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Posts from King of the Hill 2

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"King of the Hill-2" Tournament

King of the Hill is an ongoing tournament based on the "play until you are defeated" principle, where only two players can participate at a time – the loser gives up their place to the next contender, and the winner continues playing until they lose themselves. In other words, players must try to defeat the current King of the Hill and end his winning streak; the player who defeats him takes his place. The winner of the previous tournament is HellLight.

Organizational matters:
1. Tournament organizers – Nitro, skd; judge – Dirty Player.
2. The tournament starts on April 1, 2016. The deadline is April 1, 2017.
3. The tournament will be held according to the Rules for organizing, conducting, and participating in online HOMM3 tournaments.
4. All games in the tournament are played within the HoMM3 HW Player Rating system.
5. Minor adjustments to the regulations may be made during the tournament.
6. If any controversial issues arise, please discuss them outside the forum. To resolve them, contact one of the organizers or the tournament judge via ICQ and provide daily save files, ICQ logs, and other necessary information.
7. Any unjustified delays in the game, squabbles, and disrespectful behavior towards opponents will be strictly punished, up to a permanent ban from the tournament.

Requirements for participants:
1. Experienced Heroesworld players are invited to participate in the tournament.
2. Players with a General rating of 1800+, as well as players included in the top-15 Tournament Ranking, have the right to register freely for the tournament (at any time from the start of registration until the start of the tournament).
3. Applications for participation from other players will be considered by the organizers and the tournament judge individually.
4. You can submit an application to participate even after the start of the tournament.

The winner of the tournament will receive:
1. An avatar award: King's crown

2. Cash prize: $200 + donation (to a bank account or Paypal) within a week after the results are announced.
Donation:
Noom - 1000 RUR.
ICQ 627769385
In reply to Redwhait
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New King of the Mountain - FireToSky New contender - Gomunguls Game duration until July 11 Recording - here

UTC+03:00, icq 593626431
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The random number generator is tweaked, by the way.
In reply to FireToSky
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King of the Mountain - FireToSky
New contender - BISHOP
Game duration - until July 13
Recording - here
ICQ 627769385
In reply to FireToSky
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I gave away a Castle for 3600 and a color for 1400.
A good start: 95 Gremlins, a couple of roads, an external market under the Castle and Monere
Day 112 - I took a Crypt for 5 Vampires using a recipe from YouTube masters and bought Grindan on day 8.
I took an external dwelling of Genies and by day 115 a Rampart village.
On day 116 I took a crimson Rampart computer player and sent Grinya home to replenish mana, meanwhile leveling his Earth magic.
Day 117 - Grinya spends the night at a Griffin Conservatory 2-4, while at home Naga Warriors are being built in the Citadel. 12k gold in reserve.
Day 121 - I upgraded the Naga Warriors, easy Griffin Conservatory level 2, I broke through a lift with Grinya into a treasure zone, and there the guard is 50+ Medusas, which is beyond my strength.)
So over the next 2 days I picked up another couple of Griffin Conservatories and clue scrolls, and sent Grinya through stables to another lift.
By day 124 I entered the treasure zone, there I took Boots, revealed a couple of Dragon Utopias, Monere leveled Wisdom, Scout, Tactics and went to clean up.
By day 127 I was planning to take a Dragon Utopia, but it was a maximum-level one, so I ran to take another one with a supply chain.
Day 131 - Dragon Utopia level 2 fell easily with a supply of meat and Tavera with 8 Angels and a Shield, but the Angel still got eaten, because Grinya, though with Armor, is practically zero-level. I was given Wings and a Captain's Hat. I immediately defeat a simpleton, build Marketplace, sell scrolls and other junk, through the Wings the army flies to Rampart, there Monere takes another Griffin Conservatory (a minimal one) and is defeated in the Town Tavern to replenish mana. I built a 5th Mage Guild in Rampart, there's Meteor Shower and Earth Elementals.
Also bought a Sword 2+2 and Gloves. Gold became 0 :smile52:
Day 132 - a move worthy of a king: smile20:
I bought up the overgrowth from Rampart and the Rampart village, got 36 Dwarves and 7 Logs, Moschna flies into the red player's respawn, where a Lookout Tower and a Tavern were visible. I light up the Lookout Tower, buy heroes, capture a scroll - it's a Scroll of Clown! :eek: A good help for a maximum Dragon Utopia for Grinya with Expert Water Magic.
I fly out of there with pinpoint precision and transfer everything via simpletons to Grinya, who flies to take the Dragon Utopia.





