Added 1 minute later
I mean only the model in the town screen, not on the adventure map.
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Couldn't you increase the size of the town and lower it so that it stands instead of floating?
Yes, that's exactly what I meant. :(
It's okay, I don't think it will be difficult to lower this grass and make the castle float lower.
It will be a bit strange, as it turns out that the castle is floating, and inside it, the Capitol is also floating.
I think we should lower the Capitol building along with the stone it's floating on, partially submerging the Capitol's stone (gray) into the stone covered with grass. We can then cover the irregularities and roughness at the border with vegetation and an effect like a cloud.
I think the Capitol, along with the stone it floats on, should be lowered, partially submerging the Capitol's stone (gray) into the stone covered with grass. The irregularities and roughness at the border should be covered with vegetation and an effect like a cloud, for example.
Added 2 minutes later
And in general, all the stones, in my opinion, should be the same color (that is, either sandy or gray, or if different colors are left, they should complement each other harmoniously).
It looks great (even though I didn't notice a difference from the previous version). It needs some additional details to cover the floor. My eyes started to hurt from the tiling.
It would also be nice to change the color of the stone in the base of the castle (the rock). We need to use in-game textures, otherwise it will be too noticeable. IMHO.