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Posts from RTF is a global modification that replaces all towns in the game. Auto-translated

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Do we need Ashan?
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#2472
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I would make them golems – they would have a good death animation.
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#2473
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I think the death animation could be changed.

Added 1 hour 38 minutes ago
Guys, I had an idea: could we create a unique summon for each school of magic? (And could we duplicate spells?)
We already have Fire.
For Water, we could summon a Water Elemental (or a Kirin, depending on who you have in the town).
For Air, we could summon a Thunderbird (using a Phoenix or Griffin texture).
For Earth, we could summon a Dracolich (Earth because bones are in the earth, and poison is kind of an Earth element). (The animation could be him flying in and biting down from above, like a Lich's attack, but with a projectile like the Lich's).

Added 5 minutes ago
Acula97
I would make them golems – they have a good death animation.
In principle, we could make a lot of dust (or smoke, or something like fog) appear, then it dissipates, and there's a bunch of them.
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#2474
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Water - I agree. Air - there's already a stormcrow. Earth - Ents are better.
In reply to Акула97
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#2475
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Akula97
Water - I agree
Air - there's already a storm petrel
Earth - ents would be better
I don't know about ents, they're slow, so they'd need to have their initiative increased. As for the storm petrels, it seems like they introduced Simurghs and Simargls instead of the birds.

Added 2 minutes later
I was also thinking that we could work on the lizards and give them a call that summons some kind of ancient ancestor (an enhanced dragon lord, for example, not a fire one, but some kind of ice one, with immunity to water, possibly air or earth).
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#2476
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Replaced, but the finished creature remained.
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#2477
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the creature still exists, but then the balance would need to be adjusted, because the Ent is like a wooden rock that mostly stands and tanks, rather than attacking.
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#2478
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You can increase initiative.
In reply to Акула97
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#2479
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Shark97
It would be possible to increase initiative.
So what would that be? A speed-based unit? No, either its defense and health need to be significantly increased, or something else needs to be considered.

Added 1 minute ago
By the way, undead won't have dragons either, which could also be a cool idea.
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#2480
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It will be possible to create Emerald Dragons.
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#2481
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by the way, I didn't think of that

Added 2 minutes ago
I was also thinking about air magic, but I couldn't come up with anything useful

Added 2 minutes ago
I came up with something.
We could create a Nebulu bird, like in the mod for 4 factions (like a cosmic bird, with griffin textures)

Added 46 minutes ago
I think that to maintain balance, we need to introduce someone evil, like two evil creatures (an archdevil and, say, a dragon lich) and two good creatures (say, a Naga General and Nebulu).
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#2482
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Could you create some dark aerial dragons?
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#2483
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there are two ideas: 1) you can take the texture of an air elemental, increase it by 10 times, remove the arms, and call it a hurricane. 2) you can create a dragon, a bird, or something else that consists of a storm, a blizzard, a hurricane, and so on, and this creature will spit chain lightning (or regular lightning) quickly and frequently, but the damage will be slightly reduced. It could also be incorporeal (but that might be too much; then we should improve the devils, strengthen the Naga generals, and enhance the emerald dragons).
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#2484
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You can cut out the texture of the sixth Phoenix and rename it Thunderbirds.
In reply to Акула97
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#2485
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Shark97
You could cut out the texture of the Phoenixes from the sixth game and call them Thunderbirds.
I thought about that, but I don't think it's a very good idea because there's nothing to attach it to. It would be better to extract the Air Elemental from there, give it a different name (Storm Lord, Lightning Master, Electrone), and put its texture on the Lich.