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Favorites, to Battle! - 9


It is time to hold another tournament in the "Favorites, to Battle!" series, which is so beloved on our site.

I. General questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game version SoD 3.2 (4.0) + HD mod + HW_rules_mod patch. The latest stable version is current: ???
3. Bidding is used for the right to choose the Color.
4. The template choice is made by crossing out from a list of 11 templates: 2SM4d(3), Balance (L-U, 130%), skirmish (200%), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to cross out a template first is determined by a coin toss. The player who "wins the coin" chooses who will cross out first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Balance (L-U, 130%), skirmish (200%), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, bidding is used for the right to choose the starting hero. Players take turns (first the one who won the bid for color, then their opponent) crossing out one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The one who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess, with parameters as specified in the rules.
Mage Guild rebuild is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules are permitted by mutual consent of the players, except for changing the Favorite Castle and the Fair Play rule.
Additional rules per template:
Mini-Nostalgia. The tournament participant who received the blue color as a result of bidding begins the selection of computer secondary castles.
Diamond. The participant who received the red color as a result of bidding removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; upon a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
Skirmish Difficulty 200%. Starting heroes and bonus - random, color for the first generation is chosen by coin toss; upon a subjective restart - change of color. Played without Mage Guild rebuild.

II. Organizational questions.
1. The tournament is official and regular.
2. Tournament goals:
- to play as the favorite castle and attempt to prove its strength,
- to gain valuable experience, improve one's level of play.
3. The tournament is conducted according to the Rules for organization, conduct, and participation in tournaments.
4. Players listed in the Blacklist and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leaders and judges:
Tournament leader: Dirty_Player (ICQ: 408722873).
Tournament judges: Злой_романтик (ICQ: 296524052), skd (ICQ: 593626431), Diabler (ICQ: 360429834) , Dark (ICQ: 303751774)
If a disputed issue cannot be resolved independently, the judges will seek help from the AK.
The leader has the right to make any changes to the regulations and rules during the tournament if necessary.
6. Maximum number of tournament participants - 128; if there are more than 128 applicants, qualification games will be held. The organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each played match, participants must submit a report and confirmation in this thread, created automatically.
Saves of all matches must be kept until the end of the tournament and presented upon the first request of the tournament leader or any member of the AK.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner earns the right to participate in the "Final Battle 11" tournament
11. The tournament winner and players who took 2nd and 3rd place will be awarded Medals under their avatar:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly adhere to the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary agreement on games. To agree means to reach an accord after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leaders.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the leader interprets the absence of a game result in favor of their opponent.

Registration - October 31 - November 24, 2016.
Approval of the participants list - November 24-25, 2016.
Draw - November 25, 2016. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - November 26, 2016.

IV. Regulations.
1. Group stage. 32 groups of 4 people. Mini-double system. 2 people advance from the group. Estimated timeframe: 5-6 weeks.
2. Group stage. 16 groups of 4 people. Mini-double system. 2 people advance from the group. Estimated timeframe: 5-7 weeks.
3. Play-offs. Single-elimination for 32 people. Two rounds of BO1, starting from the quarterfinals and beyond BO3. Estimated timeframe: 15-16 weeks.
Total tournament duration from start to finish is about 28 weeks. Thus, the tournament should be finished by the beginning of summer.

Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History

In the application, you must specify the castle you will be playing.
In reply to Diabler
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#345
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Thank you for playing!
ICQ 678596492
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Монер / Monere Start Hero Монер / Monere
Монер / Monere Main Hero Монер / Monere
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Пайра / Pyre Main Hero Пайра / Pyre
Map Template
Mini-Nostalgia
Game Length
123 days
Game Date
12/16/2016
Reported
12/16/2016 11:36 AM
Rating Impact Archived
korvet 1562 1586 +24 ↑
=Lizard= 1816 1792 -24 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/16/2016 11:38 AM

In reply to korvet
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#346
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korvet
Thanks for the game!

