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Posts from RTF is a global modification that replaces all towns in the game.

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In reply to BlueCoil
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10 years ago
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BlueCoil
but with Battle Fury, 4-4 damage is quite good for a 2nd-level archer – they will later switch roles.

With Battle Fury, they are strong against peasants, and if you also take Shooting, Luck, and Attack, it will be pretty good for a 4th-level unit. :smile11: Let's discuss creatures, not the skills that heroes need to learn.
And I would also lower the growth rate of water creatures and increase the growth rate of fire creatures.

Added after 17 hours 49 minutes
I still don't understand: regular fire creatures have retaliatory attack, but upgraded ones don't. What's the point of upgrading them then?
In reply to Акула97
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10 years ago
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Shark97

Added after 17 hours and 49 minutes
[/U]I still don't understand: regular fire elementals have a retaliatory attack, but the upgraded ones don't. What's the point of upgrading them then?
Regular fire elementals do not have a retaliatory attack. Regarding the water, fire, and other elementals, they will be further refined.
In reply to WizardNazyr
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10 years ago
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WizardNazyr
Regular fire elementals don't have a retaliatory attack. Regarding water, fire, and other elementals – they will be further developed.
Thank you very much. As I understand it, development has slowed down now.
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9 years ago
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I just saw the 3rd level of the Haven faction, and they look really good.

And who else haven’t we finished in the Sanctuary?

Added 4 minutes later

WizardNazyr
Regular fire elementals don’t have a retaliatory attack. Regarding water, fire, and other elementals, they will be further refined.
I can sit down and play Heroes today and describe the errors in detail (I will be based on the classic version).
In reply to Акула97
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9 years ago
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Akula97
I just saw the 3rd tier of the Haven faction, and they look really good.

And who else haven’t we finished in the Sanctuary?
In the Sanctuary, turtles will replace the Murmillo, sea elves will replace the River Nymph, the entire upgrade will be reworked with a winter, icy theme, and the units will have various special effects to hide the flaws in some of the animations.
In reply to WizardNazyr
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9 years ago
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WizardNazyr
In the Sanctuary, turtles will replace the Murmillo, sea elves will replace the river spirits, the entire Altgreim will be reworked with a winter, icy theme, and units will have various special effects to hide the awkwardness of some animations.
I completely agree about the Murmillo; they are quite lackluster.
I saw that in Heroes of Might and Magic 5.5, the images of some runes were changed. Would it be possible to rename them? The image can also be changed, but then, as I understand it, there will be a problem with the rune's animation.

Regarding the frost Kirin: I saw that in WGE, there was an ability called "Northern Breath"; would it be possible to include it?

The priestesses could be given regeneration, like in Heroes 6, and the Altgreim could be given cold magic.

As I understand it, the Sanctuary will be similar to the elves (strong archers at levels 3-4, fast creatures).

What do you think about the idea of Kensei as a hero-general?
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9 years ago
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Will there be elves like these?
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In reply to Акула97
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9 years ago
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Akula97

What do you think about the idea of Naga generals in Kenshi?
I had the idea to make Naga heroes a long time ago ;)
There will be Naga heroes, and Elf heroes.
Will there be Elves like that?
I'm not sure about the appearance, you should ask fktifzobr@mail.ru about that.
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9 years ago
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fkifzobr@mail.ru hasn't logged in for a while, and many questions have accumulated...
In reply to Акула97
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9 years ago
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Shark97
fkifzobr@mail.ru I haven't been here in a while, and I have a lot of questions...
Just because I don't write anything doesn't mean I'm not here.
In reply to Садовод
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9 years ago
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Gardener
What stage is the mod development at?
Right now, I'm trying to add a new tail to the Coatl + then a new version of RTF_fix will be released. With this mod, I've already completed the Demon campaign and several scenarios, and there are no major bugs, only some animations for certain heroes and creatures don't work in cutscenes.
And I also made a Death Knight on a live horse (I already posted it). You'll be able to use it to create Paladins or any other mounted knights with swords.
In reply to fktifzobr@mail.ru
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9 years ago
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What kind of mount do you have? Could you provide more details, as I didn't quite understand. You can write to me in a private message.
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9 years ago
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I don't think neutral demons are the right choice. How will Haven or Sanctuary fight them? After all, demons are evil... :smile51:
In reply to Садовод
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9 years ago
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Gardener
What kind of horse do you have? Tell me more; I don't understand. You can write to me in private messages.

the models for the legs, torso under the saddlecloth, and neck are cut off from Duncan's horse; the head and armor are from Ornele's horse

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