Skip to content

Posts from Favorites, to battle! - 9 - The Battle of Favorites! - 9

No ratings yet — be the first to rate!
Announcement
User Avatar
Auto-translated
Favorites, to Battle! - 9


It is time to hold another tournament in the "Favorites, to Battle!" series, which is so beloved on our site.

I. General questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game version SoD 3.2 (4.0) + HD mod + HW_rules_mod patch. The latest stable version is current: ???
3. Bidding is used for the right to choose the Color.
4. The template choice is made by crossing out from a list of 11 templates: 2SM4d(3), Balance (L-U, 130%), skirmish (200%), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to cross out a template first is determined by a coin toss. The player who "wins the coin" chooses who will cross out first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Balance (L-U, 130%), skirmish (200%), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, bidding is used for the right to choose the starting hero. Players take turns (first the one who won the bid for color, then their opponent) crossing out one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The one who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess, with parameters as specified in the rules.
Mage Guild rebuild is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules are permitted by mutual consent of the players, except for changing the Favorite Castle and the Fair Play rule.
Additional rules per template:
Mini-Nostalgia. The tournament participant who received the blue color as a result of bidding begins the selection of computer secondary castles.
Diamond. The participant who received the red color as a result of bidding removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; upon a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
Skirmish Difficulty 200%. Starting heroes and bonus - random, color for the first generation is chosen by coin toss; upon a subjective restart - change of color. Played without Mage Guild rebuild.

II. Organizational questions.
1. The tournament is official and regular.
2. Tournament goals:
- to play as the favorite castle and attempt to prove its strength,
- to gain valuable experience, improve one's level of play.
3. The tournament is conducted according to the Rules for organization, conduct, and participation in tournaments.
4. Players listed in the Blacklist and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leaders and judges:
Tournament leader: Dirty_Player (ICQ: 408722873).
Tournament judges: Злой_романтик (ICQ: 296524052), skd (ICQ: 593626431), Diabler (ICQ: 360429834) , Dark (ICQ: 303751774)
If a disputed issue cannot be resolved independently, the judges will seek help from the AK.
The leader has the right to make any changes to the regulations and rules during the tournament if necessary.
6. Maximum number of tournament participants - 128; if there are more than 128 applicants, qualification games will be held. The organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each played match, participants must submit a report and confirmation in this thread, created automatically.
Saves of all matches must be kept until the end of the tournament and presented upon the first request of the tournament leader or any member of the AK.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner earns the right to participate in the "Final Battle 11" tournament
11. The tournament winner and players who took 2nd and 3rd place will be awarded Medals under their avatar:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly adhere to the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary agreement on games. To agree means to reach an accord after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leaders.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the leader interprets the absence of a game result in favor of their opponent.

Registration - October 31 - November 24, 2016.
Approval of the participants list - November 24-25, 2016.
Draw - November 25, 2016. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - November 26, 2016.

IV. Regulations.
1. Group stage. 32 groups of 4 people. Mini-double system. 2 people advance from the group. Estimated timeframe: 5-6 weeks.
2. Group stage. 16 groups of 4 people. Mini-double system. 2 people advance from the group. Estimated timeframe: 5-7 weeks.
3. Play-offs. Single-elimination for 32 people. Two rounds of BO1, starting from the quarterfinals and beyond BO3. Estimated timeframe: 15-16 weeks.
Total tournament duration from start to finish is about 28 weeks. Thus, the tournament should be finished by the beginning of summer.

Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History

In the application, you must specify the castle you will be playing.
In reply to bubuch
Auto-translated
Thank you for playing!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Вокиал / Vokial Main Hero Вокиал / Vokial
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Jebus Cross
Game Length
123 days
Game Date
12/10/2016
Reported
12/10/2016 12:53 PM
Rating Impact Archived
Palach HP 1749 1750 +1 ↑
Sevan_80 1230 1229 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/10/2016 12:54 PM

In reply to Palach HP
User Avatar
Auto-translated
Palach HP
Thank you for the game!
Merged in the maximum difficulty
Thank you for the game.
Ася 581706700, Скайп Sevan_80

