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Posts from Игры HoMM3 for fun

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07/08/2016 NikichExtra (blue, Dungeon, Gunar) lose Happy Orange (red, Rampart, Kirr) 6lm10a 127

From the start, Shakti came to Gunar. The nearest opponent with the same castle. I thought that was it, the game was mine. However, the map generation and adjacency were so poor that it negated all my potential.

As a result, an opponent with 6 angels, a small number of cyclops, and wyverns ran to my castle on day 127 and defeated me without any losses.

Shame on me, and shame again.
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NikichExtra
08.07.2016 NikichExtra (blue, Dungeon, Gunnar) lose Happy Orange (red, Rampart, Kyrre) 6lm10a 127

From the start, Shakti came to Gunnar. The closest computer had the same town. I thought it was all over, the game was mine. However, the respawn and adjacent zone generation was so bad that it negated all my potential.

In the end, on turn 127, my opponent showed up with 6 angels, a small number of cyclopes and wyverns, and wiped me out without losses.

Shame and shame again.

Good spawn, in the adjacent zone there was a level 2 Griffin Conservatory, the computer couldn't take the swamp — there was a strong block, so I leveled up Kyrre for a week, then on turn 121 I took that Griffin Conservatory, didn't risk going into the treasure zone, went for the second computer (Castle) and there was a maximum of Dragon Fly Hives and maximum Griffin Conservatories. It was a bit tough without oil, but it worked. I moved to the neighboring square, and there was the opponent's scout, on the next day the main army appeared as well, to not drag it out — he attacks, a strong imbalance in army strength, followed by a surrender. Thanks for the game!
ICQ 687380830
HD MOD 4.207, HW Rules 1.38
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6 - 8.07.2016 BeerWarrior (Stronghold, red, Dessa, Dessa) win Grumbler (Castle, blue, Valeska, Valeska) Jebus Cross 215.

After a couple of restarts, the game turned out quite well. x2 mana, watering hole, and level 2 conservation at the castle; in three days, I got 3 experienced workshops, conservation, 2 external dwellings with cyclopses, and 1 monster dwelling. In two weeks, I cleared this area, and halfway through week 3, I reached the center through Rukh, encountering another monster dwelling along the way. I entered the center a few turns before my opponent, taking 2 Dragon Utopias, a hat, Pandora's Box with earth, and angel wings. In one of the prisons, I found a scout who, after leveling up, worked like a portable scouting unit. I was lucky with entering the neighboring respawn – it was just two steps from my exit. I sent there some low-level units, found a castle, 2 external dwellings with angels, a dungeon, and a Dragon Utopia. I decided not to rush towards my opponent but instead clear the neighboring respawn and upgrade my archers. Until the very end, I hesitated to attack my opponent because, according to their stats, Valeska had 15 more attack points and 10 more defense than mine, while I only had 10 more spell power. Before the last increase, I took my opponent's capital, seized more archers, and started capturing castles one by one. By mid-week, my opponent made himself vulnerable for an attack, as there was no point in delaying any longer. In the final battle, my opponent equipped a red amulet; all my efforts to gain spell power were in vain =). Although my 70 cyclopses dealt the same damage as his 25, the large number of meat shields and bears with armor penetration resolved everything.
Excellent game; the intrigue lasted almost until the very last week. Thank you for the game!
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07/08/2016 olegas227 (red, Stronghold, Kreg) lose perpendicularstyle (blue, Castle, Kaitlin, Pasis) Jebus 115

111, ran out of rests, playing with what I have…6 heroes for 1 day, built birds, opened the market, 1 mine with strong guards, a box with 5-9 unicorns…in general, nothing special yet.
112, stuck on the cyclops block as a base, pivot, freed a level 5 hero, already 40 pick, but no hives yet…in general, if it were possible, I would take 112.
114, took the boots, stable, bought a hero with meteor shower, outsmarted the cyclops…but it’s not clear where to go with the update yet…
115, decided to give up…saw a GO with bears first, then black dragons, and cyclops…no idea how to take all this.
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olegas227
08.07.2016 olegas227 (red, Stronghold, Crag Hack) lose perpendicularstyle (blue, Castle, Caitlin, Pasis) Jebus Cross 115

111 — restarts ran out, playing what I have…on day 1 — 6 heroes, built Griffins, opened the market, 1 UH with strong guard, box of 5-9 unicorns…in general, nothing particularly special so far.
112 — hit a block of Cyclopes with main army, turned around, freed a hero. Level 5 — already 40 Pikemen, but no Hives in sight…in general, if it were possible, I would have taken 112.
114 — took Boots of Speed, Stables, bought a hero with Meteor Shower, out-haxed the Cyclopes…but with the update it's unclear where to go…
115 — decided to resign…saw GO — first Bears, then Black Dragons, and Cyclopes…no idea how to take all this out.

