Posts from DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”
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Why not implement a five-minute timer for taking a turn? If a player doesn't take their turn within five minutes, the game automatically takes the turn for them, and then the main timer starts ticking! I think it's a good option, and players will get used to the five minutes over time. If possible, add a feature where if a player doesn't take their turn, the next time they have only four minutes, and so on, decreasing by one minute each turn!
However, we also need to consider streamers, as they generate interest in the game and attract players. It's best to agree with your opponent; I think many will be accommodating!
If this can be implemented, it would solve the problem immediately.:smile20:.
Previously, before the chess timer, players would simply ask their opponents to start a battle if they needed to step away for a while. For hardcore players who play for 10+ hours, this worked. But in general, it's better to simply not play with those who don't take their turn or are playing another game simultaneously if you don't have time to wait and need to do something else. Almost everyone plays with people who are mutually agreeable. Regarding tournament play, I think it's necessary to make it mandatory not to play any parallel games and impose a penalty in the form of a loss. If an opponent doesn't take their turn within 5 minutes without warning and does this repeatedly, it should be recorded and reported to the judges and the tournament organizer. In the next game, they will either think twice and play properly if winning and participating in the tournament are important to them, or they will be excluded and penalized for a period.
One player already disconnected during a game. Now there's an opportunity to deal with such players.
So I was asking – what should I do if my opponent disconnected, and I want to make sure he didn’t change his turn?
I still don’t understand from the answer what can be done. In the described incident, everything happened by chance (the opponent had Tunguska with scouting ability and simply saw the other player's move).
that he did not change the turn?
A suspicion arose — load the save after the game and check. If there really was a chain on a Pandora's Box (unchecked Griffin Conservatory, etc.), and in the next day's save it is not taken or not even checked, then you can raise the alarm. Or if there was a suspicious turn that does not align with the built chains.
I noticed that some GM1 saves appear on their own – is it possible that HD-mod automatically creates them right after disconnecting from the opponent?
This is all speculation in the style of "what if, maybe, or maybe not." You won't actually catch anyone red-handed, you'll just distract people.
How will you distract people if you're going to review suspicious save files after the game?
You want to click the mouse and figure out if the opponent exactly repeated their turn after disconnecting? Then you only have one option: play against a streamer's player. :-)
In all other cases, you'll have to check and "suspect."
Осень-Зима 2013-14.
When a player pays 500 to restart – do they pay it to their opponent, or is 500 simply deducted from their account, with the opponent receiving nothing?
If you can't reach your opponent during a tournament, is there a procedure for requesting the tournament judge to set a mandatory date for the match?
DUELIST Tournament:
- the h3dm1 map is played on medium roads, difficulty 160%, no water, strong monsters, redraw is allowed, and it is allowed to pass by shifted guards between zones.
Dirty_Player, in response to Tvarine after the start of our game, spoke in favor of a ban.
I think it would be helpful to add some points about rebuilding a GM in a tower and in the case where it is a starting GM. Currently, there is anarchy with 2500 starting resources, etc.