Posts from RTF is a global modification that replaces all towns in the game.
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Do we need Ashan?
Yes, the djinns look great. I wouldn't mind seeing void djinns. And I also think it would be nice to give them something to hold in their hand. (a whip, like the witches have, or attach some kind of effect.)
Why? She doesn't even use that hand. The attack animation is the same as the spellcasting animation (unfortunately, there were problems with it; for some reason, the model was completely visible through the smoke when the Djinn bent over).
P.S.: Following this logic, you could repaint the alternate Djinn green instead of the alternate Simurgh, but that's nonsense in my opinion :D
Ah yes, I almost forgot – the alternate Djinn in the video looks good :)
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In my humble opinion, it would be good if each column had its own color scheme (for example, like with Humans in the original, the entire third column is red, and with the Elves, it's blue). That is, all alternate upgrades should be in one color scheme – you currently have the alternate Simurgh in green, and the alternate Djinn in dark purple. I've already suggested changing the alternate Simurgh to a different color – green is too Necromancer-like.
PS: Following this logic, you could repaint the alternate Djinn green instead of the alternate Simurgh, but that's nonsense in my opinion :D
Added 1 minute ago
oh yes, almost forgot – the alternate Djinn in the video looks good :)
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
But at the same time, making the entire 3rd column a "void" column is not interesting. Plus, then it would turn out that the previous 5 levels should also be "void," which, in my opinion, is a bad idea. Plus, how do you make, say, an air elemental related to the void? Then we get an air-void elemental, an earth-void elemental, and so on. Or how? :D
Alt-grade:
1) Battle Cabiri (you can get away with just painting the armor)
2) Storm Elementals (because they are darker)
3) Mist Elementals (because they are darker)
4) Flame Elementals (energy elementals, blue, will go to the Simurghs and Djinns in the 2nd column)
5) Onyx Elementals (because they are darker)
6) Void Djinns (because they are darker)
7) Void Eagles (or something like that, but you'll have to give up on the Simurghs)
Upgrade
1) Master Cabiri (you can decorate them by painting the armor)
2) Some kind of Hurricane Elementals (make them blue/light blue)
3) Ice Elementals (because they are lighter)
4) Energy Elementals (because they are blue)
5) Some kind of Lapis Lazuli Elementals
6) Medium Djinns
7) Simurghs
Something like that.
It's not necessary for all units to be related to the Void. You just need to choose roughly the same color scheme, for example:
Alt-grade:
1) Battle Cabals (you can get away with just painting the armor)
2) Storm Elementals (because they are darker)
3) Mist Elementals (because they are darker)
4) Flame Elementals (energy elementals, blue, will go to the Simurghs and Djinns in the 2nd column)
5) Onyx Elementals (because they are darker)
6) Void Djinns (because they are darker)
7) Void Eagles (or something like that, but you'll have to give up on the Simurghs)
Upgrade:
1) Master Cabals (you can get away with just painting the armor)
2) Some kind of Hurricane Elementals (make them blue/light blue)
3) Ice Elementals (because they are lighter)
4) Energy Elementals (because they are blue)
5) Some kind of Lapis Lazuli Elementals
6) Medium Djinns
7) Simurghs
Something like that.
Added 2 minutes later
I forgot to mention, I also want to replace all the elementals with the ones from the 6th and 7th games
Why are you all so fixated on the same colors? :D Is it really that important?
Added 2 minutes later
Forgot to mention, I also want to replace all the elementals with the ones from Heroes 6 and 7.
I'm not against using models from Heroes 6/7. It would be nice to add a new castle to the merge, for example, the Academy from Heroes 7... ;)
Well, it looks nice, I agree... Although, of course, it's unlikely that anyone would choose units from a single column just because they want everything to be uniform :)
I'm not against using models from Heroes 6/7. It would be nice to add a new castle to the merged faction, for example, the Academy from Heroes 7... ;)
Regarding the new castle, it's possible, but the question is where to get the models for the castle's interior.