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Posts from MMH5.5 - Heroes of Might and Magic 5.5

4.6 (10 ratings)
In reply to NikitaM
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NikitaM
Guys, is there anyone who could translate this mod into Russian?
Everything is located in /data/MMH55-Texts-EN.pak, and it can be opened with a regular archiver. It would be great if someone could translate all of this properly... I can provide everything in English for translation.
In reply to uraabk
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uraabk
Everything is located in /data/MMH55-Texts-EN.pak; you can open it with a regular archiver.
If only someone could translate all of this properly... I can send everything in English for translation.

This is correct! Let me know if you need any guidance.

I can't help with the translation itself, though, as my Russian is worse than this guy's English.
In reply to uraabk
Good! I shared this on the mod fan page. Hopefully some more help will come.
In reply to dredknight
dredknight
Good! I shared this on the mod fan page. Hopefully some more help will come.
Good! :smile20:
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In the translation, should we maintain the specific features of the official localization of the original game? For example,
Power of Dragons
is officially translated as
Might of the Dragon Father
. Is this correct? Should we also translate it in the same way to avoid confusion, or is a more accurate translation preferable:
Power of Dragons
?
 

К А
Стикеры GBF в Telegram
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Yes, I think it would be better to keep the original. But we can hold a vote among all translators for each controversial point.

And I have a question, should the file data\UI\Credits.txt be translated? It seems to contain the names of the developers...
In reply to uraabk
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uraabk

I also have a question: should the file data\UI\Credits.txt be translated? It seems to contain the names of the developers...

Correct. No need to translate.
In reply to dredknight
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dredknight
Correct. No need to translate.

ok

Added 24 minutes later
dredknight, do I need to observe the case of letters (uppercase/lowercase)?

For example, in the file data\Text\Game\Scripts\TownPortal\TM_End_or_Tele.txt
Only the text inside the files should be translated.

Keep the folders and file names as they are. The letter size matter. If you change letters in file names from small to capital or capital to small the file will not be taken in consideration by the game.
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dredknight, a few questions.

1. Can you explain the function of "AI Creatures+: Tier1-4"?
data\UI\CustomGameCreate\TTDifficulty.txt

2. Shouldn't it be ore instead of wood?
data\Text\Game\Towns\Specializations\Extra_ore\Description.txt

3. Isn't "Threat level" supposed to be written there?
data\Text\Game\Buildings\NagaTemple\desc.txt

4. Is this a typo? "...lie beneath the still water", but this is a building on land; what does water have to do with it?
data\Text\Game\Buildings\SunkenTemple_Land\visit.txt

5. It's unclear; the name is one thing, but inside it says something else: "Champion Charge" or "Acid breath"?
data\Text\Game\Creatures\Creature_abilities\Acid_breath\Acid_breath_name.txt


6. Two Magic Guilds in the Preserve town?

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In reply to uraabk
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Here are some answers:
uraabk
1. Can you explain the function "AI Creatures+: Tier1-4"?
AI is not playing very well against creature mobs, so each week the game gives the AI bonus creatures to compensate for losses. This shows the tiers of creatures it receives. The higher the difficulty, the higher the tier of creatures it may get.
uraabk
2. Shouldn't it be ore, not wood?
You should be correct, but I am not sure if this file is not used for another thing than town specialization. Better leave it as it is.
uraabk
3. Shouldn't "Threat level" be written there?
Leave it as it is. I was told that the text is based on the in-game situation, so it is probably ok. Otherwise, it is not a big deal.
uraabk
4. Typo? "...lie beneath the still water", this is a building on land, what does water have to do with it?
This building is found only in water in this mod.
uraabk
5. It's unclear, the name is one thing, but the text inside is another: "Champion Charge" or "Acid breath"?
Original "Champion charge" was not working. Magnomagus did some fixes. I guess this is what he uses as in-game text for it. Leave it as it is.
uraabk
6. Two Magic Guilds in the Preserve town?
This is Nival's fault. Some of the stuff inside is a huge mess. Translate both. Not sure which one is used.
dredknight, thanks.
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If anyone is interested, you can check out the preliminary version of my translation of this mod at this link: http://dropmefiles.com/doqJC
Some aspects will need to be checked more carefully (untranslated elements, missing difficulty levels, hero class names, etc.).

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