There was no Heal, only Shield and Stone Skin. So without the Clown I'd have ended up with 5-6 Angels. Next, the baton is picked up by Monere, who got Air Magic and with 3900 movement points bursts into the swamp treasure zone, there immediately a couple of Beehives and with +6 sight range reveals a couple of Dragon Utopias.
I also rebuilt Mage Guild 4, which gave Town Portal. The next 3 days Monere was heavily entrenched in this treasure zone, where in total he took 3 Dragon Utopias, significantly improving attributes, КЗ, КО, 2 Arena fights, 6 Beehives and a level 3 Griffin Conservatory.
And in the best traditions of HPP he also got Earth Magic and Armor in his last slots, thereby his skill progression became ideal :smile04:



Day 135 - Monere picks up the remaining goodies and casts Town Portal home, Grinya through the external Tavern captures the red player's capital, from there 2000-stat heroes break the chain and destroy a small caravan with Elves and Unicorns, the freshly baked Gunnar from the computer player breaks through to the village and takes it. Grinya spends the night in Rampart.
Day 136 - another move worthy of a king. In 8 minutes I managed to pick up a clue scroll at the red player's respawn, reveal a hidden Kyrre with Moschna in the village. Well, I figured Monere can reach it with 2 Dimension Doors and 3900 movement points from one of the castles. So I try to gather up Moschna for Fireball to the maximum, I capture an external dwelling of Giants at the respawn after all, make 2 Titans, Gunnar through Dimension Door with mana from the freshly captured Dungeon village jumps into the nearest lift, from there flies into some treasure zone, there are a couple of Prisons, Pandora's Boxes with useless meat, an Earth buff and a level 6 clue scroll. Then I jump to the village with Kyrre, on the way visit a Tree and level up Earth Magic, and in the last seconds I attack, for some reason equipping the Cloak of Retribution. When I realized it was unnecessary, there were 2 seconds on the timer and I wouldn't have had time to take it off anyway))) :D
Monere 36-26-19 (77) : 52 Dragons, 10 Angels, 2 Titans, 20 Grand Elves, 12 Mages, Expert Offense, Basic Armor, Expert Tactics and +1 Speed. Morale 0, Luck 0
Kyrre: 30-19-11 (45) : 38 Dragons, 15 Angels, 7 Silver Pegasi, 30+ single Captains and 35 Grand Elves, Expert Offense, Expert Tactics, +3 Speed. Morale +3

There's Mass Haste and 15 Angels charge into my forces, and they also got good Morale :eek:
Doubts started to appear here, but Oil plus the charge of my Dragons and after a couple of rounds only 3 or 4 of theirs remained. Then I picked them off with a Frost Ring for 390: smile52: because there was no Meteor Shower. Vitalya tried through Blind to shoot down the Dragons, but didn't have enough mana and victory remained with me.
Thank you for an interesting game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Монер / Monere Main Hero Монер / Monere
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Spider
Game Length
136 days
Game Date
7/8/2016
Reported
7/8/2016 9:36 AM
Rating Impact Archived
FireToSky 1796 1821 +25 ↑
Gomunguls 2069 2044 -25 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/8/2016 10:04 AM

