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Posts from "240H" – unlocking new heroes and improving existing ones.

5.0 (1 rating)
In reply to Гусь
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9 years ago
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IMHO, the idea of not animating the wings is a bad one.
In reply to Гусь
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9 years ago
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Goose
I'll do it as soon as I can.

I'LL BE WAITING! Could you also revert to the standard model for Alaric? And could you tell me why, when using the 240N mod with the NCF mod, my undead, death messengers, and banshees are replaced with black knights, apocalypse knights, and dark knights, even though I don't have that mod installed? 0_0
In reply to wolfcat
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9 years ago
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wolfcat
I'M REALLY LOOKING FORWARD TO IT!!! Could you also bring back the standard model of Alaric? And can you tell me why, when using the 240N mod with the NCF mod, my undead, death messengers, and banshees are replaced with black knights, knights of the apocalypse, and knights of darkness, even though I don't have that mod installed? 0_0
In the next mod update, I will bring Alaric back. He's had enough riding around on a horse...
It's best not to use NCF, as it may cause glitches and conflicts. And the 6th level of Necropolis is in the 240H mod, as I mix all the mods I play with.
In reply to Гусь
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9 years ago
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Dear Goose, I uploaded your version of the dragon retexture to the requests section: /topic/9066/. Maybe someone can help finish it faster? I really want to play with it! If you want, I can delete it later. But I'm still waiting for your final edits (although it might be pointless)
In reply to wolfcat
9 years ago
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wolfcat
EM) Icons + (you can remove the breath effect from the ghost icon). The black dragon still has glowing purple fireflies around it (it needs to be brown instead) and the color of the wings and body is very different, it's obvious that they were added later. You need to make the transition smoother. And can you replace the dragon hero Mutar with the black dragon later? The old model is the avatar of Malassa, the dragon Keith from Heroes 6.
What mod are you using for the creatures from Heroes 6?
In reply to darkoms
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9 years ago
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darkoms
What mod are you using for the creatures from Heroes 6?
It's all from the NCF mod and 240N.

Dear Goose, you have some really cool hero models taken from other mods; some of the heroes' abilities can be changed to other standard ones so that they fit better (to be honest, I haven't even loaded NHF yet and don't know what it is; I'm just enjoying the models here). The Dark Messiah, Taitan, and Sorushan models need to be finished in the future, and then maybe all the heroes from the Faceless faction could be left for the Elves (especially the dragon from M&M), or given entirely to the Wizards. Orc Maximus could go to the Elf Order, Hagesh Orcs to the Wizards, Gnoll Daan to the Dwarf Elves, and Elf Gurvilin back to the Dwarfs. Do you perhaps have a mod for the purple Mantis appearance? Could you share it, and also one that changes the Gargoyle appearance?) o_0 It doesn't look very good to me; the old gargoyles are cooler. If there will be an update, you can fix this so that it doesn't affect them. Take a look at the requests; maybe you can do something /topic/at/973841/. I’M WAITING FOR YOUR RETEXTURE!
In reply to wolfcat
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9 years ago
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wolfcat
This is all from the NCF mod and 240N.

Dear Goose, you have some really cool hero models taken from other mods; some of the heroes' abilities could be changed to others that would fit better (to be honest, I haven't even loaded NHF yet and don't know what it is; I'm enjoying the models here). The Dark Messiah, Tainar, and Sorashan models need to be finished in the future, and then maybe all the heroes from the Luminary faction can be left for the Elves (especially the dragon from the Mages), or given entirely to the Mages. Orc Maximus should go to the Elf Order, Hageesh Orcs to the Mages, Gnoll Daan to the Dwarf Elves, and Elf Gurvilin back to the Dwarves. Do you perhaps have a mod for the purple Mantis appearance? Could you share it, and also one that changes the Gargoyle appearance?) o_0 It doesn't look very good to me; the old gargoyles are cooler. If there will be an update, you can fix this so that it doesn't affect anything. Take a look at the requests; maybe you can do something /topic/at/973841/. I'M WAITING FOR YOUR RETEXTURE!
Work will begin next week.
9 years ago
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Hmm, do you have a version of the mod where the 7th-tier unit of Necropolis is replaced with Undead? Because when your mod is combined with a mod that replaces the 6th and 7th-tier units of Necropolis, it causes lag.
In reply to darkoms
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9 years ago
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darkoms
Hmm, do you have a version of the mod where the 7th-level unit of Necropolis is replaced with Death Knights? Because when your mod is combined with a mod that replaces the 6th and 7th-level units of Necropolis, it causes lag.
No, I've never encountered such a mod. I'll just remove this mod in the next versions.
In reply to Гусь
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9 years ago
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The black dragon is still the same :( The light remains, and the wings are clearly attached (maybe you could slightly adjust the color at the beginning to match the body) :smile27: :smile42:. Also, is it possible to make the little lights brown again, the ones you removed? I noticed back then that with these wings, one wing sticks up when both dragons die; I know it's because there's no animation, but it's a minor detail, I'm just being picky :smile04:
Thank you so much for creating this retexture and for not deleting these messages, even though they're not directly related to the mod!!! :smile41: :smile54: :smile12: :smile20: :smile01:
In reply to Гусь
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9 years ago
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Goose
https://yadi.sk/d/3DbOjPEx3CrVZV
Check it out, I made the wings darker.

Maybe you could make something in between what it was and what it is now IF POSSIBLE!!! (screenshots below: 1,2 was, 1,2 is, looks like bloody-demonic wings) Paint the outline of the wings and the eyes on them, and IF POSSIBLE!!! paint the pollen, removed, also in orange like the eyes on the wings – something like figures 0, 1, 2, 3
:smile28: :smile41:
In reply to wolfcat
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9 years ago
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Is anything being developed? :confused: :smile26::smile09: :smile16: :smile28: :smile33:

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