Skip to content

BLITZ TOURNAMENT

User Avatar
#876
Auto-translated
Radik;96449
Wow, I have a feeling that if I write now about how I got the Blade, it will cause a stir.
:)
Radik;96449

Well, okay:
I needed 7 heroes in total (although I bought one back twice), in addition to the starting hero and the hero in the dungeon. I bought Sylvia last, leveled her up on a golem with an oasis, then on the last of the four piles of gold, ran to the water, and got into the boat. The movement points were off the charts. I sailed to the nearest ship and escaped. I bought another hero in the Fortress - so many movement points! :) (that is, the navigation bonuses became land bonuses, I know it's not right, but the rules don't forbid it).
You have a solid excuse :) Somewhere in the posts, the organizers mentioned that it was supposedly a bug (if you just get in and immediately get out of the boat). But let's say you needed to cross a narrow stream and then run further; then the bug is inevitably used, and this is not forbidden. Therefore, it was stated that unintentional use of this bug may be allowed if there is a reasonable explanation for the necessity of its use. And you have it. You needed to get to the Fortress to get the Blade, but you couldn't escape on land at the moment because you had already killed everyone to speed up the game, so you were FORCED to get into the boat to escape from the ship ghosts. So everything is fine. It is, of course, possible to use a rescued or bought-out hero on the same day.
PS. Well, and again, purely IMHO. Wouldn't it be easier if they just allowed using these movement bonuses in the game? It would make verification easier and reduce the hassle of explaining the necessity of using this trick. But let's listen to what the organizers will say about clarifying the use of this bug-feature.

Statistics

Welcome our newest member: wayal