In reply to FireToSky
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FireToSky
I gave Castle for 3600 and color for 1400.
Good start: 95 Gremlins, a couple of roads, an external market under Castle and Monere
112 - took a Crypt for 5 Vampires according to the recipe from YouTube masters and bought Grindan on day 8
Took an external dwelling of Genies and by 115 Ramp's village.
On 116, took a crimson Ramp companion and sent Grinya home to replenish mana, leveling up his Earth Magic along the way
117 - Grinya stays overnight at Conservatory 2-4, while Naga are being built at home in the Citadel. 12k gold in reserve
121 - upgraded Naga, easy Conservatory 2, broke through the lift into the treasure zone with Grinya, and there's a guard of 50+ Medusas, which is beyond my strength)
So over the next 2 days, I took a couple more Conservatories and Dragon Fly Hives, and Grinya ran to another lift through the stables
By 124, entered the treasure zone, grabbed Boots there, revealed a couple of Dragon Utopias, Monk leveled up Wisdom, Scout, Tactics, and went to clean up
By 127, was planning to take a Dragon Utopia, but it's max, so I ran to take another one with a delivery
131 - Dragon Utopia 2 fell easily with a delivery of meat and Tavera with 8 Angels and Shield, but the Angel was still eaten because Grinya, though with Armor, is practically a zero. Gave Wings and Captain's Hat. Immediately take out the scout hero, build Merchants, sell Scrolls and other junk, the army flies to Ramp through Wings, there Monere takes another Conservatory (minimal) and goes to the Tavern to replenish mana. Built the 5th Mage Guild in Ramp, there's Meteor and Earth Lodge
Also bought a 2+2 Sword and Gloves. Gold became 0 :smile52:
132 - a move worthy of a king :smile20:
Bought up all the growth from Ramp and Ramp's village, got 36 Dwarves and 7 Dendroid Guards, burst into the red respawn zone with force, there was an Observatory and a Tavern visible there. Reveal the Observatory, buy Heroes, retrieve a Scroll - it's a Clone Scroll! :eek: Good support in a max Dragon Utopia for Grinya with expert Water Magic
Exactly on the dot, I fly out of there and pass everything to Grinya through the squires, who flies to take the Dragon Utopia


I enjoyed the game, even though I lost, the draw was excellent! Collected everything by the end of the second week and into the mini treasure zone, by the end of the second week I built the Mage Guild, have a Dimension Door scroll and planned to run to the Tavern treasure zone on 131. In it, the useful stuff only gave army, but nothing for artifacts or magic. Then quickly ran through another good treasure zone underground, got stat artifacts from 2 Dragon Utopias and then replenished mana. On my turn, Vanya attacks, and judging by the stats, he found better artifacts than me)) because in terms of stats and army, I was losing; he had more dragon flies, I had 5 more Angels. We clashed in Fireball, and although there were a couple of lucky Morale procs, the aforementioned advantage did its thing)
Thanks for the game!
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
In reply to FireToSky
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Haggled for Necro, ended up selling Ramp for 800 and the blue color for 1400 :rolleyes:
After all the resets spent on Clavius, I decided to play it safe and took Tanta, who essentially did 80% of the work.
My towns: Fortress, Inferno, Conflux. Opponent's: Castle, Dungeon, Barbarian.
Fast roads, stables under the Castle. Have Septienna, Mullich, Dessa, and some weak heroes. On 112, after 2 treasure chests, Tanta has expert Necromancy.
The tempo was good; by the end of the week, I took all the opponent's towns + the external Efreet dwelling under the Inferno town with their own upgrade, and Lich houses at home. Tanta + Wisdom and Advanced Earth. Mullich + Luck, Earth, Wisdom, Tactics. Dessa is doing well for now :smile12:
121 - Tanta with 250+ Skeletons takes a level 3 Griffin Conservatory, Dessa breaks into the first underground treasure zone.
The army rotates like a boomerang between 2 treasure zones; thankfully, with fast roads and no logistics issues, everything is transferred very quickly, and by 124 Mullich already has Offense and is level 12, while Dessa has Air, Offense, and the Sentinel's Shield recovered from the Monks.
On 124, I take down a level 3 Dragon Utopia with Tanta's 400 Skeletons and the Sentinel's Shield. It gives two water artifacts and sandals :confused: :eek:
Looks like there's another Dragon Utopia in the same treasure zone, but it's 4 days away through a Corridor. I scouted and cleared other treasure zones; one on Lava, another on Swamp. The Swamp one is completely empty: just 1 gem mine, on Lava there are a couple of Dragon Fly Hives and nothing special. Mage Guild level 5 gave Fly, level 4 is empty. I make a long chain and move towards the distant Dragon Utopia, meanwhile rebuilding the Mage Guild.
127 - rebuilt Mage Guild level 4, it's empty. Mullich learned Fly, but can't fly over the Corridor. Gritting my teeth, I move on.
On 131, Kyrre, with almost no stats and a small army of 50 Grand Elves, 7 Unicorns, etc., and full control, takes my main town from me, and through an equally insane Gundula also takes Conflux, while I have stats around 20 and a much larger army.
By 133, I found another Dragon Utopia there; one has Wings, the other has КВ. With control, I take my towns back; from another rebuild in Conflux, I get Town Portal. Mullich, Tanta, Dessa - all have Earth + are equipped with other weak heroes. And literally a couple of days later, stats around 20, 10+ Sultan Efreets, 50+ Monks, 600+ Skeletons, I take Ramp and Dungeon with the papa heroes, and from there, through scouting, I catch up to Kyrre with Dessa. Her army is much smaller, and the blue player surrenders.
Thank you for the game!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Mini-Nostalgia
Game Length
135 days
Game Date
7/11/2016
Reported
7/11/2016 11:24 AM
Rating Impact Archived
FireToSky 1832 1846 +14 ↑
BISHOP 1811 1797 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/11/2016 3:12 PM

