks, but the roads are long. The Tower computer can't leave the castle due to a block. But there are 3 Griffin Conservatories in different places. I took an external dwelling of Minotaurs and set up a portal. There was very little money, so I couldn't build any powerhouse stack. Starting on day 121, I began collecting the 3+4 Griffin Conservatories, pulled into the treasure zone, where I grabbed a couple of chests and two external dwellings of Efreeti near the Inferno castle, where I built them up by the second week. Tyraxor from the prison opened a Pandora's box and got all the land. By day 131, I had as many as 14 Efreeti. Realizing that Anton had lost his main somewhere in the middle of the second week, I decide not to drag it out or run around treasure zones, but break the ГО and run to him. A capitulation follows. Thanks for the game.

Video:
https://www.twitch.tv/videos/117439486
https://www.twitch.tv/videos/118662469
I confirm, 7 morale procs in 2 fights is a lot. After the wipe, even the dug-up Grail didn't help me recover. I dug 11 out of 11 tiles, though; the lost 'daddy' wasn't dug up, everything was fine there) Thanks for the game
In reply to Dirty_Player
9 years ago
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Thank you for playing.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Моандор / Moandor Main Hero Моандор / Moandor
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Энаин / Aenain Main Hero Энаин / Aenain
Map Template
8xm12a
Game Length
121 days
Game Date
2/4/2017
Reported
2/4/2017 5:48 PM
Rating Impact Archived
Diabler 1783 1763 -20 ↓
silenthill 1655 1675 +20 ↑
Rated Sep 28, 2022

Accepted by opponent on 2/4/2017 10:27 PM

In reply to Dirty_Player
9 years ago
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A very long and intense game; we played over many sessions, so I can't remember everything now.
At the start, Vidomina and Gurni arrived, so I started to necro-crit and level them up. Everything was moving very slowly. The opponent revealed stats in the tavern indicating that he was taking Dragon Utopias, while I hadn't even thought about it yet. On 141, Tant arrives with 28 SP, control, and takes back the main... I have no control, no stats, no magic, no magic defense, no main, and on top of that, the timer is at zero. I am on the verge of surrendering. But the opponent isn't in a hurry to finish me off, and I have a little time. I run into the treasure zone looking for Dragon Utopias, and in the very first max-utopia, I get the teapot, КЗ, and orb) And by 144, I take the main back.
After that, events unfolded roughly like this: I had superiority in stats, a strong hero, and army, but the opponent had 3 necros with log and control. The opponent gradually took back all my Castles, killed heroes, controlled the map, and did so without exposing himself. Even though I had full control, log, boots, air (I couldn't expert air for a long time because it came as the last skill), I was practically helpless, unable to catch up to or crush the opponent.
In the end, I finally managed to crush the opponent with part of my army and not all artifacts. The opponent decided not to drag it out any further.
Just an epic game; nothing like it has happened in my experience yet.
Thanks to the opponent for the invaluable experience)
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
8mm6a
Game Length
246 days
Game Date
2/4/2017
Reported
2/4/2017 7:04 PM
Rating Impact Archived
Georg_ 1459 1483 +24 ↑
высокий 1714 1690 -24 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/4/2017 7:48 PM

In reply to Georg_
9 years ago
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Georg_
A very long and intense game, played over many sessions; I can't remember everything now.
At the start, Vidomina and Gurni arrived, so I started to necro them and level them up. Everything was moving very slowly. The opponent revealed stats in the tavern indicating that he was taking Dragon Utopia, while I hadn't even thought about it yet. On 141, Tant arrives with 28 SP, control, and takes back the main... I have no control, no stats, no magic, no magic resistance, no main, and on top of that, the timer is at zero. I am on the verge of surrendering. But the opponent is in no hurry to finish me off, and I have a little time. I run to a treasure zone in search of Dragon Utopia, and in the very first max-utopia, I get the teapot, КЗ, and orb) And already by 144, I take the main back.
After that, events unfolded roughly like this: I had superiority in stats, a strong hero, and army, but the opponent had 3 necros with log and control. The opponent gradually took back all my castles, killed heroes, controlled the map, and did so without exposing himself. Even though I had full-control, log, boots, air (I couldn't expert air for a long time because it came as the last skill), I was practically helpless, unable to catch up to or crush the opponent.
In the end, I managed to crush the opponent with part of my army and not all artifacts. The opponent decided not to drag it out further.
Just an epic game; nothing like it has happened in my experience yet.
Thanks to the opponent for the invaluable experience)

Secondary is Tower. At the beginning of the third week, level 5 and library. I think Dimension Door from the second upgrade. Portal from the 4th (with the library). Flight from the third upgrade... in short, unlucky. I think 3 Dragon Utopia on the third week gave only a sword 5 all. I wanted to kill Gurni earlier. But attacking to check, I saw a red orb... I have mages. I had to give him the initiative and just take castles while simultaneously leveling Charnnu. Collecting skeletons and Cursed Armor. At the moment of the setup, there were roughly equal ducks and archs with the opp. He has stats, I have 4.5k; not enough skeletons and sword for armor. But because of the timer, he exposed himself on archs and decided not to continue.
Thanks for the game!
In reply to Diabler
9 years ago
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Diabler
Thank you for the game.

