Posts from Bug reports.
Auto-translated
Did they fix the bug with the watering hole?
No. It still works incorrectly for the blue player.
basically, in the latest patch, they removed the normal mirrored Diamond from the template pool, but left the buggy one with 1 computer per player; fix it fast, please.

UTC+03:00, icq 593626431
But I will check (as much as possible) whether something related to HotA causes them. In addition to the save file, it is important to describe in detail what actions led to the desynchronization.
Desynchronization issues can occur both in principle and in SoD. As far as I understand, they are usually related to connection problems.
But I will check (as much as possible) to see if something related to HotA is causing them. In addition to the save file, it would be helpful to describe in detail what actions led to the desynchronization.
Right now, there's a more important and pressing issue: after passing the turn, the game stops recognizing the latest save and auto.jgm.2 (they are in the game folder). The circumstances: there were lags throughout the turn on my computer, I barely managed to complete my turn, made sure it was definitely passed, and then I pressed Reset. No renaming or moving the file works. At the same time, previous saves load correctly. But for a tournament match, the latest save is crucial!
Not everyone knows that there are no autosaves in Heroes of Might and Magic!
There are only saves at the beginning of the day.
Added 11 minutes later
And now it's just crazy!!!! Since version 114, I can see what the blue player is doing in real-time!!!!
Added 33 seconds later
I'm just hysterical about OH) I spent 2 hours on it)
Added 1 minute later
We're playing on without it, of course.
Not everyone knows yet that there are no autosaves in Heroes of Might and Magic Online! There are only saves at the beginning of the turn.
Sometimes, when creating a game in Heroes of Might and Magic Online, the game initializes incorrectly, and players partially see each other and partially control each other's actions (I've seen this a couple of times on streams). The reason for this is not yet clear. At the very least, it is definitely not recommended to connect to someone who created a "new game" through "load game," and vice versa.
If there are any strange things in the game, something switches on its own, the screen flickers, etc., it is better to recreate the game immediately.
Yes, at first, the heroes started twitching on their own, switching between them, and then suddenly a new channel or stream opened, and I started seeing the blue castle and its heroes moving.
Autosaves should be normal. Perhaps the checkbox for saves in the HD launcher is disabled, or it's just some kind of bug.
I thought it was a feature.
Added 13 minutes later
There's an opinion that my turn started transferring synchronously with the opponent's turn.
A strange bug occurred: I was in a town, thinking about what to build, and some heroes still had movement points left. At that moment, the turn transfer began, but the confirmation window for ending the turn didn't appear. We were playing with OH on map 112.
Added 13 minutes later
There's a theory that my turn started transferring at the same time as the opponent's turn.
I already wrote about this bug above.

