But seriously?
Which models didn't you like? :smile04:

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
New here? I'm Roha — want a quick tour?
But seriously?

In the map editor, new heroes are selected randomly; it's impossible to choose them. Also, it's impossible to rename them or change their biography.
Is there a way to fix this?
You can specify the hero's path in the properties, like the "Shared" property.
To find the path, you can open the mod with an archiver and find the hero's file.
Can't this be added to the mod itself?
Unfortunately, I don't know how to add new characters to the list of heroes available for selection in the editor.
Which models didn't you like? :smile04:
All objects in the editor are stored in the index.bin file. This is the only file in the game that, when in the map archive, merges with the original file instead of replacing it. If you put the original file into the map, it will be modified when new objects are created. This is how I added the city and buildings of the Dark Elves to the editor panel.
And Andreas himself isn't in the mod... How can I fix this?
Dyrman, can you answer my second question? Do you know of a mod that makes the renegade's sword glow red when casting a spell, instead of blue?

Dyrman, can you answer my second question? Don't you know about a mod that changes the Renegade's sword glow from blue to red when casting a spell?
It needs to be in the list of faction heroes, not on the panel. Will it work that way?
If it works, we can implement it for the next version, thanks ;)
This kind of mod was mentioned somewhere, or is it just a desire to have such a glow?
I saw a similar glow in Maxim "RedHeavenHero's" campaign, "Empire of the Unicorn." I liked it, and I figured that some mod was the basis for this effect. In general, I would really like to have such a special effect.