In reply to FireToSky
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King of the Mountain - FireToSky New contender - Dark Game duration - until July 17 Registration - failed to register :(
ICQ 627769385
In reply to FireToSky
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FireToSky
Negotiated for Necro, ended up selling Ramp for 800 and the blue color for 1400 :rolleyes:
After all the restarts spent on Clavius, decided to play it safe and took Tanta, who essentially made the game 80%.
My towns: Fortress, Inferno, Conflux. Opponent's: Castle, Dungeon, Barbarian.
Fast roads, stables under the castle. Have Septienna, Mullich, Deesa, and noobs. On 112 after 2 chests, Tanta with expert Necromancy.
Tempo was good, by the end of the week took all the towns + an external dwelling of Efreeti under the Inferno player's castle, along with their own building, Lich houses at home. Tanta + Wisdom and Advanced Earth. Mullich + Luck, Earth, Wisdom, Tactics. Deesa still positive :smile12:
121 - Tanta with 250+ skeletons takes a level-3 Griffin Conservatory, Deesa breaks into the first treasure zone underground.
Army boomerangs between 2 treasure zones, thankfully fast roads and no logistics issues, everything is transferred very quickly and by 124 Mullich already has + Offense and level 12, and Deesa + Air, Offense, and a Sentinel's Shield recovered from the Monks
on 124 I break a level-3 Dragon Utopia with Tanta, 400 skeletons, and a Sentinel's Shield . Get two water artifacts and Sandals :confused: :eek:
Seems there's another Dragon Utopia in the same treasure zone, but it's 4 days away through the intestine. Scouted and broke other treasure zones, one on lava, another in swamps. The swamps one is completely empty: literally 1 library, on the lava a couple of Dragon Fly Hives and nothing special. In Mage Guild 5 got Fly, Mage Guild 4 empty. Make a long chain and move towards the far Dragon Utopia, rebuilding the Mage Guild along the way
127 - rebuilt Mage Guild 4, it's empty. Mullich learned Fly, but can't fly over the intestine. Gritting my teeth, I move on.
On 131, Kyrre with almost no stats and a small army of 50 Grand Elves, 7 Unicorns, etc., with full control, steals my main, and through a similarly insane Gundula also takes Conflux, while I have stats around 20 and a much larger army
By 133, found another Dragon Utopia there, Wings in the first, КВ in the other. With control, I take the castles back, from another rebuild in Conflux I get Town Portal. Mullich, Tanta, Deesa - all with Earth + handling the other noobs. And literally a couple of days later, stats around 20, 10+ Efreet Sultans, 50+ Monks, 600+ Skeletons, I push Rampart and Dungeon with the power stack, and from there, through scouts, I catch up to Kyrre with Deesa. The army there is much smaller and the blue player capitulates.
Thanks for the game!
Thanks for the game!
P.S. main and Conflux were stolen on 127 and besides 7 Unicorns and 50+ Grand Elves there were 20 Dendroids )))

