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Captured heroes.

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Dirty_Player
This option is like experience in Warlord Tactics – completely unnecessary, just a change for the sake of change.

Uh, I don't usually like to get involved in discussions, but this one hit home....
And who said that experience in Warlord Tactics is completely unnecessary???
With all due respect, Dirty, I haven't seen you as a regular player in Warlord Tactics games. Where did you get such definitive conclusions from??

Added 2 minutes later
Javdet
I'll elaborate a bit: let's say you kill a hero – you have the option to either eliminate him or pay a significant sum from the kingdom's budget (for example, 5000 for a level 1 hero without artifacts) for his loyalty.

On the topic: the idea is interesting, especially since the chance that the AI will have exactly the hero you're not willing to pay 5K for is not that high.
But this is specifically for the AI, not for the hero of your opponent.

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