Why not implement a five-minute timer for taking a turn? If a player doesn't take their turn within five minutes, the game automatically takes the turn for them, and then the main timer starts ticking! I think it's a good option, and players will get used to the five minutes over time. If possible, add a feature where if a player doesn't take their turn, the next time they have only four minutes, and so on, decreasing by one minute each turn!
However, we also need to consider streamers, as they generate interest in the game and attract players. It's best to agree with your opponent; I think many will be accommodating!
If this can be implemented, it would solve the problem immediately.:smile20:.
Previously, before the chess timer, players would simply ask their opponents to start a battle if they needed to step away for a while. For hardcore players who play for 10+ hours, this worked. But in general, it's better to simply not play with those who don't take their turn or are playing another game simultaneously if you don't have time to wait and need to do something else. Almost everyone plays with people who are mutually agreeable. Regarding tournament play, I think it's necessary to make it mandatory not to play any parallel games and impose a penalty in the form of a loss. If an opponent doesn't take their turn within 5 minutes without warning and does this repeatedly, it should be recorded and reported to the judges and the tournament organizer. In the next game, they will either think twice and play properly if winning and participating in the tournament are important to them, or they will be excluded and penalized for a period.