https://www.youtube.com/channel/UCYZ8Pk6yWouZ-0nQSdYXBlg
ютуб канал
In reply to BISHOP
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King of the Mountain - FTS Challenger - HellLighT Game deadline: July 23rd Recording: here. Victory over the King is worth 1.5 points.

UTC+03:00, icq 593626431
In reply to skd
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A small request to the organizers: please take a look at how Numone presented the results in the previous tournament. It was visually appealing and clear, with coefficients included (you could also add how much the king lost, as not everyone counts and pays attention to the details, and I don't think it would be too much trouble for you). Thank you in advance.
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HellLighT
A small request to the organizers: please look at how Numone formatted the results in the previous tournament. It was effective and clear, with coefficients (you could also add how much the king is behind, as not everyone counts and looks for details, and I don't think it would be too much trouble for you). Thank you in advance.

So, the rankings have been removed, ICQ numbers of players are at the beginning of the thread, and the trading is being discussed.
The regulations include a formula for the rollback. If needed, I can write down how much the king is behind; it's not difficult.
The trading starts with -3500 for FTS and +3500 for HellLighT.

Also, there is a suggestion to introduce a limit on the rollback:
so that it doesn't drop more than -4000, as this is FTS's first such series, and this issue hasn't been raised before. I would like to hear the opinions of the players.

UTC+03:00, icq 593626431
In reply to skd
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skd

The weight of victory over the king is 1.5 points.
This is the coefficient I suggested, along with the rollback, to be displayed near the nickname. Regarding the limit, I initially proposed setting a threshold because, from a certain point onward, the game will be mostly predetermined due to the approximate equality of the opponents.
In reply to HellLighT
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I still don't understand why, in addition to the rollback, the odds are also increasing! In the previous tournament, there was no rollback, so the odds looked normal there, but here it seems absurd. Let's just have one thing: either odds or rollback.
In reply to FireToSky
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FireToSky
I still don't understand why, in addition to the rollback, the odds are also increasing! In the last tournament, there was no rollback, so the odds looked normal there, but here it seems absurd. Let's stick to one thing: either odds or rollback
I agree, the odds look very strange; with each round, the King has fewer and fewer chances of winning due to the rollback, and there's also an additional bonus for the contender who was lucky enough to get a good coefficient.
discord: LuckyF#3482
icq: 681350680
In reply to Nitro
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excellent start, lots of troops... but the road leading to the opponent's base goes through two one-way streets with detours on rough terrain, resulting in only 131 units being indicated for the brown opponent. Then he entered the central area of the base, and after scouting, I saw that he had just entered the treasure room. I closed off the elevator with my main hero, but then, as always, there was a perfect surrender. The opponent, with no money, goes into the Utopia, pulls out control in the form of a level 5 hat, and then, in 1.5 weeks, builds up an advantage without control, which I couldn't compensate for by the endgame, although I made very significant tactical mistakes, and Ivan, on the contrary, implemented his plan in this direction very well.
Thanks for the game!

P.S.
At the time of the endgame, I had about 13 castles - I'm saying this because, in 6LM10A, during this time, I managed to take only 2 Utopias :smile28: and I saw only 4-5 Utopias in total during the game :smile28:

лето 2012.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Игнисса / Ignissa Start Hero Игнисса / Ignissa
Галтран / Galthran Main Hero Галтран / Galthran
Поражение / Lose Поражение / Lose
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
6lm10a
Game Length
225 days
Game Date
7/16/2016
Reported
7/16/2016 12:55 PM
Rating Impact Archived
Dark 1890 1875 -15 ↓
FireToSky 1896 1911 +15 ↑
Rated Sep 28, 2022

Accepted by opponent on 7/17/2016 10:21 AM

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