Heroes were weak and I didn't capture any Earth. But I took the Griffin Conservatory and UH, placed Ungela, and on 115 built 2 more Conservatories. Could have pushed out on 122-123, then see how it goes.

Thanks for the game
SKYPE :smile16: perpendicularstyle :smile24:
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07/08/2016 rockmachine (red, Tower, Ain) lose perpendicularstyle (blue, , Rampart, Thorgrym) 2sm4d3 111

I resigned. There were no more restarts. It gave me a Tower in the center. I took a look and realized that the respawn point was terrible - small, and the only way to get through was through the archers. I decided to give up; I didn't want to play such a bad map. Thanks for the game.
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Rockmachine
07/08/2016 rockmachine (red, Tower, Ain) lose perpendicularstyle (blue, Rampart, Thorgrym) 2sm4d3 111

I resigned. There were no more revivals. It gave me a Tower in the center. I took a look and realized that the respawn point was terrible - small, and the only way to get through was through the archers. I decided to give up; I didn't want to play such a bad map. Thanks for the game.

I rushed with white Centaurs. I broke through a couple of blocks and revealed a hidden area with Pegasi and a Necropolis. My opponent wrote "GG."

Thanks for the game!
SKYPE :smile16: perpendicularstyle :smile24:
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BeerWarrior
6 - 8.07.2016 BeerWarrior (Stronghold, red, Deesa, Deesa) win Grumbler (Castle, blue, Valessa, Valessa) Jebus Cross 215.

After a couple of restarts, the spawn was decent. X2 mana, a water wheel, and a conservatory tier 2 for Castle, within three days 3 experience mills, a conservatory, 2 external cyclops dwellings, and 1 external behemoth dwelling. Cleared all of this in two weeks, and in the middle of week 3 I reached the center via pathfinding, encountering another external behemoth dwelling along the way. Reached the center a couple of turns ahead of the opponent, took 2 dragon utopias, the hat, a Pandora's Box with Earth magic, and Angel Wings. From one of the prisons I freed a scout, who worked as a portable spotter with her skills. Got lucky with the entrance to the neighboring respawn — it was two steps away from my exit. Sent the horsemen there, found a town, 2 external angel dwellings, a dungeon, and a dragon utopia. Decided not to rush the opponent but to clear the neighboring respawn and upgrade the archers. Until the very end, I was wary of engaging the opponent, because stat-wise Valessa was ahead by 15 in attack and 10 in defense, while I only had 10 more spell power. Right before the last growth, I captured the opponent's capital, took more archers, and started taking castles one by one. By mid-week, the opponent left himself open to an attack, since there was no point in stalling. In the final battle, the opponent equipped the Red Orb, making all my efforts to boost spell power pointless =) Even though my 70 cyclops dealt the same damage as his 25, the mass of meatshields and the bears with defense-ignoring abilities decided everything.
An excellent game, the suspense lasted for me almost until the last week. Thanks for the game!
I confirm. A good game. Thanks for the game.
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08.07.2016 olegas227 (blue, Rampart, Kyrre) win GROT (red, Stronghold, Crag Hack) Jebus Cross 121
111 the restarts are over, Ivor came without elves (, stable, 2 external dwellings of green dragons, from the starting troops 50 Centaur + swamp meat leftovers, a spread of 6 heroes
112 8 heroes, decided to go for dragon build-up because 2 external dwellings + there is a market and crystals... let's see what comes of this. Kyrre already has advanced earth, found a Slow scroll... I'm opening crypts. ГО minuses or cavalry from Castle... won't be difficult with Slow.
113 went into the minimal dwarf dwelling, dumped all the swamp food... gold, resources are there for dragons, just need to take the external dwellings, I'm running to the harpy external dwelling, I'll try to take it with minimal losses, no grand heroes, the main thing is without morale... also need to buy a spell book, then it will be easier
114 Kyrre is staying the night in the castle, buying a spell book, 2700 movement already on Kyrre, should manage to collect everything...
115 Kyrre has mass Slow, for 2 rounds, took the harpy external dwelling, but not without losses, regretted the mana, ended up losing the Centaur... I don't even know how to take the dragon external dwelling, it will be painful...
116 took the 1st dragon external dwelling
117 took the 2nd external dwelling, got wrecked
121 opponent surrendered... alas
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olegas227
08.07.2016 olegas227 (blue, Rampart, Kyrre) lose GROT (red, Stronghold, Crag Hack) Jebus Cross 121
111 restarts ended, Ivor came without elves(, stable, 2 external dwellings of green dragons, from starting units 50 Centaurs + swamp meat spread thin, 6 hero starting area
112 8 heroes, decided to go for dragon building, because 2 external dwellings + there's a market and crystals…let's see what comes of this. Kyrre already with advanced Earth, found a Slow scroll…opening crypts. GO minuses or horses from Castle…won't be hard with Slow.
113 entered a minimal dwarf dwelling, lost all the swamp junk…gold, resources for dragons, but what to take the external dwellings with, running to the external dwelling of nagas, I'll try to take it with minimal losses, no grand tier units, the main thing is without morale…I'd also like to buy a spell book, then it'll be easier
114 Kyrre spends the night in the castle, buying a spell book, Kyrre already has 2700 movement points, should be able to collect everything…
115 Kyrre has haste for 2 rounds, took the external dwelling of nagas, but not without losses, skimped on mana, ended up losing the Centaurs…I don't even know how to take the external dwelling of dragons, it's going to be painful…
116 took the 1st external dragon dwelling
117 took the 2nd external dwelling, got wrecked
121 opponent surrendered…alas
Confirmed. Small respawn, 0 external dwellings, 1 big Griffin Conservatory and that's it. Thanks for the game.
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07/09/2016 olegas227 (blue, Dungeon, Tower) win Grumbler (red, Rampart, Ivory) jebus 126
111 At the start, 120 troglodytes, 2 hives with light guard for the miner, a 5-hero spread.
112 Broke through the guard of 2 hives, they turned out to be large, didn't want to attack, opened a dragon lair.
113 Painted the dragon lair, fortified it, now it's time for the hives.
114 Took 2 hives, 20 ducks - lost 1, the troglodytes also ran out.
115 Already 26 ducks, Earth element, in principle, I can already go for the treasure…
116 34 ducks, positioned for a strike.
121 Miner positioned in front of the Guardian, with an exit to 122 with a rush (4 dragons, 56 ducks, oil of the Guardian, Monarchs + Rogues).
125 Broke through the opponent's Guardian, 48 ducks, 2 dragons, cloak of defiance, shackles, wings… I don't see a reason to drag it out… gg.
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olegas227
09.07.2016 olegas227 (blue, dungeon, miner) lose Grumbler (red, rampart, ivor) jebus cross 126
111 At start 120 troglodytes, 2 hives with light guard for the miner, a gap of 5 heroes
112 Breaking the guard of 2 hives, turned out to be big, didn't push in, opened an external dwelling of dragons
113 Captured the external dwelling of dragons, ferried them back, now it's time for the hives
114 took 2 hives, 20 harpies -1 lost, troglodytes also ran out
115 already 26 harpies, experience ground, basically can already go to the treasure…
116 34 harpies, set up for splitting
121 used miner to get in front of GO, move out on 122 from the rush (4 dragons, 56 harpies, GO oil monarchs+rogues)
125 breakthrough of opponent's GO, 48 harpies, 2 dragons, cloak of negation, shackles, wings…no point in dragging it out…gg
Confirmed. The respawn gave poor hives and cons. Thanks for the game!!!
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NikichExtra
07.07.2016 NikichExtra (blue, Dungeon, Shakti) def Izgoy (red, Castle, Valeska) Jebus Cross 123

