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Posts from RTF is a global modification that replaces all towns in the game.

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In reply to SRD
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9 years ago
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SRD
Indeed, the floor contrasts too much – the unnaturally perfect white tiles need some shade – perhaps a slightly grayish (or sandy-yellow) hue. There's a certain unnaturalness in the coloring, but the yellow domes, which add warm tones, certainly help. I'm not suggesting we smear the walls with dirt and mold :D, but in my opinion, a little more naturalness in the colors wouldn't hurt.
The floor texture isn't purely white to begin with. It's the lighting.
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In reply to Wizard Necromancer
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9 years ago
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then you need to darken it so that the lighting doesn't turn the gray texture into white, or do something with the lighting (in general, it turned out well, and the criticism is just a tribute to perfectionism).
In reply to SRD
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9 years ago
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SRD
then you need to darken it so that the lighting doesn't turn the gray texture into white, or do something with the lighting (in general, it turned out well, and the criticism is just a tribute to perfectionism)
Well, in a dark forest, for example, the tile looks worn.
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In reply to Wizard Necromancer
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9 years ago
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and by the way, why is there a triquetra above the city? - I could associate this symbol with the League of Elementalists, with runes, but what do elementals have to do with it? - and the number three is not related to them in any way... it seems... :confused:
since this is a city of elementals, maybe a seven-pointed star would be more appropriate? (like 7 schools of magic), or a six-pointed star (hexagram) - there are only six elemental schools, the seventh school is not elemental (the school of primordial magic).
In reply to SRD
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9 years ago
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SRD
by the way, why is there a triquetra above the city? - I could associate this symbol with the League of Elements, with runes, but what do elementals have to do with it? - and the number three is not related to them in any way... or so it seems... :confused:
since this is a city of elementals, maybe a seven-pointed star would be more appropriate? (like 7 schools of magic), or a six-pointed star (hexagram) - there are only six elemental schools, the seventh school is not elemental (school of primordial magic)
Well, there has always been a triquetra there :D
In reply to SRD
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9 years ago
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SRD
by the way, why is there a triquetra above the city? - I could connect this symbol with the Academy, with runes, but what do elementals have to do with it? - and the number three is not really connected with them... or is it?:confused:
if this is a city of elementals, maybe a seven-pointed star would be better? (like 7 schools of magic), or a six-pointed star (hexagram) - there are only six elemental schools, the seventh school is not elemental (school of primordial magic)
Yeah, it's not very connected. As an option, you could give them an ankh, the symbol of mages from Might and Magic VII, or as you suggested, a star.
In reply to WizardNazyr
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9 years ago
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WizardNazyr
Yeah, it's not very related. As an alternative, you could give them an Ankh, the symbol of mages from Might and Magic VII, or as you suggested, a star.
You can combine the emblems.
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9 years ago
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2.4. Fusion. 1. Similar to a triquetra, with four ends for each element. 3. Eye of the mountain; in many games, it symbolizes magic.
In reply to Акула97
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9 years ago
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Akula97







The Eye of Gor, in my opinion, would look very appropriate. But SRD's option is also good.
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9 years ago
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So, how's it going? Did you finish working on the spells?
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9 years ago
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making spells
now all spells are scattered across different schools, the progression has been changed - mainly, the progression branches have just been moved to other schools, the Light and Darkness seals have changed their requirements, exorcism has been moved to water magic, now there will be problems with leveling up the Dwarf because only he had mana depletion leveled up from fire, now he will additionally have to level up air magic just for this skill, I don't remember about the others, I'll write when I make screenshots of what is needed for the skills
changed the icons for dodge, blind, and phantom.
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In reply to fktifzobr@mail.ru
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9 years ago
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In my opinion, the icons don't quite fit the style of the Heroes games, but they are beautiful on their own.
Does it have a skill wheel? (I mean a graphical diagram, because it's not clear yet what skills lead to what).
In reply to SRD
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9 years ago
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SRD
In my opinion, the icons don't quite fit the style of the game, but they are beautiful on their own.
Does it have a skill wheel? (I mean a graphical diagram, because it's not clear what and where the skills come from)
There is no diagram yet.

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