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#1459
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You can't wait any longer. Besides, I'll be in read-only mode until tomorrow.

Whatever
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#1460
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The three of them were advised to write a letter of complaint to the head of the organization.

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Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#1461
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Hey, Hero, ask around in the Forum – maybe someone knows where to find protection against antimagic, like those access rings. I understand it's not some unique key to *that* antimagic barrier, but a universal item. I'll check the dwarf's shop later, of course, but I doubt I'll find anything there.
 

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#1462
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You can study "Metamagic" and keep shooting "Barrage" at the barrier for a long time. What if it suddenly disappears?
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#1463
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The trio was advised to write a letter of complaint to the head of the organization.
Ilkesedar thanks them and drafts the letter. In it, he mentions that they are members of the "Crimson Dawn" (why not? They already are).
As they leave the police station, Karoline says they are going to Rufur's marketplace.
 

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#1464
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You can study "Metamagic" and keep shooting "Barrage" at the barrier for a long time. What if it suddenly disappears?
For some reason, it seems to me that it's more like a field than a semi-material bubble.
And you have to put in some effort to learn Metamagic, although my character wouldn't mind, hehe.
 

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#1465
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Meanwhile, Dalia decided to take a short break from reading and visit the potion shop.
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#1466
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Rufur

— Welcome to my humble shop; take your time and feel free to choose whatever catches your eye.
Firearms
Nosenroth Standard
Weapon type: musket
Manufacturer: Nosenroth
Part of the basic equipment kit for a Nosenroth soldier.
Advantages: good range, high power, reliability, good accuracy.
Damage: 100 (ignores armor)
Reload: 1 turn
Range: 16
Malfunction rate: 0%
+2 accuracy.
Cost: 1200
In stock: 10

Eagle Eye
Weapon type: musket
Manufacturer: Nosenroth
Damage: 80 (ignores armor)
Reload: 2 turns
Range: 30
Malfunction rate: 0%
Cost: 2000
In stock: 1

Duelist
Weapon type: pistol
Manufacturer: Nosenroth
Part of the basic equipment kit for a Nosenroth soldier.
Damage: 65 (ignores armor)
Reload: 0
Range: 8
Malfunction rate: 0%
Critical hit chance: 25%
+3 accuracy.
Cost: 1000
In stock: 3

Tilian Pistol
Weapon type: pistol
Manufacturer: Tilia
Damage: 40 (ignores armor)
Reload: 0
Range: 8
Malfunction rate: 15%
Cost: 300
In stock: 10

Covellis
Weapon type: musket
Manufacturer: Ilinar
Damage: 75 (ignores armor)
Reload: 1 turn
Range: 14
Malfunction rate: 10%
Cost: 850
In stock: 8

Tart
Weapon type: pistol
Manufacturer: Ilinar
Damage: 85 (ignores armor)
Reload: 1 turn
Range: 4
Malfunction rate: 10%
Cost: 630
In stock: 1

Emperor
Weapon type: musket
Manufacturer: Nosenroth
Prototype: Annihilator, requires moonstone ammunition.
Damage: 500 (ignores armor), permanent damage (exception: special forms of regeneration), +30 to Will during negation checks, burns through magic barriers.
Reload: 2 turns
Range: 30
Malfunction rate: 0%
+2 accuracy.
Cost: 30000
In stock: 1

Thrown Weapons
Hand Grenade
Manufacturer: Nosenroth
Part of the basic equipment kit for a Nosenroth soldier
Damage: 40-180 [3x3]
Bundle: 3
Trajectory change: 25%-accuracy
Range: 12
Cost: 50
In stock: 99

Pilum
Manufacturer: Ilinar
Damage: 10+4 per cell (ignores up to 15 armor)
Range: 14
Bundle: 5
Cost: 10
In stock: 20

Bolas
Manufacturer: Melhoria
Damage: none; immobilization effect on stationary targets (3 turns), paralysis effect on moving targets (3 turns).
Range: 12
Cost: 10
In stock: 6

Throwing Knife
Manufacturer: -
Damage: 25
Range: 8
Critical attack (triple damage): accuracy*2
Cost: 10
In stock: 20

Shuriken
Manufacturer: Taosia
Damage: 10; target's accuracy, reaction, and speed -1
Range: 7
Cost: 50
In stock: 12

Heavy Weaponry
Marzelda
Manufacturer: Nosenroth
Durability: 250 (malfunction chance increases proportionally to damage received); occupies one cell on the battlefield, natural defense: 30 (any damage)
Damage: 90 (ignores armor)
Shots per turn: 8/turn
Shots before reload: 40
Range: 13
Maximum attack radius: 5
Reload: 2 turns
Movement speed during downtime: 2
Critical hit chance: 11%
Malfunction rate: 0%
Cost: 12500
In stock: 1

Reishal's Field Gun
Durability: 250 (malfunction chance increases proportionally to damage received in percent): natural defense: 20 (any damage), occupies one cell on the battlefield.
Manufacturer: Nosenroth
Damage: 80-360 [5x5] (damage is lower further from center)
Shot deviation: -2+2
Reload: 1 turn
Range: 35
Movement speed during downtime: 2
Cost: 9900
Malfunction rate: 0%
In stock: 2

Nabur
Manufacturer: Asvaldr
Damage and range depend on the type of rune used.
1. Fire Rune
Damage: 60-80, ignites ground and characters, dealing 10% of their maximum health per turn for the next three turns.
Attack radius: 7-3
Service life: 3 turns
2. Cold Rune
Damage: none, freezes characters until they take damage. First attack modifier +50%.
Attack radius: 7-5
Service life: 1 turn
3. Destruction Rune.
Damage: 20-120 [7x7]
Range: 18
Service life: 1 turn
4. Lightning Rune.
Damage: 40. Another character in the effect zone (7) takes the same damage. Bounces 3 times, attempting to select new targets.
Range: 12
Service life: 3 turns
5. Creation Rune.
Damage: none, restores 50 health to characters in the effect zone [7x7].
Range: 12
Service life: 2 turns
Cost: 3500

