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“If there’s a Blade, it’s gone right away.”
Walkthrough of the 4th stage of the blitz tournament – “Think and Get Rich” by Dmitry_A_S.
On such a map, there’s no need to come up with anything; we choose the optimal way to capture the Legion statue in 1 day with the maximum amount of gold (two Armageddon’s Blades are included) and go for it. As a result, I immediately proceed to the description.
Valeska grabs a scroll with the Fire Elemental summoning spell, kills Fjur, takes 13000 gold, 9-12, and waits for orders.
We hire the Frenchwoman Josefine (Pearl appears). Josefine goes to the garrison.
We hire Pearl (Fjur appears). Pearl goes through the monolith at entrance 5-0, picks up the Admiral’s hat, recruits a Golden Drash, dives into a two-way monolith, and stays in the “room.”
We hire Fjur (Moner appears). Fjur takes all the troops from Josefine, leaving her with a butterfly, picks up a potion of life, jumps into the monolith at entrance 6-2, and frees Kalkh from the dungeon. Kalkh takes the potion from Fjur, 33 gremlins (Fjur is left with 2 golems and 1 gremlin), divides the gremlins into 32-1, runs into the oasis, punishes Kulema (Olema), taking the shackles from him, and raises 32 gremlins – 8 demons from the dead, returning to the oasis. Fjur runs into the oasis. Kalkh gives Fjur the potion, shackles, 11 creatures of evil, 8 demons, keeping 1 gremlin for himself. Kalkh picks up 5 piles of gold, starting with 3-33.
Fjur opens the passage guard, giving 6 demons, picks up the Blade, 15000 gold, recruits Arkash, and jumps into the monolith at the entrance with an exit at point 32-24, walks to point 32-23, recruiting 4 dragonflies along the way.
We hire Dessa (Sylvia appears). Dessa goes into the monolith at the entrance with an exit at point 32-24, one step to the right. Pearl takes the dragonflies, Arkash, and the gremlin from Fjur, giving him a centaur in return. Dessa takes all the artifacts from Fjur, gives away all the troops, and is left with 1 golem.
We hire Sylvia (Kulema appears). Sylvia jumps through the monolith to point 32-24. Dessa gives Sylvia the shackles. Dessa and Sylvia take one step to the right (it’s still too early for them to go left).
The beautiful Josefine jumps through the monolith to point 32-24 and stands at point 30-25 (just like in Pushkin’s poem – “…three maidens under the window…”, but I have four gathered – some kind of matriarchy). Dessa gives Josefine the Blade and the potion. Josefine learns the pathfinding skill from a scholar, goes to the oasis, and sacrifices the potion at the altar (pathfinding up to expert), takes 6 piles of gold: 25-28, 25-25, 24-28, 25-30, 24-29, 24-30 at a right angle, runs into the seer’s hut, and exchanges the Blade for 50 gold.
Pearl gives Sylvia the Admiral’s hat and Drash, taking a pikeman from her.
Sylvia visits the oasis, takes gold at 26-25 (defeats 5 very powerful gorgons), activates the oasis, takes gold at 25-25 (5 gorgons), oasis, altar (exchanges the shackles for experience), gains expert navigation, and waits at the altar for further orders.
Fjur jumps into the monolith at entrance 29-22, one step to the right. Valeska gives Fjur 1 archer, taking 24 golems from him for now. Fjur goes to the guild, exchanges all the weaklings for gold, leaving 1 centaur for himself.
We hire Kulema. Into the monolith with an exit at point 32-24. One step to the right. Pearl gives Kulema Arkash, taking a devil from him. Kulema goes to the oasis, takes gold at 26-24 (5 gorgons), oasis, gold at 25-24 (5 gorgons), oasis.
Sylvia goes to point 26-24, summons a boat, and, jumping into it, visits the shipwreck at 18-27 (defeats 50 guards and receives a shield of the gnoll king in addition), visits the shipwreck at 20-21 (defeats 10 guards), whirlpool with an exit at point 4-23, sails to point 6-23, and waits.
Pearl goes through the two-way monolith to point 17-6.
Kulema goes into the two-way monolith, staying at point 30-23.
We hire Moner. Moner goes into the monolith with an exit at point 32-24, one step to the right, and exchanges his butterfly for Arkash from Olema.
Kulema attacks the golden golems and runs away.
Pearl goes to point 30-23. Moner takes 3 dragonflies, a pikeman, and a devil from Pearl (Pearl is left with 1 dragonfly and 1 gremlin).
Pearl gives Dessa the dragonfly and goes to point 17-6.
Dessa goes into the two-way monolith, oasis 8-23, takes Drash and the shield from Sylvia, leaving her with 1 dragonfly, kills the golden golem, and jumps to point 30-23.
Moner takes Drash from Dessa. Dessa takes one step down. Moner goes through the two-way monolith to the oasis 8-23, two-way monolith to point 30-23, monolith at entrance 29-22, and takes one step forward. Valeska gives Moner all the golems, leaving one for herself. Moner gives all the weaklings to Fjur, keeping 1 dragonfly, runs to the city, and hides in the garrison.
Dessa goes to the oasis 28-25, one step to the right.
We hire Kulema (a man, I’ve seen you somewhere before). Kulema takes the dragonfly from Moner, giving him his devil in return. Kulema takes gold at 13-13, 16-16, 20-11, Armageddon’s Blade, jumps into the monolith with an exit at point 32-24, oasis 28-25, gives Dessa the Blade, and takes three piles of gold: 28-28, 28-29, 27-28, and stands at point 28-26.
Pearl goes to the oasis 28-25. Kulema gives Pearl the dragonfly, taking the gremlin from her. Pearl takes 7 piles of gold: 27-29, 26-28, 27-30, 26-29, 27-31, 26-31, 26-30.
Dessa goes to the altar. Blade and shield are sacrificed, learning pathfinding up to advanced, and picks up the remaining 8 piles of gold.
Fjur exchanges all the weaklings for gold, leaving 1 golem for himself.
Sylvia lands at point 6-28, opens the passage guard, picks up gold, jumps into the boat, lands at point 3-26, passage guard, gold at 3-28, goes to point 3-28, picks up gold at 2-28, 3-29, and takes the Legion statue.
Victory!
Total: 1 day, 146413 tugriks, two Blades.
Thank you for your attention.
Always yours, Dmitry_A_S.
Added 10 minutes ago
Dear Kyle! Would you mind if I posted my second walkthrough? In it, I sold 2 fewer dragonflies, but it is also informative.
I am attaching the final version, which includes all the characters involved in the description.