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I played with great interest and finished the game in the beginning of the 13th week (probably thanks to the generous giver of coins, although I followed a slightly different path). I would like to add a few points: 1) if recruiting archers at the beginning is quite justified, then monks in the left corner are too much (because if you reach them first and recruit them, it's essentially winning the game); 2) the "tents" are very unclear (it seems that the author deliberately masked them). Overall, after playing twice (with different approaches to the demon), I got a lot of enjoyment. Thank you, Author, for the clever and very interesting map.
