Skip to content

Posts from NHF – new heroes for Heroes V 3.1. Auto-translated

4.9 (16 ratings)
In reply to psatkha
User Avatar
#3163
Auto-translated
psatkha
Actually, it would be better to port it from Heroes of Might and Magic VI! By the way, I have permission from Ubisoft to use the assets in non-commercial mods for Heroes of Might and Magic V! So, there's no other option, as they say! ;)
Model from Heroes of Might and Magic VI - One!
Model from Heroes of Might and Magic VI - Two!
Model from Heroes of Might and Magic VI - Three!
SOLD!!!
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
User Avatar
#3164
Auto-translated
SRD
Model from Heroes 6 - One!
Model from Heroes 6 - Two!
Model from Heroes 6 - Three!
SOLD!!!

No, not sold, rather received on a non-reimbursable basis for use in Heroes 5 in non-commercial mods! :smile44:
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to psatkha
User Avatar
#3165
Auto-translated
I put it on the archangel – I don’t know how to make the head burn (you’ll rework it anyway to match the model from Heroes 6). https://yadi.sk/d/QkKUTP3x3BT6xT
Attachments 1
1 file attached • Total size: 488.8 KB
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
User Avatar
#3166
Auto-translated
Dear developers, is there a mod that gives each faction hero a personal flag bearer? And is it possible to implement this in your mod? Then you could bring the appearance of the hero as close as possible (if possible) to the artifacts and models from other versions without being tied to the player's color, and make a corresponding glow for the heroes on the global map for players. Or does all this already exist, and I just have problems with mods? (Is it possible to use some hero models as regular creatures in the hero's army, and how can this be done? Maybe you can help me with the order table?). /topic/at/973930/
In reply to wolfcat
User Avatar
#3167
Auto-translated
Redid the icons – they were awkwardly round and taken from Heroes 6 – now they look better.
Attachments 2
2 files attached • Total size: 67.9 KB
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
User Avatar
#3168
Auto-translated
I've been wanting to suggest something about the "Ruthless Arrows" special ability for a while now – it looks powerful, but in reality, anyone with a brain can counter it due to the mechanics of how it works (there's a certain analogy to how you counter the Whirlpool effect). It might be useful in single-player, but in multiplayer, it can only prove its worth in breaking through defenses.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
User Avatar
#3169
Auto-translated
Let's give absolute knowledge of light magic to our angel heroes!!! (well, maybe not Belket). Of course, I'll have to add a fifth line of calculations for all spells - as you know, there are only 4 lines there (for level 0, basic level, developed level, and expert level) - I checked it on regeneration, and it works well.
Attachments 1
1 file attached • Total size: 457.9 KB
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
User Avatar
#3170
Auto-translated
PS: Naturally, now that the level of light magic is fourth (extra expert), Sarah was able to take four skills instead of three. To verify this, I leveled her up to level five, and all four slots were filled, as can be seen in the screenshot (the fourth slot will no longer be filled with a special ability because there is no racial skill) - in my opinion, Sarah is still an angel, and summoning demons is, well, not really her thing.

Added after 1 hour 40 minutes
Damn... I just noticed that she will still be able to take the "Open Portal" skill, which means she will be able to have a super ability, but there might not be a slot left for it, and it will be there, but without the corresponding icon.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
#3171
Auto-translated
Can all skills be given an additional level, or only to the magic schools?
In reply to SRD
User Avatar
#3172
Auto-translated
SRD
Damn... I just noticed that she will still be able to take the "Open Gate" skill, which means she can also get the super skill, but there might not be enough skill slots left for it, and it will be there, but without the corresponding icon.

I solved the problem - I set the probability of a racial skill appearing to 0%. This change will not affect those who already have a racial skill, but if they don't have one, it will not appear, which means they won't be able to get the super skill, and there will be no problem with the "invisible skill" - I checked, and it works.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
User Avatar
#3173
Auto-translated
Can I ask you a question about Sarah? Even though she is an angel, the Holy Word still affects demons, right?

Added 14 minutes later
Psatkha, have you played Heroes 6?
Do you remember that angel heroes had their own special trail?
If so, please implement something similar in the game.

Added 3 minutes later
The image is attached. Look at the angel's trail on the right.
http://img1.liveinternet.ru/images/attach/c/3/75/786/75786989_large_Angel_.jpg
Прошлое не имеет значения, найди себя в настоящем и будешь править в будущем.
© Михаил Булгаков
In reply to Wednesnoon
User Avatar
#3174
Auto-translated
Wednesnoon
Can I ask you a question about Sarah? Even though she's an angel, doesn't the Holy Word still affect demons?

Added 14 minutes later
Psatkha, did you play Heroes VI?
Do you remember that angel heroes had their own special footprint?
If so, please implement something similar in the game.

Added 3 minutes later
The image is attached. Look at the angel's footprint on the right
http://img1.liveinternet.ru/images/attach/c/3/75/786/75786989_large_Angel_.jpg

Do you mean the blue circle under their feet?
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to serovoy
User Avatar
#3175
Auto-translated
serovoy
Can all skills be given an additional level, or only the magic schools?
Yes, to those that haven't reached their maximum level yet. But the effects for these levels still need to be finalized.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
#3176
Auto-translated
Dyrman
Yes, but they haven't been implemented yet. However, the effects for those levels still need to be finalized.
Will the additional level be provided by a pendant of mastery or by increasing the level? Or are both options relevant?
In reply to serovoy
User Avatar
#3177
Auto-translated
serovoy
Will the additional level be provided by a skill amulet or by leveling up? Or are both options relevant?
Neither of those.
1) Currently, the Absolute level can be given either at the start or through scripts (which doesn't prevent scripts from being linked to, for example, the moment the amulet is worn, but why bother?).
2) NHF is not a mod for new skills, but a mod for new hero specialties. As a specialty for a specific hero, it's not bad (Absolute Chaos Magic, for example, has long been available to the Warlock Kaldorin), but as a specialty for everyone, it's a different mod.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...