Posts from Lapistia
Added 1 minute ago
Wow, guys, you have something interesting here, I'm catching up. I hope no one has taken the Fate Weaver yet?
Race: Human
Origin: Geir (Geir Traditions)
Characteristics
Health: 84/84
Energy: 0
Accuracy (M): 12
Accuracy (R): 15
Reaction: 15
Speed: 6
Willpower: 5
Magic: 0
Stealth: 0
Number of attacks: 2 (crossbow), 4 (bow), 3 (polearm)
Skills
+3 Accuracy, +3 Reaction, +2 Speed
+1 attack for two-handed weapons and crossbows.
+2 attacks for bows, one-handed and polearms.
-1 reload time.
Immunity to critical hits.
2 Accuracy, 4 Reaction
Attack range +1, 33% chance to paralyze the opponent.
4 Accuracy, armor penetration (10), 33% chance to paralyze
Additional attack
33% chance that damage will be tripled
100% shooting range
2 Accuracy, 1 Reaction.
Additional weapon slot, additional quick slot.
30 health, 3* accuracy, 3 reaction, 1 speed, 2 willpower
Perks
Equipment
Fiery Sky
Damage: 90
Shooting Range: 16 (32)
The character makes three shots instead of one, while the damage it deals is reduced by five times. The damage of additional effects is not reduced.
Tessar's Golden Arrows (60)
Damage +20, armor penetration.
Tessar's Golden Armor
Protection from slashing attacks +20, protection from piercing attacks +50, protection from crossbow bolts and arrows +50, protection from firearms +40.
Bow
Damage: 30-50
Shooting range: 12 (24)
Spear
Damage: 50(*1.3=65)
Crossbow
Damage: 50
Shooting range: 14
Arrows
48
Crossbow Bolts
32
Resistances
Physical Damage Resistance: 10
Fire Protection: +0%
Electricity Protection: +0%
Water Protection: +0%
Air Protection: +0%
Cold Protection: +0%
Energy Protection: +0%
Crossbow Bolt Protection: +0
Arrow Protection: +0
Firearm Protection: +0
Slashing Weapon Protection: +0%
Bludgeoning Weapon Protection: +0%
Piercing Weapon Protection: +0%
Status
—
Relationships
—
Reputation
—
the bitter resentment of a poor Shnitzer
🏹🎪+⛓️♿=💕
e si ieu muoir, er mi grans deliuriers
Added after 38 seconds
Or am I wrong? Or does luck/cheating give you a reroll of cards in the game?
🏹🎪+⛓️♿=💕
e si ieu muoir, er mi grans deliuriers
Siver, if I'm not mistaken, you should have one more skill.
Let's make it Combat Training.
Added 30 seconds later
Don't waste the skill by using Death.
Where do we end up when we save the world?

From childhood, Tingor strived to discover something new for himself. Therefore, when he, like any self-respecting dwarf, acquired the necessary skills in engineering and mechanics, he began studying the basics of combat, although more out of interest than a desire to seriously test himself in this field. The enthusiasm of the young dwarf was noticed, and he was advised to join the city guard, which he did. However, Tingor quickly grew tired of such work. He wanted to see something new beyond his hometown, or even beyond Asvaldr itself.
One day, while Tingor was on duty near the city gates, he spoke with a group of dwarven travelers. Their stories only fueled his interest. Eventually, he resigned from the city guard and agreed to go with them. Together they visited many different places, both in Asvaldr and outside it. However, during their stay in Ilthan, the group broke up due to an internal conflict. Tingor left Ilthan alone. Nevertheless, one has to earn a living somehow, so he decided to become a wandering mercenary.
Inventory: personally designed pistol, armor and axe of Dwarvish make, several mines and throwing bombs, a pipe, a pouch of tobacco, a tightly sealed jug of excellent beer, money.
Race: Dwarf
Nationality: Asvaldr
Origin Bonus: Dungeons of Asvaldr (Health +100%, 50% chance to avoid negative effects).
Skills:
Engineer
+5 accuracy (ranged combat). The character can use the arsenal of Asvaldr (+0.5 damage and range), repair it, as well as control and repair golems.
Combat Training
+30 health
+3* accuracy
+3 reaction
+1 speed
+2 will
+Skill
+Quick slot
+Weapon slot
Firearms
+Skill
+1 accuracy
+1 reaction
Two-Handed Weapon
+25 health
+1 accuracy
+1 reaction
+Skill
+Cleave. 33% chance to deal double damage to the enemy.
+Stun. 33% chance to paralyze the enemy
Added after 1 minute
I haven't decided on the perk yet. Which is better: aimed shot or surprise shot?
Which is better: aimed shot or surprise attack?