Indeed, the floor contrasts too much – the unnaturally perfect white tiles need some shade – perhaps a slightly grayish (or sandy-yellow) hue. There's a certain unnaturalness in the coloring, but the yellow domes, which add warm tones, certainly help. I'm not suggesting we smear the walls with dirt and mold :D, but in my opinion, a little more naturalness in the colors wouldn't hurt.
Posts from RTF is a global modification that replaces all towns in the game.
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Do we need Ashan?
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
then you need to darken it so that the lighting doesn't turn the gray texture into white, or do something with the lighting (in general, it turned out well, and the criticism is just a tribute to perfectionism)
since this is a city of elementals, maybe a seven-pointed star would be more appropriate? (like 7 schools of magic), or a six-pointed star (hexagram) - there are only six elemental schools, the seventh school is not elemental (the school of primordial magic).
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
by the way, why is there a triquetra above the city? - I could associate this symbol with the League of Elements, with runes, but what do elementals have to do with it? - and the number three is not related to them in any way... or so it seems... :confused:
since this is a city of elementals, maybe a seven-pointed star would be more appropriate? (like 7 schools of magic), or a six-pointed star (hexagram) - there are only six elemental schools, the seventh school is not elemental (school of primordial magic)
by the way, why is there a triquetra above the city? - I could connect this symbol with the Academy, with runes, but what do elementals have to do with it? - and the number three is not really connected with them... or is it?:confused:
if this is a city of elementals, maybe a seven-pointed star would be better? (like 7 schools of magic), or a six-pointed star (hexagram) - there are only six elemental schools, the seventh school is not elemental (school of primordial magic)
Yeah, it's not very related. As an alternative, you could give them an Ankh, the symbol of mages from Might and Magic VII, or as you suggested, a star.
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
now all spells are scattered across different schools, the progression has been changed - mainly, the progression branches have just been moved to other schools, the Light and Darkness seals have changed their requirements, exorcism has been moved to water magic, now there will be problems with leveling up the Dwarf because only he had mana depletion leveled up from fire, now he will additionally have to level up air magic just for this skill, I don't remember about the others, I'll write when I make screenshots of what is needed for the skills
changed the icons for dodge, blind, and phantom.
Does it have a skill wheel? (I mean a graphical diagram, because it's not clear yet what skills lead to what).
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In my opinion, the icons don't quite fit the style of the game, but they are beautiful on their own.
Does it have a skill wheel? (I mean a graphical diagram, because it's not clear what and where the skills come from)