In reply to Sevan_80
User Avatar
Auto-translated
Please register me for the tournament. Yes, I would like to register for the tournament (Castle).
In reply to Dirty_Player
User Avatar
Thx for game.
:smile13:
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
Diamond
Game Length
126 days
Game Date
12/10/2016
Reported
12/10/2016 2:29 PM
Rating Impact Archived
u2noob 1629 1639 +10 ↑
Slayzer 1511 1501 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/21/2016 10:49 AM

In reply to bubuch
Auto-translated
Good map, 3 angel lairs, but the first week was tough, and I only managed to take 1 lair. There's no way to get out on the second week; I have too little money and troops, and there are monarchs + archdevils. I got out on day 131 with archangels; the center was empty, and the blue player came out earlier. Crag attacks; the troops are decent, with a strong attack, but very little defense. I won thanks to the archangels.
Thanks for the game.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Гундула / Gundula Main Hero Гундула / Gundula
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Jebus Cross
Game Length
132 days
Game Date
12/10/2016
Reported
12/10/2016 2:49 PM
Rating Impact Archived
Vinceras 1669 1677 +8 ↑
Zodmund 1494 1486 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/10/2016 2:54 PM

In reply to Vinceras
Auto-translated
Vinceras
Good map, 3 angel lairs, but the first week was tough, and I only managed to take 1 lair. There's no way to get out on the second week, not enough money and troops, and there are monarchs + archdevils. I got out on day 131 with archangels, the center is empty, and the blue player came out earlier. Kregg attacks, the troops are decent, a powerful attack, but almost no defense, and I managed to win thanks to the archangels.
Thank you for the game.
In reply to bubuch
User Avatar
Auto-translated
Sold the color for 3500.
Started playing because of Tsieli, who immediately grabbed the box for 5K experience and got the land.
Revealed a couple of hives and cons, decided to play.
Then it became a complete mess. The roads simply killed the entire pace.
Difficult capture of the main cons with a noob, losing 5 ducks and getting eaten, not checking properly. Naturally, breaking into the angels' lair in the first round with low morale.
As a result, I only hit 124 with blue. I upgraded a mage and 2 warriors who helped me a lot. In general, I got out after 15 golds with 13 angels. I'm going and realize that the opponent is already in the center, eating hives.
I reach him, there are 4 archs, 16 ducks, and a lukari. I drive him away, killing almost the entire army, losing 4 angels. I don't reach the central city. Then I realize that the opponent already has control of at least KZ, and I understand that I'm in deep trouble. Then the chase begins, and eventually, I reach the main in one of the cities. GG follows.
Thanks for the game!
Смотри только вперед, не оглядываясь. :smile14:
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Random Start Hero Random
Октавия / Octavia Main Hero Октавия / Octavia
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Random Start Hero Random
Монер / Monere Main Hero Монер / Monere
Map Template
Jebus Cross
Game Length
145 days
Game Date
12/10/2016
Reported
12/10/2016 4:45 PM
Rating Impact Archived
PaTRioT 1513 1528 +15 ↑
graalzzz 1521 1506 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/12/2016 9:59 AM

In reply to Sevan_80
User Avatar
Auto-translated
Thank you for playing.
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Mar
Красный / Red
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Ивор / Ivor Main Hero Ивор / Ivor
Map Template
Jebus Cross
Game Length
214 days
Game Date
12/10/2016
Reported
12/10/2016 7:17 PM
Rating Impact Archived
Blitz 1512 1527 +15 ↑
Mar 1522 1507 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/10/2016 8:37 PM

