HELLO, FELLOW MODDERS! Could you create a separate mod for the Horde faction that replaces its creatures? In the NCF mod, each faction has a fourth branch of development (in my opinion, the Horde's is just visually awful – a terrible purple recolor of the third branch). The units from this branch appear randomly on the map. Based on this, I propose the following list of creatures for the Horde faction from the entire Heroes of Might and Magic series (since it’s been 10 years since the release of Heroes 5!):
Level 1: goblins, trappers, goblin shamans (all from Heroes 5), goblin archers (goblins from Heroes 6)
Level 2: gnoll (from Heroes 3 or 7), orc warrior (Heroes 5), crusher (orc from Heroes 6), warmonger (Heroes 5),
Level 3: centaurs, battle centaurs (Heroes 5) (you can use female models from Heroes 6 or 7), lizardman archer, lizardman warrior (Fortress units from Heroes 3)
Level 4: daughters of earth (from Heroes 5), daughters of heaven (harpy or fury models, from Heroes 6 or 7), jaguar warriors (from Heroes 6), panther warriors (from Heroes 6)
Level 5: assassin (Heroes 5), chieftain (Heroes 5), dream catcher (shaman, could be a warlock from Heroes 6), gorgon (might gorgon, Fortress unit from Heroes 3)
Level 6: wyvern (Heroes 5), paoka (Heroes 5, you can make them green), basilisk rider (from Heroes 7), halberdier on basilisk (from Heroes 7)
Level 7: cyclops (Heroes 5), free cyclops (wild, enraged, Heroes 5), monster (from Heroes 7), ancient monster (from Heroes 7).
P.S.: Continuing the theme with the fourth branch, you could give Demons models from Heroes 6 as their fourth branch, and Humans – similarly, models from Heroes 6 in their fourth branch. The other options for the fourth branch in the NCF mod fit into the atmosphere of Heroes; perhaps only for level 4 creatures of Gnomes, where berserker is present (replace it) by adding valkyries from Heroes 7 to the fourth branch. And also, is there a mod that allows you to use the Sanctuary mod (
/topic/11301/ faction from Heroes 6) as a separate ninth faction?