So, I'm curious about the forum's opinion – how would the option to recruit a defeated hero into your army after a battle affect the gameplay? What are the pros and cons?
Зима 2011-12.
New here? I'm Roha — want a quick tour?
It would be nice to enslave the green-skinned lady.
oh no, he's a guy :confused: Heroes will never be the same for me.
Just don't tell me you didn't know that Dessa is HIM :confused:
Let me elaborate: let's say you kill a hero - you get the option to either eliminate him or pay a significant sum from the kingdom's budget (for example, 5000 for a level 1 hero without artifacts) to secure his loyalty.
Let me elaborate: suppose you kill a hero – you get the option to either eliminate him completely or pay a substantial sum from the kingdom's budget (for example, 5000 for a level 1 hero without artifacts) to secure his loyalty.
This option is like experience in World Tournament - completely unnecessary, just a change for the sake of change.
This option is like experience in Warlord Tactics – completely unnecessary, just a change for the sake of change.
I'll elaborate a bit: let's say you kill a hero – you have the option to either eliminate him or pay a significant sum from the kingdom's budget (for example, 5000 for a level 1 hero without artifacts) for his loyalty.
Who said that experience in Warlord Tournament (WT) is absolutely unnecessary?
With all due respect, Dirty, I don't remember seeing you as a regular participant in WT games. Where do you get such strong opinions from?