Hand Cannon
Manufacturer: Asvaldr
Damage: 125 [3x3]
Reload: 2 turns
Range: 15
Cost: 1000

Ammunition and Other Equipment
Quiver of Arrows [24]
Cost: 10
In stock: 18

Ammo Box [20]
Cost: 100

Ammo Box [8] (moonstone)
Cost: 4400
Damage +100%
In stock: 6

Bag of Hand Cannon Shells (6)
Cost: 600
In stock: 4

Field Gun Shell
Cost: 150
In stock: 50

Rune
Cost: 500
In stock: 5 of each type.

Trebuchet Projectile
Cost: 20
In stock: 20

Nosenroth Military Uniform
Manufacturer: Nosenroth
Part of the basic equipment kit for a Nosenroth soldier.
Incoming damage -10
Fire protection: +50%
Electricity protection: +20%
Water protection: +40%
Air protection: +40%
Cold protection: +40%
Energy protection: +10%
Crossbow bolt protection: +10
Arrow protection: +10
Firearm protection: +30
Slashing weapon protection: +40%
Bludgeoning weapon protection: +10%
Piercing weapon protection: +50%
Health: +50 units.
+4 to accuracy and +4 to reaction if "Nosenroth combat training" skill is present.
If used by a Nosenroth character as part of a Nosenroth army, +12 to Will.
Required skill: combat training
Cost: 6600
In stock: 6

Leather Armor
Manufacturer: Yorun
Incoming damage -20%, -10.
Required skill: combat training
Cost: 800
In stock: 13

Fireproof Robe
Manufacturer: Ilinar
Fire protection -80%
Cost: 5000
In stock: 2

Ilinar Chainmail
Manufacturer: Ilinar
Incoming damage -35%
Slashing attack protection +50
Required skill: combat training
Cost: 1800
In stock: 10

Heavy Ilinar Armor
Manufacturer: Ilinar
Incoming damage -50%, -20
Piercing attack protection +50
Required skill: armor and shield
Cost: 2800
In stock: 3

Trebuchet (assembly parts)
Durability: 500, occupies three cells on the battlefield.
Damage: 80-120 [5x5]
Shot deviation: -4+4
Reload: 2 turns
Range: 26
Cost: 3000
Malfunction rate: 15%
Takes 4 turns to set up, cannot move.
In stock: 4

Golem (assembly parts)
Manufacturer: Asvaldr
Type: ordinary
Movement speed: 2
Health: 1100
Accuracy: 12
Evasion: 0
Damage: 100-150 (physical)
Can fire crossbow bolts; up to four per turn; range: 10.
Can be equipped with a hand cannon or nabur.
Cannot reload itself; an engineer must do it. Remains idle during the reload period.
Physical damage protection: 25
Fire protection: +80%
Electricity protection: +30%
Water protection: +0%
Air protection: +100%
Cold protection: +40%
Energy protection: +0%
Crossbow bolt protection: +40
Arrow protection: +40
Firearm protection: +10
Slashing weapon protection: +20%
Bludgeoning weapon protection: +0%
Piercing weapon protection: +50%
Assembly time: 5 turns.
Cost: 10000

Battering Ram (assembly parts)
Gate damage: 200
Durability: 500
Fire protection: -100%
Protection from arrows, firearms, crossbow bolts, and piercing weapons: 40
Movement speed: 3
Takes 4 turns to set up.
Cost: 1000

Chest of Secrets
Manufacturer: "Fairytale Night"
Cost: 2500
In stock: 8

Activation Rune
Required for golem operation.
Duration: 10 turns
Cost: 3000
In stock: 5
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Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#1467
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Ilkesedar began to examine the heavy Illian armor, while Karoline asked Rufur about something magical – artifacts, or perhaps books.
 

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#1468
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and therefore, he doesn't hesitate to use the services of non-humans.
so it's fine. what's bothering you? we'll just send a person on reconnaissance first to see if there are any dangerous soldiers nearby, and then we'll join them.

Be strong. Believe
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#1469
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Meanwhile, Sarnissa inquired of Karel about the possibility of disabling, or at least finding a way to bypass, the antimagic barrier.

Whatever
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#1470
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Nozenroth's military uniform
In short, we'll have to strip the Nozenroth soldiers before fighting them.
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#1471
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That's a pretty good setup. What's bothering you? We'll just send someone to scout first, to see if there are any dangerous soldiers nearby, and then we'll join them.
You could even get Libara.
Yes, the Nozenroth outfit is pretty good... Maybe I should even get one for my archer, although it would look a bit strange.
 

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#1472
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Ment
Ilkesedar began to examine the heavy Ilnar armor, and Karoline asked Rufur about something magical. Artifacts, or perhaps books...
— I'm afraid I don't have anything like that. Magical items are a very niche and unpopular commodity. If I can bring something rare and not in general demand from my homeland without risking losses, then reselling books and rare artifacts would be a risky business.
Heroist
Meanwhile, Sarnissa inquired with Karel about the possibility of disabling, or at least finding a way to bypass, the antimagic barrier.
— I don't think that's possible without a key or rings with which this system could resonate. Each such barrier is unique and supported by a large source of energy.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#1473
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Ask if it's possible to overload such a source and whether it will lead to a shutdown or something else.