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Posts from The weakest castle in Heroes of Might and Magic IV!

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The weakest Castle in Heroes of Might and Magic 4!
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In reply to Darth Saruman
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19 years ago
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Darth Saruman;93472
I don't think so... yesterday I was playing with a friend - he had Life, and I had Chaos (by the way, I also have version 3.51, aka Equilibrium) - even though he had a power advantage, I defeated him, that's how it is... but if the Angels had the first strike...
You see, people are different. And you can't judge everyone based on one player....:rolleyes:
In reply to OptiMAL
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19 years ago
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OptiMAL;93502
You see, people are different. And you can't judge everyone based on one player....:rolleyes:

Life still loses out compared to other castles... and you'll have to come to terms with that...
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19 years ago
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OptiMAL, I remember you used to be a champion... So, you've changed your mind after all :)
And by the way, she can easily defeat Death because what you mentioned takes a lot of time.
I don't think so... Yesterday, I played with a friend - he had Life, and I had Chaos (by the way, I also have 3.51, aka Equilibrium) - even though he had a strength advantage, I defeated him, that's how it is... But if Angels had a first strike...

Yes, what you called IDmm takes time, i.e., hero leveling. But the Death castle is good in terms of resources! It is built faster than all the others. And that's a great balance. It's easier to level up a hero with a full army...

Haha, of course... It's hard to fight against Chaos... I know from bitter experience. Especially Life with its guardians. Order and Nature have a better chance. Or if you combine them with Life... but that takes a long time, not suitable for online play.
In reply to Darth Saruman
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19 years ago
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Darth Saruman;93528
Life still loses out compared to other castles... and you'll have to come to terms with that...
This might be said by someone who hasn't seen Life in all its glory. I'll repeat myself: don't jump to conclusions.
In reply to OptiMAL
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19 years ago
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OptiMAL;93551
This can be said by someone who hasn't seen Life in all its glory. I'll repeat myself: don't jump to conclusions.

I have seen it, and that's why I'll repeat again - Life isn't quite like that...:(

Especially when you're playing against a real player and not the AI.
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19 years ago
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In Heroes of Might and Magic IV, there are no weak factions. This is a fact! Everything is well-balanced. But the Haven faction is always the scapegoat... It's just that sometimes it's less interesting to play as (IMHO), but that doesn't mean it's weak.
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19 years ago
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But the Castle of Haven is always the scapegoat...
There is at least one good reason for this: it is difficult to name a broad class of maps (in terms of size, number of resources, and forces, etc.) on which Haven would be REALLY very strong. But for other castles, this is not a problem.
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19 years ago
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No, I don't see a reason for that. What exactly does Life lack in this context?
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19 years ago
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Barbarians are strong on small maps, Chaos and Haven on medium maps (I haven't played much with Nature), and Necropolis on large maps (this is just a general observation, for example). As for Life, it doesn't stand out anywhere, IMHO.
In reply to Fireball
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19 years ago
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Fireball;93650
Barbarians are strong on small maps, Chaos and Order on medium (I've played Nature little), Death on large (this is a generalization, for example). And Life doesn't stand out anywhere, IMHO.
Then tell me why. For Life, building up to level 3 takes 3 days!
Level 2 + the building for the 3rd + the 3rd level itself. And what about others? For those same Barbarians, a Stronghold is needed for harpies, and a caravan for nomads. For Nature, a Ranger's Guild for elves, and a Grove for tigers. And then, for unicorns, the Fountain of Luck (I think, I don't remember exactly), and for griffins, a Stronghold. Draw your own conclusion.
P.S. Unfortunately, I can't play with you right now, but I would gladly prove to all of you that Life is STRONG! IMHO.
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19 years ago
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Barbarians are strong on small maps, Chaos and Haven on medium maps (I haven't played much with Nature), and Necropolis on large maps (this is just a general observation, for example). But Life doesn't stand out anywhere, IMO.

It might not stand out, of course (but the issue isn't about the map size)... But in my opinion, this is a sign of stability. Life can adapt quite easily to any map and situation. That's a plus, whereas Death is really only very strong on a huge map thanks to its Necromancy. Although, again, it's debatable... Life (and Nature, and Haven, by the way) also benefits on large maps. Don't underestimate Resurrection (and especially Summoning).
In reply to Пандора
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19 years ago
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Pandora;93738
Yes, she may not stand out (and it's not about the map size at all)... But in my opinion, this is a sign of stability. Life can easily adapt to any map and situation. This is a plus, while Death is really too strong only on a huge map thanks to its Necromancy. Although, again, it's debatable... Life (and Nature, and Haven, by the way) also benefits from large maps. Don't underestimate Resurrection (and especially Summoning).

but unfortunately, Life is unlikely to withstand competition, for example, with Chaos or Haven...
In reply to Darth Saruman
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19 years ago
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So, here's how life can overcome chaos: If you play on large maps, the heroes level up. Chaos has a mage, and Life has a mage and a knight. Let's say they all level up to 25. They meet before the battle. The Angels have better stats than the Chaos Demon, and everyone on the Life side has more initiative than the Chaos side, so Life goes first. The Life mage casts "General Protection," and then everyone attacks. The Chaos mage can only cast once because on the next turn, the angel reaches him and kills the Chaos Demon. He will resurrect, and the crusaders will finish him off. And that's it. I posted a similar situation somewhere.
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19 years ago
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but unfortunately, Life will hardly withstand competition, for example, with Chaos or Haven...

It will be difficult, but Optimal described a quite realistic situation. But of course, everything will depend on the balance, on the opponent's skill level, on experience, and on many other factors... For example, if a player chooses Life and plays against the computer's Chaos or Haven, it will be easy! There's no doubt about it.
In reply to Пандора
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19 years ago
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You can also deal with Haven. The hero is the problem, but it can be solved with angels and knights. And the genies will deal 2 times less damage because of the life mage's spell: the general protection of Haven. You need to look at things realistically, not fantasize.

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