Race: Human
Origin: Geir (Geir Traditions)
Characteristics
Health: 84/84
Energy: 0
Accuracy (M): 12
Accuracy (R): 15
Reaction: 15
Speed: 6
Willpower: 5
Magic: 0
Stealth: 0
Number of attacks: 2 (crossbow), 4 (bow), 3 (polearm)
Skills
+3 Accuracy, +3 Reaction, +2 Speed
+1 attack for two-handed weapons and crossbows.
+2 attacks for bows, one-handed and polearms.
-1 reload time.
Immunity to critical hits.
2 Accuracy, 4 Reaction
Attack range +1, 33% chance to paralyze the opponent.
4 Accuracy, armor penetration (10), 33% chance to paralyze
Additional attack
33% chance that damage will be tripled
100% shooting range
2 Accuracy, 1 Reaction.
Additional weapon slot, additional quick slot.
30 health, 3* accuracy, 3 reaction, 1 speed, 2 willpower
Perks
Equipment
Fiery Sky
Damage: 90
Shooting Range: 16 (32)
The character makes three shots instead of one, while the damage it deals is reduced by five times. The damage of additional effects is not reduced.
Tessar's Golden Arrows (60)
Damage +20, armor penetration.
Tessar's Golden Armor
Protection from slashing attacks +20, protection from piercing attacks +50, protection from crossbow bolts and arrows +50, protection from firearms +40.
Bow
Damage: 30-50
Shooting range: 12 (24)
Spear
Damage: 50(*1.3=65)
Crossbow
Damage: 50
Shooting range: 14
Arrows
48
Crossbow Bolts
32
Resistances
Physical Damage Resistance: 10
Fire Protection: +0%
Electricity Protection: +0%
Water Protection: +0%
Air Protection: +0%
Cold Protection: +0%
Energy Protection: +0%
Crossbow Bolt Protection: +0
Arrow Protection: +0
Firearm Protection: +0
Slashing Weapon Protection: +0%
Bludgeoning Weapon Protection: +0%
Piercing Weapon Protection: +0%
Status
—
Relationships
—
Reputation
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