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Posts from Searching for mods (looking for mods for Tribes of the East).

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WizardNazyr
I'm looking for the wintrial mod. Unfortunately, all the links I found are dead.

What is this mod, if it's not a secret?
In reply to Aslan_Red
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Aslan_Red
What is this mod, if it's not a secret?
The mod replaced the Dwarf units with various ice demons. That link on heroescommunity is dead, and I couldn't find any others. :(
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WizardNazyr
The mod replaced the Dwarf units with various ice demons. That link on heroescommunity is dead, and I couldn't find any others. :(

Oh, that's interesting. Is this by any chance a mod for the Frost Elves?

Added after 44 seconds
I had a screenshot. I would have posted it if my computer hadn't crashed.
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Aslan_Red
That's interesting, is this by any chance a mod for the Frost Elves?

Added 44 seconds later
I had a screenshot. I would have posted it if my computer hadn't crashed.
No, it's not for the Frost Elves.
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WizardNazyr
I'm looking for the wintrial mod. Unfortunately, all the links I found are dead.
Here it is (I don't know the author - sorry).
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... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
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SRD
Here it is (I don't know the author - please forgive me).
Thank you!
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SRD
Here it is (I don't know the author - sorry).

Excuse me, could you share a screenshot?
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Hello, forum members!
Please share a link to the latest version of the mod that allows for simultaneous turns in multiplayer.
In reply to Mitsuhide
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Mitsuhide
Hello, forum users!
Please share a link to the latest version of the mod that allows for simultaneous turns in multiplayer.
Not relevant anymore, I found the mod.
In reply to Mitsuhide
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Are there any other mods that replace towns?
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Has anyone encountered a mod that distributes creatures from NCF files across different towns? Something along the lines of this (pic related).
Thank you for your answer.
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In reply to Небо
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Sky
This site has many mods: http://all4heroes.net/category/mods
And on their forum, you can chat with modders.

Unfortunately, the link is not working; it seems the site has been closed.

Added 4 minutes ago
elek34ka
No, I meant the hero's inventory, specifically the part that is not equipped on the hero. There are two lines, and you need to scroll through them with the left/right arrows. It would be more convenient if there was a field, for example, 10x10. In my opinion. For those who like to look at their hero's model, this field could be made expandable. If you want to admire the hero, close it and look. If you want to study your artifacts, open the artifact field and study them.

Interesting, I would also like to see such a mod.

Added 2 minutes ago
vlastelinseti
I want to find mods for combat machines (without other changes) in HMM5 Tribes of the East. Help me find them if they exist.

Colleague, if you managed to find such a mod, please upload it.
I have been looking for such a mod for a long time!


Added 4 minutes ago
Ment
By the way, I will suddenly add that, not being configured according to Dyrman's advice, this mod (MegaAI) almost reverses and increases the chance of the enemy fleeing. Keep this in mind...

Ment, are you sure about that? In fact, the MegaAI mod reduces the chance of fleeing.
Starting with version 1.2, you can prevent the enemy hero from fleeing the battlefield.

Added 3 minutes ago
Rexsar
I am interested in a mod that balances the AI's strength in campaigns and scenarios.
Specifically:
1. Increasing the initial bonuses for the AI.
2. Increasing the growth rate of creatures for the AI.
3. Adequate stats for the AI heroes, commensurate with the player's stats. Currently, the AI's strength is irrelevant - it simply cannot counter the player, having a hero 3 times weaker.
I am also interested in a mod that balances overpowered spells against the AI in scenarios, specifically Phoenix, Subjugation, and Berserk. Or at least I would like the AI to learn to use them. For example, I have never seen the AI summon a Phoenix... Although, given its stats, it's not surprising.
Also, the AI rarely uses mass spells of darkness and light, which I think is strange. Having skillful darkness in its arsenal, it casts a slow spell on 1 target or just hits with a stone. If there is a mod that fixes these shortcomings, I would be grateful for a link.

Did you manage to find such a mod?
The idea is interesting.

Added 20 minutes ago
darac977
Hello everyone. I am looking for two mods.

1. Faceless Neutral.

2. A mod that replaces the models of some heroes in the game with creatures. I am interested in replacing the models of any heroes with the Assassin (LT) and Underlord (Inferno) creatures.
I used to have the latter mod on another computer that, unfortunately, broke down. Now I have been searching for several days and cannot find it. I saw such a mod on playground, but there were only replacements for the elf faction. There were no needed models there. Thanks in advance.

Did you manage to find it?

Added 5 minutes ago
Zic_Arantir
Where can I download the Polish mod Skull of Shadows? HoMM V: Skull of Shadows (SoS) [MOD]

I join the request

Added 4 minutes ago
FreedomArchdevil
Comrades, a question! Is there any mod that allows you to choose skills for leveling up, regardless of what the game offers? That is, in other words, when I level up a hero, a window opens with a choice of what can be upgraded, 4 options. But sometimes the options are not at all what I would like. I want, for example, to upgrade the base defense, and I get some kind of magic that I don't want to upgrade at all.

I have been looking for such a mod for a long time, but so far without success.
If anyone has ideas and developments on this, please upload them
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Ment, are you sure about that? In fact, the MegaAI mod reduces the chance of enemies fleeing.
Starting with version 1.2, you can prevent enemy heroes from fleeing the battlefield.
I don't remember how long ago I wrote that. Back then, people complained that the computer was constantly fleeing even with a large numerical advantage. I'm not sure how it is now.
 

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Gentlemen, could you please tell me if there is a mod that increases the amount of dark energy? And if there isn't one, is there a way to change its value in DefaultStats.xdb from 200 to another number?
Thank you in advance for your advice.
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I didn't need any advice after all. I figured it out myself. :)

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