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In multiplayer (4 players), the game completely freezes for all participants during a player-versus-player battle, specifically after the troops are deployed. - A clock icon appears, and the game enters a terrible, inescapable freeze. However, a quick player-versus-player battle works perfectly. The same applies to battles against AI - both quick battles and regular battles proceed without any problems. Has anyone encountered this issue? Could it be a problem with spectator mode, or could it be a problem with the host?