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The site is good. Well done! However, the music doesn't seem to load when I turn it on... Regarding the names of the buildings. It seems that only the basic ones have names, while the advanced ones are written as "Upgraded Building," in which case your city will stand out a lot, although it's up to you...
Ganymed
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The music should be loading... it's strange that it isn't. :rolleyes: Regarding the names of the dwellings, I think it's a very interesting topic, and it's worth discussing on the forum. The thing is, the so-called "upgraded" dwellings are a later version of the names. I started playing when all the dwellings had their own names, both un-upgraded and upgraded. You can see this version in the Platinum Edition from Buki. In my opinion, this is much more justified in terms of both meaning and the overall interest of the game. The uniform structure of the "upgraded" dwellings, in my opinion, diminishes both the visual perception of the city and the semantic significance of the dwellings themselves. For example, what makes more sense for the Obsidian Gargoyle dwellings: an upgraded Rampart or a Chapel, which, by the way, is depicted on the map as an external dwelling for the Gargoyles? And how can you imagine an upgraded rampart? A rampart is the prelude to something, a staircase with a platform, so to speak. I, for example, cannot imagine an upgraded staircase with a platform:smile35: The meaning is lost, and in many ways, the urban structure embedded in the game is distorted. And there are many such examples. For example: an upgraded Abandoned Palace. Think about it, and you'll find it funny! There's fantasy, and then there's the basic meaning of the Russian language. Therefore, we initially took a course towards an authentic interpretation of the Third Heroes, regarding the names of the creatures' dwellings. How will this be resolved technically? We have a certain concept that is being discussed.
Настоящие герои - не те, пред кем мы преклоняемся, а те, кого мы оплевываем...[/COLOR] ----------------------------- "So much has gone and little is new"
David Bowie
Saruman
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Well, in that case, that's good. I also think that upgraded and non-upgraded buildings should have different names. The only inconvenience for players with pirated versions is that all their upgraded buildings are named as "ultimate," while you have such a variety... Maybe you could also add the translation of the others as a bonus? (I also have Heroes of Might and Magic III, but I haven't played it much because I've completed almost all the campaigns on pirated versions).
Regarding the music. Another opinion. The music itself isn't bad. However, I have some remarks. 1) In neither version is a General motif traceable from beginning to end. The motif changes throughout the entire track. 2) Both tracks start very abruptly. Without any kind of buildup, so to speak. 3) In the first track (IMHO), the sound of the surf is unnecessary. This town (IMHO) should be associated not with water, but with an advanced civilization.
I also have some advice: 1) You could borrow music from the classics. As was done in Heroes III. Just adapt it a bit and use it. 2) Work more with people not involved in the project. I mean on forums, websites, on the net, in short.
P.S.: I'll browse around and look into all this, and then I'll help you with my crazy ideas. (if you don't mind, of course)
XEL
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Some sections of the website contain complete misinformation; when will it be updated?
Drnik
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Of course, everything is great!!!))) but... in my opinion, the "Grail-shell with a pearl" looks a bit too glamorous; I think it needs to be something more austere (after all, the sun doesn't always shine and seagulls don't always cry in the Cove). Something like: a cloud with lightning flashing in it... or a waterfall cascading from the back of the cliff... if such a Grail doesn't change the properties of the first one...
We are working on updating the site, but not as quickly as we would like. I would call the information on the site partially outdated, rather than misinformation, because the city is still under development, and plans and information are constantly changing.
Regarding the music. Here's another opinion. The music itself is not bad. However, I have some comments. 1) In none of the versions is there a consistent theme from beginning to end. The theme changes throughout the track. 2) Both tracks start very abruptly. Without any kind of build-up. 3) In the first track (in my opinion), the sound of the surf is unnecessary. This city (in my opinion) should not be associated with water, but with a developed civilization.
Here are some more suggestions: 1) The music could have been borrowed from classical composers. As was done in Heroes 3. It's enough to adapt it a little and use it. 2) Work more with people who are not involved in the project. I mean on forums, websites, on the internet in general.
I'll answer everything at once: The music was created based on and in the style of Paul Romero's city melodies for Heroes 3 (there's nothing "borrowed" from classical music there;). The sound of the surf was initially chosen by the team as an accompaniment to the city melody of the Harbor. After several months of testing, this option still seems organic for the city, so no changes are planned in this regard. Regarding the "consistent theme." The city melody is built in a classical sonata form (if that means anything to you). Exposition (with a secondary theme) - Development - Recapitulation. The second melody was created for naval battles (there is also another one for battles). There, for the most part, there is a "continuous development," creating an atmosphere of a storm.
toXEL
The website does not contain misinformation, but information that is current at the time it is posted on the website. Unfortunately, the pace of city development does not allow us to focus on the website, and in addition, we have not yet been able to arrange the move to a new server (for the same reasons). But it is better to wait a little longer and see the entire city, and at the same time play it, than to track updated snippets that we would provide once a month, in my opinion. Although updates will be coming soon anyway;)
Настоящие герои - не те, пред кем мы преклоняемся, а те, кого мы оплевываем...[/COLOR] ----------------------------- "So much has gone and little is new"
David Bowie
Деo
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If anyone is interested in our project, please know that we have updated it. Now you can see the animations of some units, the updated town screen, and the concept art of the commanders with a description of their abilities. And two entries have been added to the diary of the Triton, Lektar... Our address remains the same - http://www.storm-team.3dn.ru/