Thank you for the game.
In reply to Dirty_Player
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9 years ago
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Thank you for playing!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Mini-Nostalgia
Game Length
135 days
Game Date
2/5/2017
Reported
2/5/2017 6:15 PM
Rating Impact Archived
Redwhait 1781 1782 +1 ↑
wariator 1379 1378 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/5/2017 9:11 PM

In reply to Redwhait
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9 years ago
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Redwhait HP
Thank you for the game!
Thank you for the game!
In reply to Dirty_Player
9 years ago
Very good start with roc dwell and 3 cons, plus boots of speed in nearby area. I cleared cons by 122 and had 6 angels. At the same time opponent came in boots area and attacked my scout just when i wanted to pick boots with him, but i had a bit of luck since he did now saw the boots and returned back. I go there next and first took the boots and then full cons in swamp area. I was much stronger at that point than opponent, but in wks3 and 4 i could not find any utpoias and Craig Hack ended without air magic and DD. Opponent came with much better stats and took almost all my towns, but he did not had DD either so i had time to raise my stats a bit. I had shackles, armageddon, and 25% resistance, so my plan was to attack him before he gets stronger and kill him with armageddon. I go to take my main town back and then he attacked me. He made big mistake to wear armor of damned without red orb. That lowered his stats and my resistance worked great in final battle and i won much easier than i tought. Thx for game.
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
6lm10a
Game Length
215 days
Game Date
2/5/2017
Reported
2/5/2017 9:28 PM
Rating Impact Archived
ProtosArchon 1772 1776 +4 ↑
Chemist_HP 1472 1468 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/9/2017 12:32 PM

In reply to ProtosArchon
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9 years ago
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Dear participants! I would like to remind you that there are 2 days left until the end of the round. Currently, there are no results or any information.
Mizrael - Dark
Vinceras - PROger
Blitz - R@sIM
korvet - cost
The day after tomorrow, I will post the technical results.
In reply to Dirty_Player
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9 years ago
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Dirty_Player
Dear participants! I remind you that there are 2 days left until the end of the round. Currently, there are no results or any information.
Mizrael - Dark
Vinceras - PROger
Blitz - R@sIM
korvet - cost
The day after tomorrow, I will post the technical results.
Your inbox is full, so I can't send you a PM.
In reply to Dirty_Player
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9 years ago
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Dirty_Player
Dear participants! I remind you that there are 2 days left until the end of the round. Currently, there are no results and no information.
Mizrael - Dark
Vinceras - PROger
Blitz - R@sIM
korvet - cost
The day after tomorrow, I will post the technical results.

I sent a message on ICQ.
In reply to Dirty_Player
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9 years ago
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By the end of week 3, the opp had full-control from the Tower in the ramp, including fly and expert air and earth on Craig!

I got lucky differently -- after watching Reddy's streams, I decided to study the obelisks and -- holy crap!!! -- a grail on the respawn :eek: moreover, it was reachable directly from the Castle to the excavation spot))
As a result, with some dissolving-buying, 6 bodies were digging; only Sracker and Mefala (who previously acted as a professional cons breaker) were running around the map
The shrine was dug up only on the penultimate possible cell, which is why gathering resources for the Tower was somewhat neglected, although the Tower already had the 2nd floor by 117)) we also brought some same-cheating stuff there, and then just cheated full out to urgently finish/rebuild the Tower
TP was rebuilt on the 3rd attempt, and Sracker grabbed all the air from a box in the treasure zone, where there were 3 Dragon Utopia -- but Sracker only ate -1 max there, leaving the rest for next week
After that, the game was essentially played until the opp's mistake; with his full-control he could have covered from different spots, but Yura messed up differently -- while breaking into the outer tower, he lost Craig with all artifacts and, considering the tour deadline, decided not to play into his own excavations

gg, thx for the game and time!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Сорша / Sorsha Start Hero Сорша / Sorsha
Стракер / Straker Main Hero Стракер / Straker
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Spider
Game Length
142 days
Game Date
2/7/2017
Reported
2/7/2017 8:33 PM
Rating Impact Archived
wowa 1708 1721 +13 ↑
u2noob 1669 1656 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/7/2017 10:46 AM

In reply to Dirty_Player
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9 years ago
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Thank you for playing!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Эрдамон / Erdamon Main Hero Эрдамон / Erdamon
Map Template
Diamond
Game Length
115 days
Game Date
2/7/2017
Reported
2/7/2017 8:33 PM
Rating Impact Archived
BISHOP 1729 1733 +4 ↑
Vatya 1444 1440 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/10/2017 12:39 PM

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