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What timer setting should I use for Panic and 2sm4d(3)?
74 voters
Single choice Public votes Closed 2016-06-25
This poll is closed.
HV timer – 16:00 + 06:30 + 01:00
45.9% 34 votes
the timer used on Diamond is – 19:00+08:00+01:15
54.1% 40 votes
Announcement
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"OFB-10"
Registration is now open for the qualifying tournament for the most prestigious online HoMM 3 tournament on heroesworld.ru – "Final Battle"

Organizational matters:

1. Tournament leader – злой_романтик (ICQ - 296524052), organizational questions - skd (ICQ - 593626431); judges – Dima Surmay (ICQ - 263293484), Nitro (ICQ - 627769385), Dirty Player (ICQ - 408722873).
2. The tournament is official and regular, conducted according to the Rules for organization, conduct, and participation in HOMM3 online tournaments.
3. All tournament games go into the HoMM3 HW Player Rating.
4. After the start of tournament games, the tournament regulations will not be changed.
5. Disputed points, if any arise, are discussed outside the forum. For a resolution, you must contact the leader or one of the tournament judges via ICQ and provide daily saves, ICQ logs, and other necessary information.
6. A draw result for a game is accepted only upon review of the save and agreement with the tournament judges.
7. Tournament games must be played within the established timeframe. For violation of game deadlines, by decision of the leader and tournament judges, a player may be penalized up to disqualification from the tournament.

Requirements for participants:

1. Heroesworld players with a site registration date before 01.06.2015 and having at least 50 rated games are invited to the tournament.
2. Players with a general same HeroesWorld rating of 1600+ have the right to free registration in the tournament.
3. Applications from participants with a HeroesWorld rating of 1599 and below will be reviewed by the leader and tournament judges on an individual basis.
4. Applications from participants who have unconfirmed reports will be left without consideration until the corresponding reports are confirmed.
5. The organizers reserve the right to refuse registration for players who have repeatedly withdrawn or been disqualified from other HeroesWorld tournaments.

Regulations


Rules:

1. Game version: The tournament is held on the SoD + HD mod game version 4.2+.
2. Patch HW_rulez 1.38 is used in tournament games (in case a new version is released, this point will be updated).
3. The tournament is conducted according to the rules for online games in Heroes 3.
Clarification to the rules: on XL+U templates, the "Mage Guild own" option must be enabled.
4. Restarts total 3 days (111+111+111 or 111+112 or 113).
5. Templates:
Panic, 2sm4d(3), Diamond, Mini-Nostalgia, Jebus Cross, 8mm6a, 8xm12a, 6lm10a, Spider.
A fixed template will be set for each subsequent round in accordance with the draw. Each tournament template will be played once in the tournament.
6. Choice of towns:
Each tournament participant will play one game for each town.
After confirmation of registration in the tournament, the participant must send skd via ICQ or a private message on the forum a list containing information on which town and on which template the participant wishes to conduct the game. The towns specified in the list are not subject to change.
7. Choice of color: bidding is conducted for the right to choose the color; the player listed second in the pair makes the first bid.
8. In case players who declared the same towns for a template meet in a subsequent round, bidding for the hero is conducted.
Each participant has the right to cross out one hero, after which bidding for the right to choose the hero first is conducted. The player listed second in the pair crosses out first and makes the first bid. Bidding for the hero is conducted after bidding for color.


Tournament Format:

1. Registration from June 1 to 20:00 (Moscow time) June 12.
2. Start of tournament games – 13 June 2016. End of the tournament – 16 October 2016.
3. The tournament is conducted using a Swiss system in 9 rounds. Each round lasts 14 days: it starts at 10:00 on Monday of the first day of the round and ends at 20:00 on Sunday of the final day of the round.
4. Within the round timeframe, a report on the completed game of the round must be made in the tournament thread to record the tournament result. In case of failure to comply with this rule requirement, either a technical result or a score of 0-0 will be entered for the matches.
5. Round dates:
Round 1: 13 June – 26 June
Round 2: 27 June – 10 July
Round 3: 11 July – 24 July
Round 4: 25 July – 7 August
Round 5: 8 August – 21 August
Round 6: 22 August – 4 September
Round 7: 5 September – 18 September
Round 8: 19 September – 2 October
Round 9: 3 October – 16 October
6. 2 points are given for a win, 1 point for a draw, and 0 points for a loss.
Places are distributed based on the points earned.
In case of equal points, additional indicators apply in order of priority:
1) Buchholz Coefficient;
2) Number of wins;
3) Head-to-head encounter;
If it is not possible to distribute places between participants who have a chance to enter the final stage of the tournament based on additional indicators, tie-breaks will be held.
Tie-break rules: template draw, random pair of towns + bidding for town choice and color choice.
7. 10 players participate in "Final Battle–10":
Winner of FB-9 Maretti,
2nd place FB-9 Aiwe,
3rd place FB-9 KobRa_RR,
Winner of the "Only XL-3" tournament,
Winner of the "Favorites, to battle-8" tournament,
Top 5 places of the OFB-10 tournament.
Additions:
In case Maretti, Aiwe or KobRa_RR refuse to participate in FB-10 – their slot will be taken by the player who took 6th or a subsequent place in OFB-10;
In case the winners of the "Only XL-3" or "Favorites, to battle-8" tournaments are among the players who took one of the top five places in OFB-10 or refuse to participate in the FB-10 tournament, the right to participate in FB-10 passes to the finalists of said tournaments.
In case the finalists of the "Only XL-3" or "Favorites, to battle-8" tournaments also are among the players who took one of the top five places in OFB-10 or refuse to participate in the FB-10 tournament, their slot will be taken by the player who took 6th or a subsequent place in OFB-10.