Blocking the road right next to the castle towards the village and the ГО ruined all the scouting.

On day 111 I cleared Hell Hounds numbering 12 units and got an Ogre's Club behind them.
On day 113 I took the external dwelling of Eyes
On day 114 I took a Refuge, which offered 4 Horned Demons for sale.
On day 115 I cleared 20-49 Minotaurs and got a Shield of the Yawning Ogre behind them.
On day 121 an upgraded Bear came from the Refuge. Also on this day I cleared the road block - 20-49 Orcs.
On day 122 I took a Pandora's Box behind the Dwarves containing 80 Troglodytes.
On day 123 I ran for another Pandora's Box in the opposite direction, and at that time the opponent informed me that he had thrown in the towel and was surrendering.

Thanks for the game!
Thanks for the game. Confirmed. It all happened just that way.
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07/12/2016 CkoTuHa (blue, swamp, Tazar) def s_jay_is_god (red, Stronghold, Dessa) 131 Jebus
Basically, I got a bad start, but somehow managed to sneak in and get a few Vipers. Then, I started gathering clues, slowly building up to around 45 Vipers by turn 125. I moved to the center, where there was a +12 shield and a couple of Hives. On turn 131, my opponent moved to the center, and then I used Facebook. The Tazar turned out to be invulnerable! Thanks for the game!
:smile19:698286888
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12.07.2016 BeerWarrior(Blue, Castle, Caitlin, Corax) def iluzzionist(Red, Conf, Luna, Luna)131 Jebus Cross
On the last restart, the opponent was dealt 2 blocks on the only road - minotaurs and ogres. I was lucky to find Corax. I had to upgrade the marksmen and lose my castle to move further. Interesting things at the respawn include a bunch of water mills, dancing monstrosities, a couple of crypts, an external market, 3 preserves for 8 angels, an angel external dwelling, and Dragon Utopia. During the first week, I take the crypts and external dwellings; during the second, the preserves, and on the 7th, I manage to reach Dragon Utopia. There is gold for upgrading archangels, a red orb, and stats. On 131, the opponent surrendered; it seems they never even made it to the center :) Thanks for the game!

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