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I'm looking for the wintrial mod. Unfortunately, all the links I found are dead.
What is this mod, if it's not a secret?
New here? I'm Roha — want a quick tour?
I'm looking for the wintrial mod. Unfortunately, all the links I found are dead.
What is this mod, if it's not a secret?
The mod replaced the Dwarf units with various ice demons. That link on heroescommunity is dead, and I couldn't find any others. :(
That's interesting, is this by any chance a mod for the Frost Elves?
Added 44 seconds later
I had a screenshot. I would have posted it if my computer hadn't crashed.
I'm looking for the wintrial mod. Unfortunately, all the links I found are dead.
Here it is (I don't know the author - please forgive me).
Here it is (I don't know the author - sorry).
Hello, forum users!
Please share a link to the latest version of the mod that allows for simultaneous turns in multiplayer.
This site has many mods: http://all4heroes.net/category/mods
And on their forum, you can chat with modders.
No, I meant the hero's inventory, specifically the part that is not equipped on the hero. There are two lines, and you need to scroll through them with the left/right arrows. It would be more convenient if there was a field, for example, 10x10. In my opinion. For those who like to look at their hero's model, this field could be made expandable. If you want to admire the hero, close it and look. If you want to study your artifacts, open the artifact field and study them.
I want to find mods for combat machines (without other changes) in HMM5 Tribes of the East. Help me find them if they exist.
By the way, I will suddenly add that, not being configured according to Dyrman's advice, this mod (MegaAI) almost reverses and increases the chance of the enemy fleeing. Keep this in mind...
I am interested in a mod that balances the AI's strength in campaigns and scenarios.
Specifically:
1. Increasing the initial bonuses for the AI.
2. Increasing the growth rate of creatures for the AI.
3. Adequate stats for the AI heroes, commensurate with the player's stats. Currently, the AI's strength is irrelevant - it simply cannot counter the player, having a hero 3 times weaker.
I am also interested in a mod that balances overpowered spells against the AI in scenarios, specifically Phoenix, Subjugation, and Berserk. Or at least I would like the AI to learn to use them. For example, I have never seen the AI summon a Phoenix... Although, given its stats, it's not surprising.
Also, the AI rarely uses mass spells of darkness and light, which I think is strange. Having skillful darkness in its arsenal, it casts a slow spell on 1 target or just hits with a stone. If there is a mod that fixes these shortcomings, I would be grateful for a link.
Hello everyone. I am looking for two mods.
1. Faceless Neutral.
2. A mod that replaces the models of some heroes in the game with creatures. I am interested in replacing the models of any heroes with the Assassin (LT) and Underlord (Inferno) creatures.
I used to have the latter mod on another computer that, unfortunately, broke down. Now I have been searching for several days and cannot find it. I saw such a mod on playground, but there were only replacements for the elf faction. There were no needed models there. Thanks in advance.
Where can I download the Polish mod Skull of Shadows? HoMM V: Skull of Shadows (SoS) [MOD]
Comrades, a question! Is there any mod that allows you to choose skills for leveling up, regardless of what the game offers? That is, in other words, when I level up a hero, a window opens with a choice of what can be upgraded, 4 options. But sometimes the options are not at all what I would like. I want, for example, to upgrade the base defense, and I get some kind of magic that I don't want to upgrade at all.
Ment, are you sure about that? In fact, the MegaAI mod reduces the chance of enemies fleeing.
Starting with version 1.2, you can prevent enemy heroes from fleeing the battlefield.