UTC+03:00, icq 593626431
In reply to Redwhait
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Thank you for playing!
Battle Report Accepted
Красный / Red
ЯR
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
Panic
Game Length
132 days
Game Date
8/11/2016
Reported
8/11/2016 7:16 PM
Rating Impact Archived
ЯR 1614 1627 +13 ↑
Blitz 1572 1559 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/11/2016 7:28 PM

In reply to ЯR
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YaR
Thanks for the game!
He placed very good artifacts on the skill points and knowledge on the respec, but the paths were very long and spiral-shaped. Everything was fine, but he made a mistake like a crab and lost in the pre-max Cyclops arena He was in a hurry to get GM 4 for the chain, because the opponent had glowing Greater Ifrits, and he thought it was Armageddon (which it was). Then, on the single units, he started to outsmart her and buried Solmyr there, because he didn't have enough money for another ransom, so he decided to take a risk and got caught. Thanks for the game.
In reply to Blitz
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It was a timely move to challenge the opponent; otherwise, in the next turn, two creatures would have been summoned, and the result would have been exactly the opposite. As it was, the combat stats decided the outcome.
Thank you for the game.
296524052
Весна 2012.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Нила / Neela Start Hero Нила / Neela
Моандор / Moandor Main Hero Моандор / Moandor
Победа / Def Победа / Def
skd
Красный / Red
Башня / Tower Faction Башня / Tower
Фафнер / Fafner Start Hero Фафнер / Fafner
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Map Template
Panic
Game Length
126 days
Game Date
8/12/2016
Reported
8/12/2016 7:39 AM
Rating Impact Archived
злой_романтик 1479 1500 +21 ↑
skd 1636 1615 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/12/2016 8:44 AM

In reply to злой_романтик
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evil_romantic
Came to the opponent just in time, otherwise the next turn 2 consulates would have been taken and the result would have been exactly the opposite, but as it is, the battle parameters decided it.
Thanks for the game.

6k block from 50+ gr. archers slowed down development; on turn 115 I found an external market on the respawn and managed to buy Eislinn, thanks to whom I was able to continue the game. On the first one, mages in the fort rebuilt.
On the second one, I played quite well, fought several good battles, leveled up Eislinn — she had 8 spell power and 11 knowledge.
On turn 125, I took a tier-three consulate and set up camp to replenish and pick up home consulates the next turn. But romantic on his turn reached my necro village and blocked the path home.
I had to set up camp with Eislinn in the central village from which I could reach; I wanted to trade using magic, but there was haste and expert offense and defense.
Thanks for the game.

UTC+03:00, icq 593626431
In reply to Blitz
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Thank you for playing!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
Panic
Game Length
113 days
Game Date
8/12/2016
Reported
8/12/2016 4:11 PM
Rating Impact Archived
PutinKING 1543 1552 +9 ↑
Court 1387 1378 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/13/2016 8:04 PM

In reply to Blitz
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Bought the blue color. Waited for the Necromancer and, with great difficulty, managed to get to the third week, despite starting with the poorest and most overused starting location. After that, it became easier; skeletons accumulated, and they became unstoppable. The exhausted elementals couldn't withstand it and lost.
Thank you for the game.
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Фиона / Fiona Start Hero Фиона / Fiona
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Фиур / Fiur Start Hero Фиур / Fiur
Фиур / Fiur Main Hero Фиур / Fiur
Map Template
Panic
Game Length
213 days
Game Date
8/12/2016
Reported
8/12/2016 5:54 PM
Rating Impact Archived
Palach HP 1714 1726 +12 ↑
Mizrael 1634 1622 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/13/2016 5:09 AM

In reply to Blitz
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I caught my main character with no mana on level 1, fighting Ifrits, and killed him with a wave of death; his treasure chest was nearby on a small island. If it weren't for that, I wouldn't even know what I could have hoped for here: rolleyes: Thanks for the game.
ICQ 423164784

Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Нагаш / Nagash Main Hero Нагаш / Nagash
Map Template
Panic
Game Length
126 days
Game Date
8/12/2016
Reported
8/12/2016 6:21 PM
Rating Impact Archived
Sanin 1684 1706 +22 ↑
Antiplayer 1880 1858 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/12/2016 6:25 PM

In reply to Sanin
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Sanin
Caught the main hero with no mana on level 1, surrounded by Ifrits, and killed him with a wave of death; his companion was nearby on a lower-level unit. If it weren't for that, I wouldn't even know what I could have hoped for here: rolleyes: Thanks for the game.
The distribution was "good," but he made a clever mistake. Thanks for the game!
In reply to Blitz
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Thank you for playing.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Нимусса / Nymus Main Hero Нимусса / Nymus
Map Template
Panic
Game Length
135 days
Game Date
8/12/2016
Reported
8/12/2016 7:15 PM
Rating Impact Archived
Medium_HP 1726 1744 +18 ↑
Amster 1821 1803 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/14/2016 3:35 PM

In reply to Dawidu91
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Dawidu91
I caught the opponent's army with a scout. TFP!
Thank you for the game!
In reply to skd
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TFP :)
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Победа / Def Победа / Def
Gee
Синий / Blue
Сопряжение / Conflux Faction Сопряжение / Conflux
Интеус / Inteus Start Hero Интеус / Inteus
Циель / Ciele Main Hero Циель / Ciele
Map Template
Panic
Game Length
135 days
Game Date
8/13/2016
Reported
8/13/2016 1:46 AM
Rating Impact Archived
Jaris 1705 1706 +1 ↑
Gee 1316 1315 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/13/2016 9:01 AM

In reply to Palach HP
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It was a mistake to switch from Necromancer to Warrior; even after consuming the entire map, I had fewer units than with Necromancer. Perhaps if the Warrior had mass haste, it would have been more effective, but all I had was Earth magic. Thanks for the game.
http://www.twitch.tv/mikevalentine/
In reply to Mizrael
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Mizrael
08/12/2016 Palach HP (Blue, Inferno, Fiona, Tant) def Mizrael (Red, Conflux, Fiur, Fiur) Panic 213

You shouldn't have switched from Necromancer to Warrior; even after consuming the entire map, you had less power than with bones. Perhaps if the Warrior had mass haste, he could have won, but he only had earth. Thanks for the game.

I'm ready to take your side, Misha, with 121 and continue playing as the Warrior, and you take the side of Palach. If you're interested, of course) I can even offer a small bet.
In reply to Blitz
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Both had 111 left, and I got Goga, immediately switched to him, which I later regretted.

Week 1:
Slow roads were dealt, excellent!
Clearing my respawn, decent gold, secondary guard - experience.
On 117, Goga stands at the stables, while Tant is in the depths of the respawn collecting artifacts and gold. The horses are stuck at the fort. Also pulled an amulet +5% to necro from the crypt.
Week 2:
121 I find and capture the cloak +10% to necro.
123 I take the Griffin Conservatory double and set up for splitting, scout heroes meanwhile break through to another secondary.
125 They kill Tant on the approach to the swamp secondary, getting sad.
126 Super-treasure eaten + another secondary captured (Conflux) near the opponent, a teleport with cyclops leads to him.
127 The scout hero war begins, Goga is already at the third secondary (Dungeon). 3 scout heroes dig for the Grail.
131-132 Breaching into the second super-treasure on the snow, from what's available there: Dragon Fly Hive + Naga Bank, Solmyr is close already! And nothing to counter the Chain Lightning, no Mass Haste. The Grail is dug up and placed in the main, well, we start necro-ing like hell!! 65% necro )))
133 I have 10 castles and an income of 12k. Solmyr locks Goga in the snows. Through a bunch of scout heroes + setting up Tant (gave him all the Wyverns, Naga + chaff, they shouldn't kill him) I pull the army out.
+ You have to consider there's an exhausting scout hero war going on. I spend 10-15k every day on control of castles. The opponent is very tight on money, but still holding on for now.
134 Stables + aiming for the last super-treasure. In the scout hero wars, I lose an angel. Finally build GM4, there's Chain Lightning + Meteor, Tant in the main refills mana.
135 Goga recaptures the swamp secondary and breaks through to the super-treasure (3000 MP), Tant is splitting. Solmyr is bogged down on my territory and just can't catch Goga. The opponent has 4 heroes left and an income of 2k, after a short pause, the opponent surrenders.
Thanks for the game!
ICQ 245338291
Ник в лоби - Kilgory
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
Panic
Game Length
135 days
Game Date
8/13/2016
Reported
8/13/2016 9:41 AM
Rating Impact Archived
Kilgor 1829 1838 +9 ↑
Socrat 1667 1658 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/13/2016 12:25 PM

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