Skip to content

Posts from A THREAD FOR NEWCOMERS!

5.0 (3 ratings)
Auto-translated
Could you please provide a list of templates that a beginner should study? (If it's difficult to create a list without referencing related topics, please don't provide an answer.)
In reply to sheboogu
User Avatar
Auto-translated
sheboogu
Could you please provide a list of templates that a beginner should study?

Just type "Rules" in the search bar, and you'll find it there.
Auto-translated
How to find an opponent?
Auto-translated
Hello. Guys, does anyone have a link to a portable version of any of the Heroes of Might and Magic games? I really need it, I've been searching for a long time, but haven't found anything. Maybe I'm just not searching properly, but still. I hope you can help.
Auto-translated
So, here's the question... I've been a long-time fan of Heroes of Might and Magic: In the Wake of Gods. I'm not sure what the versions are like now, but I had that very disk of Heroes of Might and Magic: In the Wake of Gods a long time ago, the green one, maybe some of you have seen it. Anyway, the question is, I played not only the campaigns on that disk, but also various scenarios. In all the WOGs I downloaded, I couldn't find those scenarios (except for one - Gerfplex's Cave). There were many interesting, diverse scenarios written in ERM, and just generally unique ones that were interesting to play. I'd like to somehow bring those scenarios back... I can give a couple of examples. One of the scenarios is that you can play as a Barbarian or a Mage, and each of them has a small island where their Castle, Keymaster's Gate, and a portal to reach their opponent are located. At the same time, Keymaster's tents are also located there, so you can't get to your neighbor without their consent. In the middle of the island where the portals lead, there's a gate to the underworld, and there are a lot of golems and so on. Maybe someone remembers and can tell me where to find similar ones - I would be grateful in advance. And I would also be glad if there was a way to download the complete WOG campaigns because there was a campaign in the middle with drawings of dragons that had some kind of error, so you can't play it, and it blocks the rest... Please help, I really want to reminisce about those scenarios, and they are interesting in general. If you need more examples of scenarios, just ask, I'll tell you everything I remember.
User Avatar
Auto-translated
Hello everyone. Can you tell me how to create maps in the editor? For example, a map where the Necropolis and Academy are located.
User Avatar
Auto-translated
You go to the game folder, open the map editor (not the campaign editor) – it seems to be called MapEdit – and create a map there, whatever you like.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
Auto-translated
Hello everyone, I decided to play, downloaded the HD+ mod for Heroes of Might and Magic III. Everything is the latest version. But some maps don't open. They also glitch in the editor. It says "Could not find sprite".
In reply to pokywatb
User Avatar
Auto-translated
pokywatb
Hello everyone, I decided to play, downloaded the HD+ mod, HotA. Everything is the latest version. But some maps don't open. They also glitch in the editor. It says "Could not find sprite".
Try opening the HotA maps with the HotA editor.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
Auto-translated
Lider1
Try opening the maps with the Heroes map editor.
I wasn't being silly, that's what I was doing. But I figured it out; it seems the game itself was corrupted somewhere. I re-downloaded it, and now everything is fine.

Maybe someone else can suggest which template is best for a newbie to learn with?
In reply to Dirty_Player
Auto-translated
Dirty_Player
In the launcher, set the mode to 32-bit True (stretchable) and stretch it as you like.
Stretchable modes strain the eyes. For eye comfort, the in-game resolution should be equal to or a multiple of the monitor's resolution.
Auto-translated
Feature. I noticed that the logistics heroes (Kirr, Gunnar, and Dessa) gain more movement points when learning any skills. I tried other heroes, and they don't have this.
Auto-translated
Could you please tell me where I can download a localization file that keeps the names of heroes and castles in English?
oltrew
In stretchable modes, the eyes get tired. For eye safety, the resolution in the game should be equal to or a multiple of the resolution of the monitor.
It's interesting, what could cause eye strain? It seems like it should be more comfortable. (For example, 1180x664 when stretched to a 1080p monitor)
Auto-translated
second2n0ne The fact that incorrect resolution causes eye strain is true. I have to look at different monitors for work.
I didn't delve deeply into the technical details, but the principle is that a pixel is a unit of the screen. When the resolution on the screen (in the game) does not match the resolution of the matrix or is not a multiple of it, the image becomes blurred, and the contrasting edges (for example, of fonts) become blurry. The eyes try to correct this blur by focusing back and forth. They get tired quickly and start to hurt. Or there may be a burning sensation, or itching, it varies for different monitors and eyes.
If Cleartype is enabled, then the resolution unit is not a pixel, but a subpixel (1/3 of a pixel). I don't know if it works in Heroes (DirectX). Sometimes turning off Cleartype helped with eye pain, and sometimes, on the contrary, turning it on.
If the resolution is slightly off from being a multiple of the matrix resolution, it is not noticeable. But ideally, it is better if it matches exactly.
In reply to Niemand
User Avatar
Auto-translated
Dagr
Somewhere there.

Or nowhere. They haven't drawn him yet.
Oh, come on

Statistics

Welcome our newest member: Emil