The generator seems to be having some fun, giving out three rest rounds in a row, and then a final round where, after the game, the analysis showed that it was theoretically impossible to win unless the opponent intentionally lost. Thanks for the game!
http://ru.twitch.tv/lizard_wt
In reply to Dirty_Player
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#347
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I got a map with a "Cielka" castle, and I could see a hidden stash of Marksmen and a Barracks, but...
My opponent didn't like the starting position... and he surrendered.
Thanks for the game!
ICQ 705694822:smile10:

https://goodgame.ru/channel/graalzzz
https://www.twitch.tv/graalzzz
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Гелар / Gelare Main Hero Гелар / Gelare
Map Template
8mm6a
Game Length
112 days
Game Date
12/16/2016
Reported
12/16/2016 8:06 PM
Rating Impact Archived
graalzzz 1477 1491 +14 ↑
spl1nter 1451 1437 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/16/2016 8:10 PM

In reply to =Lizard=
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#348
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A bit of nostalgia, an unpredictable map. I decided not to enlist Tantu, Tamika, or the stables for help. Everything was going well; I was always ahead in stats and army size in the taverns. On day 135, I decided to clear the central treasure, where I was attacked by Arlash. Statistically, I was weaker by 10 in combat, not fatal, but he had 84 monarchs without any units, and with one strike, they wiped out my 45 wyverns :confused:. When the opponent, not finishing off my 150 skeletons, didn't retreat, I hoped that he had shackles. Then magic won; an explosion for 4275 and raising 500+ skeletons left no chance. Although, if there were no shackles and he had attacked, I would have surrendered after the opponent's retreat.

Thanks for the game!
Весна 2013.
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Эрдамон / Erdamon Start Hero Эрдамон / Erdamon
Арлак / Arlach Main Hero Арлак / Arlach
Map Template
Mini-Nostalgia
Game Length
135 days
Game Date
12/16/2016
Reported
12/16/2016 8:08 PM
Rating Impact Archived
Roger-ua 1633 1657 +24 ↑
Antiplayer 1876 1852 -24 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/16/2016 8:27 PM

In reply to graalzzz
#349
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graalzzz
I got a map with a Castle, a Marksman's Guild, and a Barracks, but...
My opponent didn't like the starting positions and resigned.
Thanks for the game!
Thanks for the game.
642551475
In reply to Roger-ua
#350
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Roger-ua
A bit of nostalgia, an unpredictable map. I decided not to enlist Tantu, Tamika, or the stables as allies. Everything was going well; I was consistently ahead in stats and army size in the taverns. On day 135, I decided to clear the central treasure, where I was attacked by Arlash. Statistically, I was down by 10 in combat, not fatal, but there were 84 monarch units without any supporting units, and in one strike, they wiped out my 45 wyverns :confused:. When the opponent, after failing to finish off my 150 skeletons, didn't retreat, I hoped that he had shackles. Then magic won; an explosion for 4275 and raising 500+ skeletons left no chance. Although, if the attack had been without shackles, I would have surrendered after the opponent's retreat.

Thanks for the game!
Thanks for the game!
In reply to Diabler
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#351
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Thank you for playing.
http://www.twitch.tv/mikevalentine/
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Лорд Хаарт / Lord Haart Start Hero Лорд Хаарт / Lord Haart
Креллион / Krellion Main Hero Креллион / Krellion
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Тирис / Tyris Start Hero Тирис / Tyris
Янова / Jenova Main Hero Янова / Jenova
Map Template
8xm12a
Game Length
147 days
Game Date
12/16/2016
Reported
12/16/2016 9:29 PM
Rating Impact Archived
Mizrael 1497 1521 +24 ↑
Palach HP 1749 1725 -24 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/17/2016 5:44 AM

In reply to =Lizard=
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#353
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The distribution was mediocre—4 cons at the respawn, Kyrr and Galtran from 111, TP to Mage Guild immediately, КВ in the very first Dragon Utopia, AI necros (with upgrade) and castle. archs and 1000 skeletons on the 3rd week. Managed to pull through. Thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Игнатиус / Ignatius Main Hero Игнатиус / Ignatius
Map Template
6lm10a
Game Length
143 days
Game Date
12/17/2016
Reported
12/17/2016 5:45 PM
Rating Impact Archived
Falcone 1712 1721 +9 ↑
rebellious 1559 1550 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/17/2016 6:16 PM

In reply to Falcone
#354
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Falcone
The distribution was mediocre—4 cons at the respawn, Kyr and Galtran from 111, TP to Mage Guild immediately, КВ in the very first Dragon Utopia, AI necros (with upgrade) and castle. archs and 1000 skeletons on the 3rd week. Managed to pull it off. Thanks for the game!
This perfectly captures the essence of the tournament format with its original features, as well as all the others, for that matter.:cool:
It's high time to change something so that the towns themselves can shine, rather than the listed standard (or classical? :) ) hack-kit.
Thanks for the game!
Summer 2013


In reply to =Lizard=
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#356
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We chose rests and played for luck. 4 clues close to the city, a cat external dwelling, and a couple of troglodyte external dwellings. Not my best game, however, I reached 117 with 34 vives and troglodytes. The opponent reaches 121 via acceleration. Running away from Galtran, I head into the sands, enter the pyramid, find Dimension Door there, and make a long jump straight to the angel wings. The opponent doesn't reach them in time; I take 2 hives, the prison with a level 30 Tiraxor, and seize the initiative. I rush home to double my mana and take the same-faction Dragon Utopia. Galtran returns from the sands. I burst into the utopia, it's maxed (I take it using an air elemental scroll that I stole from the opp), they gave me the Speaker's Hat, КЗ, КО, and a black orb. I TP to the center, ready for battle. Goshan attacks, takes 2 explosions into skeletons and pays the ransom. Total -380. I picked up the knowledge helmet, dragon wing cloak from the grave, ressed my mana, and crushed Galtran in the center.