In reply to Blitz
User Avatar
Auto-translated
Blitz
Thanks for the game.
That was a tough match. At first, I thought victory was in the bag, but alas. Let's go through it in order.
I bought the color for 2.5K (I think). From the start with 15 elves, I see clues, a conservatory, and a market. Just what I need, let's play. The opponent had already chosen their respawns. Ivor immediately grabs a chest for 5K experience and gets logistics and air magic. Then some small things: 2 crypts, gold collection. I break into a chest for 10K experience and Ivor is already looking great with expert armor, offense, expert air, and logistics. Next, he takes a chest with 50 centaurs. The "losshki" (low-tier units) pick up a +6 sword and +6 shield, the pegasus external dwelling, elves, boots, and on the last move Ivor finally finds the unicorn external dwelling. Unicorns are at home in the Castle. In the Swamp, I placed same-color own units. In the respawn, 2 hives were eventually found (one very far behind the mountains, taken by "losshki" on the 2nd), and 3 conservatories, a Dragon Utopia. The "losshok" checks the third conservatory - it's a 2k one, normally we move to 121. On the next turn Ivor enters conservatory 3-4 with group units; turns out it's a papal maximum, taken normally. And then Terek picks up the 3k conservatory and Pandora for 5K experience. In general, I enter the center on 124 via 12 archangels. From the overview, I saw a Dragon Utopia in the center, so I headed there immediately. Along the way, I picked up a chest with 15 group lions and 5 red dragons. I didn't reach it right away because I miscalculated the moves. It turned out that "2ka" gave probably the most essential thing for the center - wings! Ivor was already good with expert logistics, boots, and wings. In general, we didn't cross paths much with the opponent; each cleared their own section. The opponent took a town in the very center of the treasure zone. And I, wandering without mana, only found the second town by the end of the 2nd week. As a result, I ate about 5 Dragon Utopias in the center, but as for hives, it was a complete disaster.
On the 3rd week, realizing that the opponent had left the center for another respawn, I took what I could. And ran to the snow. It was a total B! In the snow, I found only 2 hives for 12 own units. Disaster. No Dragon Utopias, no conservatories, nothing! I see that by the end of the 3rd week, the opponent is already sporting nearly 90 group same-color own units. I leave control of the center and try to find something somewhere. I managed to upgrade 50 medusas in the central Dungeon and connect them with 15 group units. By the end of the week, I place green houses and group own units in the swamp.
The FB (Final Battle) was as follows: Ivor 35,34,27,26 with elixir, expert luck! :D 3 gold dragons, 7 angels, 60 elves, 35 dendroids, 33 unicorns, 69 medusas, 35 own units vs Goshan 25,27, 20, 20 with KS 1400 + group bones, 105 group own units, 7 angels, 13 group horses, 3 stacks of 6 group flies. On my side, the hope was for luck and morale (I had +3 luck and +2 morale), but alas, at the critical moment luck didn't trigger, and morale didn't trigger at all. For the opponent, only half a stack of his own units triggered morale once. In general, in the FB, only 500+ bones survived.
Thanks for the game.
Не шукайте краще, а шукайте своє. Адже краще не завжди стане твоїм, зате своє - завжди краще !
In reply to Sevan_80
Auto-translated
A poor respawn; 3 air units came from heroes. I got into the game because of Gunnar and stables nearby. During the first week, I captured all mines at the crossroads, took the AI Inferno player's resources, and placed some birds in the fort with a small reserve.
On the second, I took two villages in the center and a corner treasure zone - didn't find any objects there, only 4 Dragon Utopia. Took 6k from the AI Necromancer. Essentially everyone was running around collecting resources; I built a tower in Inferno. An overview near Inferno behind the rocks revealed КЗ behind phoenixes - target number one. At the end of the week, I took the AI Castle player.
On the third, I spotted awkwardly placed objects that could only be taken via control; I collected cyclops nests using 8 birds. Bought boots from the merchant. With the second rebuild, I got Fly and Resurrect - on 133 I took КЗ with Labeta; playing became easier, and I started gathering some things. Near the end of the week, the opponent takes Castle via control and leaves Galtran there (I'd spotted him since the first week) on an angel, while Müllich runs ahead. On the same day, I finally rebuild Dimension Door (on the 5th or 6th attempt); with Gunnar, I reach Galtran and kill him, but lack 30 movement points to fly away. Traded for money to pay a ransom - paid it off, killing 1 of the opponent's angels. The opponent's purse is small, but all stats are higher, by about 20-25 in total. I carefully prepare my heroes to take everything from under the opponent during their offensive.
On 141, the opponent takes Inferno, where the tower was being built, and surrenders, considering further struggle against a logistician useless and having failed to catch Galtran back.
Thanks for the game.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
6lm10a
Game Length
141 days
Game Date
12/10/2016
Reported
12/10/2016 10:13 PM
Rating Impact Archived
Silence- 1685 1695 +10 ↑
MercuryDVZ 1560 1550 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/12/2016 5:31 PM

In reply to Dirty_Player
Auto-translated
We took all the remaining resources, and I set up a strategy with two Necromancers and Swordsmen under a Castle. I boosted Tamika's Earth skill and positioned her on level 117 under Conflux 3. Then, my opponent conceded. Thanks for the game.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
6lm10a
Game Length
117 days
Game Date
12/10/2016
Reported
12/10/2016 10:36 PM
Rating Impact Archived
Bahan 1702 1710 +8 ↑
Norbakk 1526 1518 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/10/2016 10:47 PM

In reply to Bahan
Auto-translated
Bahan
We took all the remaining units, and I found a setup with two Necromancers and Boots under a Castle. I leveled up Tamika and got to level 117 under Conflux 3, and then my opponent conceded. Thanks for the game.

