in the Naga city, I took the same model for the map that was in the city
if in Heroes 7 the model on the map changes with the upgrade of the capitol, then you can put the same model instead of the capitol in the castle; the other buildings, however, will remain unchanged.
Posts from RTF is a global modification that replaces all towns in the game.
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Do we need Ashan?
The only bug I noticed, I saw it in the screenshots – parts of the model are visible (black).
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
The genies turned out okay, but they seem a bit stiff – like a statue, frozen from head to toe – the genies in Heroes 5 are only bad because of their ridiculous hats – maybe it would have been better to replace the hat with some kind of head?
I noticed it too. I searched for this piece for a long time, but it was all in vain. Maybe I'm just not skilled enough.
I have two suggestions:
1) Create links to the finished units in the project header or in the faction description. So far, I've only found the birds, gnolls, and genies. If there were any other test units, I would like to see them. And it would be better to store them in one place for easier searching.
2) I had an idea to create not a global mod that replaces factions, but a bunch of small mods that replace individual units. This will allow the player to more easily customize the Gameplay and faction to their liking. For example: I don't like the zombies and undead in the undead faction, so I replaced them with Mummies and Black Knights. Let there be alternative units for all levels. This will result in a complete faction replacement, with the ability to keep favorite units. (I hope I described the idea clearly)
this is the black stripe between the hands; I removed it, and the black thing disappeared.
Added 3 minutes ago
I quickly glanced at the birds and genies. It turned out great! The only thing is that the Void Genies look too simple (in terms of retexturing). You should slightly adjust their model. Repaint the gold ornaments in a different color or make them brighter. You can add bright, light patterns (magic, etc.) so that they don't look so boring.
I have two suggestions:
1) Make links to the finished units in the project header. Or in the faction description. For now, I only found the birds, gnolls, and genies. If there were other test units, I would like to see them. And it would be better to store them in one place for easier searching.
2) I had an idea to create not a global mod that replaces factions, but a bunch of small mods that replace individual units. This will allow the player to more easily customize the gameplay and faction to their liking. For example: I don't like the zombies and undead in the undead faction, so I replaced them with Mummies and Black Knights. Let there be alternative units for all levels. This will result in a complete faction replacement, with the ability to keep your favorite units. (I hope I described the idea clearly)
2) I had an idea to create not a global mod that replaces entire factions, but a collection of small mods that replace individual units. This will allow players to more easily customize the gameplay and faction to their liking. For example: I don't like the zombies and undead in the Necropolis, so I replaced them with Mummies and Black Knights. Let alternative units be available for all tiers. This will result in a complete faction replacement, with the ability to keep your favorite units. (I hope I described the idea clearly)
I decided to make the lizard warrior with shoulder pads as an upgrade, and the unupgraded version without armor; I will refine them later (add trinkets and armor). I removed the stone hammer; now the unupgraded version has a zombie knife, and the upgraded version has a goblin sword.
lizard archer (version 1) - the neck and head are two different models, so the head moves like that of an archer; I took the torso from the Faceless One (now it's narrower compared to the Warrior); I also took parts of the arms from the Naga and the Gnome Rider.
I decided to make the lizard warrior with shoulder pads as an upgrade, and the unupgraded version without armor; I'll refine them later (add trinkets and armor). I removed the stone hammer; now the unupgraded version has a zombie knife, and the upgraded version has a goblin sword.
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
The head of a Chaos Dragon is too cool for some lizard archer – maybe it would be better to take the head from a lizard rider (Dungeon, level 4, not an upgrade).