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Posts from ER presets - New heroes for duels.

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A couple more points have emerged.
1. The hero's Biography is not specified. In the default presets created by the editor, it is not filled in, although the original character name is indicated.
2. Sveyya turned out to be a frankly weak hero: a "lightning-casting hero without mana." They could have been more generous and given her the Ring of Sar-Iss. Even with it, she won't achieve much.
3. It would be better to take Armageddon away from Railag. His specialization is already overpowered and geared towards the Campaigns mode, and he has a strong army, many artifacts, and spells. Why does he need Armageddon too?
4. Zehir. There is an opinion that the hero could have been given more starting troops. After all, all the enemy needs to do is destroy the starting units, of which there are only 5, and they are not numerous. No amount of dancing around and summoning phoenixes/elementals can save him from a quick defeat. And Kujin, who appears from around the corner with her army and TRIPLE damage to summoned creatures, makes the poor Zehir sad.

It seems that some heroes lack personality.

For example, Faydaen is just Ossir, but viewed from the side. And his "specialization" is easily countered.

King Tolgar is a hero with a cool set of items, and that's it.

Nicholas - when you first see his army and abilities, you can't help but exclaim, "Why not Lucretia?!" The vampires simply lack the attack and defense stats of Lucretia to heal effectively, and while the hero is slowly casting "Shield" and "Skin" on them, they already manage to lose most of their forces. For some reason, the "Stone Skin" perk was not taken, even with fully upgraded Defense... He turns out to be a kind of necro-version of the vanilla Jhalib - he also resurrected and resurrected until he overdid it.

And Shadia with her Earth Magic and Defense. On the one hand, it's original, a kind of classic mage, but if you look at it globally, she is indistinguishable from Sinistara-Railag, who also have the same spells and enough magical power.
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And if there is no Usermods folder, where should I copy these mods? (Which folder?)
In reply to Serafim256
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you need to create such a folder.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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Ah, guys, I copied it into the USERMods folder, but nothing happened. What should I do? Thanks in advance.

Added 1 hour 58 minutes later
It was fixed after reinstalling Heroes. Sorry.
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Erythrocytosis
Expanded list of duel heroes:)


ToTE3.1 version

The archive contains two files: for the Russian and English versions of the game.

Comments, remarks, and suggestions are welcome:)
Why does a link load instead of the archive for me:confused: ?:(
In reply to Trolololic
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Trolololic
A couple more comments have emerged.
1. The hero's Biography is not specified. In the default presets created by the editor, it is not written, although the original character name is indicated.
2. Sveyya turned out to be a frankly weak hero: a "hero-caster of lightning without mana." It would have been possible to give her the Ring of Sar-Iss. Even with it, she won't achieve much.
3. It would be better to take Armageddon away from Railag. His specialization is already overpowered, tailored for Campaign mode, and he has a strong army, many artifacts, and spells. Why does he need Armageddon too?
4. Zehir. There is an opinion that the hero could have been given more starting troops. After all, all the enemy needs to do is destroy the starting units, of which there are only 5 and they are not numerous. No amount of dancing around and summoning phoenixes/elementals can save him from a quick defeat. And Kujin, who appears from around the corner with her army and TRIPLE damage to summoned units, makes the poor Zehir sad.

It seems that some heroes lack "personality."

For example, Faydaen is just Ossir, but viewed from the side. And his "specialization" is easily circumvented.

King Tolgar is a hero with a cool set, and that's it.

Nicholas - when you first see his army and abilities, you involuntarily exclaim "Why not Lucretia?!" The vampires simply lack the attack and defense stats of Lucretia to effectively heal, and while the hero is slowly casting "Shield" and "Skin" on them, they already manage to lose most of their forces. For some reason, the "Stone Skin" perk was not taken with fully upgraded Defense... It turns out to be a kind of necro-version of the vanilla Jhaliba - he also resurrected and resurrected until he overdid it.

And Shadia with her Earth Magic and Defense. On the one hand, it's original, a kind of classic mage, but if you look at it globally, she is indistinguishable from the same Sinithar-Railag, who also have the same spells and enough magical power.

I agree with Trolololic's comments - they are fair. Are these improvements planned to be implemented in the mod?
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+++++
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WHY on drive C?! :smile51: :mad:
In reply to Trolololic
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Trolololic
Hello.
Thank you for your work.

Regarding balance, I can say the following: Krag is clearly overpowered.
a) He deals a huge amount of damage with his basic attacks and spells. This is fatal for heroes who rely on a specific type of unit.
b) He has too large an army and high luck. This makes it impossible to fight him using an army. The enemy army simply cannot survive the exchange of blows with his units. And even the strongest spellcasters cannot remove even half of his Earth Shock stacks.

I tried to "kill" the AI-controlled Krag (megaAI_mod_1.2) with vanilla heroes - Axel, Dyraell, Helmar, Razazak, and Synitar. None of them killed even half of Krag's army!
The only time I managed to win was by using the old vanilla tactic with Ossir - I cornered myself and held the defense. And even then, it only worked the second time, because the first time Krag quickly finished off the archers with his spells.
I can provide replays of Krag if needed.

However, the Overlord is clearly the weakest hero - any hero with fast troops can easily destroy his army due to initiative.


Krag is an overpowered hero, which is why he is not played in Competitive matches or hero tournaments, or is played with restrictions.
Все дело в мыслях. Мысль — начало всего. И мыслями можно управлять. И поэтому главное дело совершенствования: работать над мыслями.
Человек – продукт своих мыслей. Ибо он становится тем, о чем он думает большую часть времени! Все будет хорошо! Верь в себя, и ты пробьешься!
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How did the mod author add the neutral creature Arantir?

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