I confirm.
Tried something, but it killed me:)
THX
In reply to Sevan_80
User Avatar
Auto-translated
Gave away the color for 1.7k
We used 4 restarts each (added 1 more restart after the crash by mutual agreement)
The miner came with 3 stacks, which was nice, but gold was tight and there were many ranged guards, so the tempo wasn't very high, as I didn't want to lose the Troglodytes. On day 3, I took a box of 25 evil eyes, after which things picked up a bit.
At the end of week 1, I scouted a lvl 2 Griffin Conservatory, took it on day 121, and captured the native opponent; on day 122, I took another lvl 3 Griffin Conservatory. By the end of the second week, I collected 3 Dragon Fly Hives for 20 Wyverns, and also captured an external dwelling of Champions, which I Town Portaled into 2 castles.
By this time, I also managed to build the Mage Guild (without control).
On day 132, with 5 Angels, 20 Dragons, 12 Cavaliers, 150+ Troglodytes, and 40 Evil Eyes, I attacked a max Dragon Utopia, which gave +5 all stats and +10 SP, a +12 sword, and a Water book.
Then began a whole saga of rebuilding the Mage Guild — I rebuilt tier 4 three times and tier 5 six times... I also placed Angels in my corner treasure zone.
In the end, I only got Town Portal on day 141 and Dimension Door on day 145, and took 4 more Dragon Utopias.
On day 211, I built Archangels and went to pressure my opponent. GG

Thanks for the game!
discord matador99

Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Алкин / Alkin Start Hero Алкин / Alkin
Алкин / Alkin Main Hero Алкин / Alkin
Map Template
6lm10a
Game Length
217 days
Game Date
12/10/2016
Reported
12/10/2016 11:46 PM
Rating Impact Archived
matador99 1444 1466 +22 ↑
Huanito 1642 1620 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/10/2016 11:48 PM

In reply to matador99
User Avatar
Auto-translated
matador99
Gave up the color for 1.7k
We used 4 restarts each (added 1 restart each by mutual agreement after a crash)
The Miner arrived with 3 stacks, which was nice, but gold was tight and there were lots of shooter guards, so the pace wasn't very high, as I didn't want to waste Troglodytes. On day 3 I took a chest with 25 Evil Eyes, after which things got a bit more active)
At the end of week 1 I scouted a Griffin Conservatory 2, took it on day 121 and captured the native computer, on day 122 I took another Griffin Conservatory 3. By the end of the second week I collected 3 Dragon Fly Hives with 20 Wyverns, and also captured an external Champion dwelling, which I Town Portal'd to 2 Castles.
Also by this time I managed to build the Mage Guild (without control)
On day 132, having 5 Angels, 20 Unicorns, 12 Cavaliers, 150+ Troglodytes and 40 Evil Eyes, I went into a max Dragon Utopia which gave +5 all and +10 spell power, a sword +12 and a Water Magic book.
Then began a whole saga with rebuilding the Mage Guild - I rebuilt the 4th level three times and the 5th level six times... I also placed Angels in my corner treasure zone.
In the end I got Town Portal only on day 141, and Dimension Door on day 145, took 4 more Dragon Utopias.
On day 211 I built Archangels and went to pressure the opponent. GG

Thanks for the game!
Spasibo za igru.
In reply to Sevan_80
User Avatar
Auto-translated
Thank you for playing.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Ивор / Ivor Main Hero Ивор / Ivor
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
Balance
Game Length
122 days
Game Date
12/11/2016
Reported
12/11/2016 10:00 AM
Rating Impact Archived
MoxuTo 1473 1498 +25 ↑
Nitro 1757 1732 -25 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/11/2016 12:50 PM

Statistics

Welcome our newest member: Emil