By the way, upon exit, the opponent had 2 utopias, a necklace, sandals, КЗ, but he decided not to take them and instead chased me with 400+ skeletons and 26 vives. All in all, I managed to bounce back by a miracle. Thanks for the game.

P.S.: Video of this action is on my channel. https://www.twitch.tv/dirty_player/v/108003212
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1 file attached • Total size: 52.6 KB
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Jebus Cross
Game Length
126 days
Game Date
12/17/2016
Reported
12/17/2016 6:22 PM
Rating Impact Archived
Dirty_Player 1684 1692 +8 ↑
identity 1508 1500 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/17/2016 6:36 PM

In reply to Dirty_Player
#357
Auto-translated
Dirty_Player
We chose rests and played for luck. 4 clues close to the city, a cat external dwelling, and a couple of troglodyte external dwellings. Not my best game, however, I reached 117 with 34 vives and troglodytes. The opponent reaches 121 via acceleration. Running away from Galtran, I head into the sands, enter the pyramid, find a Dimension Door there, and make a long jump straight to the angel wings. The opponent doesn't make it in time; I take 2 hives, the prison with a level 30 Tyraxor, and seize the initiative. I rush back home to double my mana and take the same-faction Dragon Utopia. Galtran returns from the sands. I burst into the utopia, it's maxed (I take it using an air elemental scroll that I snatched from the opp), they gave me the Orator's Hat, КЗ, КО, and a black orb. I TP to the center, ready for battle. Goshan attacks, gets 2 explosions into his skeletons and pays the ransom. Total -380. I picked up the helmet of knowledge, dragon wing cloak from the grave, resuned my mana, and crushed Galtran in the center.

By the way, upon exit, the opponent had 2 utopias, a necklace, sandals, КЗ, but he decided not to take them and instead chased me with 400+ skeletons and 26 vives. All in all, I managed to bounce back by a miracle. Thanks for the game.

P.S.: Video of this action is on my channel. https://www.twitch.tv/dirty_player/v/108003212
Thanks for the game
In reply to =Lizard=
#358
Auto-translated
On the respawn point, I found many items that increased spell power and knowledge, a pair of gloves, and a level 2 amulet. I immediately used the Tantrum spell on the chests and the experience stone, and after that, I gained Earth magic. The skeletons accumulated very well. Instead of wandering around for treasures, I decided to look for an opponent. I found one and took his amulet during the battle near his respawn point. Then, I blocked his path to his respawn point, and he attacked and surrendered. Thank you for the game.
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Оррин / Orrin Main Hero Оррин / Orrin
Map Template
6lm10a
Game Length
131 days
Game Date
12/18/2016
Reported
12/18/2016 5:33 PM
Rating Impact Archived
Dima Surmay 1746 1751 +5 ↑
sShreKs 1484 1479 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/18/2016 5:43 PM

In reply to Dima Surmay
User Avatar
#359
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Dima Surmay
On the respawn point, there were many items that increased spell power and knowledge, gloves, and a level 2 amulet. I immediately got a Tantrum from the chests and the experience stone, then I quickly leveled up a Necromancer and got Earth. After that, the skeletons accumulated very well. Instead of wandering around for treasures, I decided to look for an opponent, and I successfully found one and took his Consulate in the process of attacking his respawn point. Then I blocked his path to his respawn point, and he attacked and surrendered.
Thank you for the game.
Thank you for the game.
icq 247 326 814
skype sShreKs
In reply to Falcone
#360
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Falcone
17.12.2016 Falcone (Blue, Dungeon, Gunnar, Galtran) def rebellious (Red, Tower, Solmir, Ignatius) 6lm10a 143

The distribution was mediocre - 4 cons on the respawn, Kirr and Galtran with 111, teleport to the GM immediately, KV drowned in the first week, comps were Necromancer (with enhancement) and Castle, archer, and 1000 skeletons in the 3rd week. Managed to win. Thanks for the game!

Is the comment about the mediocre distribution ironic? :confused: